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Everything posted by superrob3000
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@gig71 Thank you! @mrbrightside80 @fruity You had also reported gifs not working for you. The issue is that you must be running LaunchBox/BigBox as an administrator for the gifs to work. I'll see if I can work around that in future versions, but for now you'll have to run it as admin. Any of the following would work: Give your user admin privileges. Right click the LaunchBox or BigBox exe and choose "Run as Administrator". Right click the LaunchBox or BigBox exe and choose Properties->Compatibility->Run this program as an administrator
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Just a heads up to anyone using an older version of the plugin. Versions 2.0.7 or earlier of the plugin might break when updating to LaunchBox version 13.1+ (or 13.1-beta-7+ if you are on beta releases). Just upgrade ThirdScreen to the latest version to avoid (or fix) the issue.
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@izzishor If you want to, give version 2.0.8 a try. I added an option that I think will fix your issue. In ThirdScreen settings, click the gear icon in the upper right and then choose "Ignore resolution changes". The only drawback is with that setting your marquee(s) might shift around when games change the main screen resolution. But if you are seeing that you could always try playing around with the position of your marquee screeen(s) in windows display settings. Start with the marquee to the left of the main screen.
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- 195 comments
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- 195 comments
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- 195 comments
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- 195 comments
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Thanks for the feedback. Development was all done assuming 100% dpi. When I have time I'll add dpi scaling support.
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Check in your Nvidia settings also. Other than that I'm at a loss as to why it would detect an incorrect resolution.
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Make sure scaling is set to 100% for that monitor in Windows display settings.
- 182 replies
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Thanks! I might steal that workaround. But I can think of a few cases that would break it. Select a game in a platform. Then select a playlist containing that game...and select that game. That would still look like a platform change instead of a game selection.
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Thank you for this. SelectionChanged System Events now fire when selecting platforms in LaunchBox, which is great. I do have one request though. Can the game selection be cleared out when selecting a new platform/playlist/platform category? As an example, let's say I have pac-man selected in the Arcade platform. Then I click on the Teknoparrot platform in the left sidebar. I'm now viewing the Teknoparrot platform with no games selected, so I would expect SelectedPlatform to be reported as TeknoParrot and SelectedGames to be reported as null. What actually happens is SelectedPlatform is reported as TeknoParrot and SelectedGames is still reported as pac-man.
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@fruity Thanks for the test images. They work fine on my setup (see video), but others have reported issues with animated gifs also so I'd like to get to the bottom of it. For some reason I can't download the log file you posted. Would you mind messaging it to me along with the LaunchBox debug log? Instructions for enabling LaunchBox debug logging are in the file description. IMG_9785.MOV
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0x1B is correct. You should definitely uncheck "Confirmation prompt on exit". If you are still seeing the issue after that you might try removing the Esc handling from the script you have set in Launchbox for the Teknoparrot emulator. The exit game global hotkey in TP UI settings should be enough to close the games.
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In your TeknoParrot UI settings under Global Hotkeys, do you have Exit Game Key set to 0x1B (Escape)? No, if you are using the plugin then it won't matter where your displays are positioned in Display Settings. Yeah that's expected. That is when Teknoparrot changes the main screen resolution which screws up the other screen(s), then the plugin detects it and puts everything back together again in the right locations.
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@Morris Schaffer Could you please give version 2.0.4 a try and see if it fixes the Teknoparrot issues you were seeing?
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@Morris Schaffer Thanks for the video, that is helpful. So the part about BigBox shifting to the marquee screen after closing the game also happens without the plugin, correct? I've found that the plugin fixes the marquee shifting issue for most games. But there are still some games where even though the marquees remain in the correct locations they get covered up by other apps (including BigBox) that get shifted onto the marquee screen. I'm working on an update to get it working in all cases.
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