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1970Novacaine

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Posts posted by 1970Novacaine

  1. 46 minutes ago, C-Beats said:

    Do you have those image types in any of your image priorities?

    Not sure I understand what you are asking, sorry. 
     

    I have already downloaded the images, and they appear in the Edit Game properly. If I do not run the Clean Up Media tool they stay and appear in the Edit Game screen as they should. When I use the Clean Up Media tool, those specific ones from EmuMovies come up and say not in use - if I delete them here, they remove the ones I wanted to keep from the edit games screen - basically they are being mislabeled as not in use.

  2. This issue for me started on Version 11.12, and continues in 11.13-Beta-1.

    Whenever I add a file from EmuMovies, that I choose to keep and use - the Clean Up Media tool marks the file as Not in use - if I remove it, it removes it from the game edit screen as well.

    Screenshot 2021-06-24 150224.png

  3. 4 minutes ago, C-Beats said:

    I believe I have found the cause of this and it will be corrected in the next beta release. Once it goes public I'll do my best to remember to ping you two so you can confirm the issue has indeed been resolved. Thanks for reporting the issue and working with us to help find the cause of it.

    Thanks to everyone who helped assist me and @boylag. I apologize if anyone mistook my OCD and need to have everything working for everyone as being rude or a jerk.

    I will also try to check to see if the beta fixes it and let all know.

    Thanks again!

  4. 2 hours ago, C-Beats said:

    Also could you confirm whether you have any sync software (like DropBox) running against the images folder that may be causing some issues? Could you double the images a few time and then send me a pic of the folder contents? Want to vet out what files are being created and how they are named.

    @C-Beats I have the entire LaunchBox program and all subfolders on my in home server, but no sync software is installed. And no other changes to hardware or software for the server - or the computer accessing it either.

    3 hours ago, neil9000 said:

     

    I have just done some testing here as well, following the steps shown in the video. I can't seem to replicate this either, it doesn't matter if i hit cancel or OK, when i go back in i still have the same amount of images as i had previously. So it has to be something specific to your system, but finding what that is is the trick.

    Could you turn on logging and repeat the steps in the video and provide the log?

    @neil9000 I will try that it a few mins and attach the log file.

  5. @C-Beats
    This happens whether I change/edit any information in the "Edit Game" screen or not. If I hit ok on the "Edit Game" window, images double, if I hit cancel it works as it should. I do not know how to explain it differently, sorry.

    I promise I am not trying to be a jerk.

    I have attached a video showing the issue happening, perhaps it will explain better than I can.

  6. On 6/18/2021 at 2:56 PM, boylag said:

    Im having the exact same problem.

    Press ok without doing anything images double.

    I can delete all images manually and then it wont double.

    The second a image is in a folder (even if manually) the second I go into to edit the game it doubles any of the images in the folders.

    @Boylag, 

    After you determine which images to keep, instead of deleting the extra images this bug causes - you can go to: "Tools => Cleanup Media", This has been a life saver once I figured it out so I don't have to manually removed hundreds of extra images. Hope this bug gets resolved soon, it is annoying.

    *Edited to add - Be careful using the "Cleanup Media" tool as it is incorrectly tagging images as not in use, when they are - and I want to keep them, and when deleted it deletes the image completely when it was in use and I wanted to use it.

  7. I am trying to access a game in LaunchBox called Abadox: The Deadly Inner War. When I search for Metadata it returns LaunchBox DB ID #1501 for a game simple called Abadox, and allows me to download some of the images but none I need. Upon clicking the link DB ID #1501 it redirects me to the website, and the correct version of the game I need along with the proper images.

    My problem is how can I tell the LaunchBox App to use this correct version on the website?

    The correct link on the website is: https://gamesdb.launchbox-app.com/games/details/1459
    But the App opens this first: https://gamesdb.launchbox-app.com/games/dbid/1501/ then redirects to correct game, but the App doesn't utilize the correct link

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