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superrob3000

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Posts posted by superrob3000

  1. 1 hour ago, shadowblind said:

    For sure! The two log files are attached, and here's the string I'm using:
     

    Run, "C:\Users\mwbuc\LaunchBox\ThirdParty\CLI_Launcher\CLI_Launcher.exe" launch_without_menu "Nintendo Wii" "kirby's epic yarn"

    StreamDeckGameLauncher.txt 172.6 kB · 1 download ThirdScreenLog.txt 1.21 MB · 1 download

    Thanks for the logs. That allowed me to recreate it. I should have a fix soon.

    • Like 1
  2. 50 minutes ago, shadowblind said:

    Been using this with ThirdScreen and it's working phenomenal. Only issue is when used in conjunction with the Dolphin emulator (for Wii games specifically). The marquee doesn't land and stay on the wii game, instead reverting to whatever game it was hovering over before. Not a huge problem, except that my marquees are set up to play video, sound included...so the video sound plays while I'm ingame :/ Any idea on how to fix that?

     

    Thank again for the plugin, btw. It's a lifesaver.

     

    @shadowblind I just gave it a quick try and didn't see any issues launching Wii games. Could you send me the command string you are using as well as the two log files after it happens: Logs/StreamDeckGameLauncher.txt and Logs/ThirdScreenLog.txt. First make sure logging is enabled in ThirdScreen (in ThirdScreen Settings click the gear icon in the upper right and select Enable Debug Logging).

    • Like 1
  3. 2 hours ago, stigzler said:

    I'm running BigBox on an Arcade Cab. Is there any way to stop the user navigating to the System Menu via 'back'?

    I know you can lock the user out from changes options, but I want to stop the user entering the system menu entirely. It kinda ruins the immersion. 

    I realise that there will probably need to be some way of entering the system menu (not sure if all BigBox options can e set in Launchbox?), but that could be done via a specific key etc (eg. a shifted key). Back is just so integral to browsing that the user will accidently end up in the system menu at times. 

    Thanks

    I don't know if you can disable it, but you can make it so that you have to hold back down for a while in order to get to the menu. It works well to keep people out of the settings.

    BigBox Settings Menu->Options->General->Require Holding Back to Navigate to System Menu

     

    • Like 1
  4. 4 hours ago, joepensource said:

    ok so i now lauched big box 3 more times the error never reappeared, the marquee now always stays on and turning tv on and off no longer triggers a reset which is even better!!!!! I dont know what you did but your magic!!!

     

    THANK YOU! I will be sending you some cash for a beer shortly really appreciate this!!

    Awesome, Enjoy... And thank you for the donation!

    As far as getting this working with BigBox's normal marquee handling, I don't think it's supported. But you (or anyone else) can always try submitting a feature request to have the marquee repositioned in response to windows display settings changes.

  5. 32 minutes ago, joepensource said:

    medium shift was selected.  here u go i turned on logging started big box turned on tv marquee showed desktop wallpaper shutdown big box started again all screens working

    Debug 2024-08-15 03-03-41 PM.log 17.36 kB · 0 downloads Debug 2024-08-15 03-01-26 PM.log 3.23 kB · 0 downloads Debug 2024-08-15 03-02-21 PM.log 87 B · 0 downloads

    @joepensource you posted the big box log files. I need the ThirdScreen log file: ThirdScreenLog.txt

  6. 1 hour ago, joepensource said:

    I actually did install thirdscreen because I wanted the marquee to work when selecting games from the lists in launchbox directly, however it did not fix the problem. the same issue exists. Maybe third screen has a reset displays trigger I could hit?

    Well it's supposed to trigger a reset for your marquee display(s) whenever any of your display settings change so I would have expected it to work. Go to Tools->ThirdScreen Settings, click the gear icon in the upper right and double check that you have "Medium Shift Handling" selected. If that doesn't work then I'd be curious to see the log file. Select "Debug Log File Enabled" on that same settings screen, do the thing that doesn't work, then send me the log file (LaunchBox/Logs/ThirdScreenLog.txt).

  7. 4 hours ago, joepensource said:

    Hello I have an issue where I am using an hdmi splitter to clone my primary display between 2 tvs (this is an arcade with its own display and then clones to my TV)  when I launch bigbox the marquee display works great and the primary. When I turn on my TV I see windows detect a display change and all the displays do a reset which then shows the primary displays on both TVs which is great but the marquee stops showing its proper marquee display and instead shows a desktop. if I close big box and restart it, then both tvs look great AND the marquee works again. If I turn off the TV then it does the same thing windows detects a change and displays reset and marquee is broken again. I am wondering if there is any kind of command in bigbox or launchbox to reset the displays without having to close and restart bigbox every time I turn on or off my TV.

    Being a dev myself I am handy with scripts and whutnots as well.

    If you can't figure out how to get this working you could try switching to the ThirdScreen plugin for your marquee. This scenario should work without any issue when using the plugin.

  8. 5 hours ago, banggun said:

    Very cool plugin really great to be able to call on launchbox from outside. However I'm wondering would it be possible to launch your game by using the the location or game ID perhaps. I can understand it may not be everyone's preference but with the current way of launcing you can't launch alternative apps/versions such as megaman 2 vs. rockman 2. Also if you used an ID and or file location it wouldn't be necessary to call on a specific playlist/platform but perhaps that's exactly the reason why it's not possible now ...

    @banggun Sure, no problem. Try version 7.0.0. I added a command to launch a game by the game id. For example:
    "C:\Users\MyUserName\LaunchBox\ThirdParty\CLI_Launcher\CLI_Launcher.exe" launch_by_id "1e48ac15-55e2-47f7-a33e-486451a16def"

    • Unusual Gem 1
  9. 7 hours ago, flynnb1234 said:

    Wow - this app looks awesome.    I am not near my arcade machine at the moment so I don't have a chance to download the plugin or hookup a second monitor.   I would love to use this as a way to show controls during game play. I'm assuming (if I read it correctly) the game view mode will cycle through the images while the game is playing.   I was wondering (I didn't see it in the screenshots or what I read) if you can progress through the screen shots with a keyboard button click (if no click then the image/video/gif is the only one displayed).

    If not, I'll throw it out as a feature request.    I'm in the process of rebuilding my cabinet and I wanted to integrate a ultra wide bar monitor - looking as something with a small screen of 4"x10" at the moment.    I was thinking it would be pretty cool if I use an admin button (I have 4 that aren't assigned yet) to toggle through images/videos/etc.   When I have games like Mortal Kombat I can show combo moves on subsequent images (with a button push). 

    Thanks!

    @flynnb1234 You can use it to display game controls but there is currently no option to cycle though images with a button press.

  10. 8 hours ago, HiRez00 said:

    @superrob3000

    I just want to say thank you again for this plug-in. I was one of the first to start using it when you posted it.

    I keep forgetting to send you a Paypal donation for it because the machine it is installed on is NOT connected to the internet so I can't click on the link for that embedded in the plug in.

    I am using it for a very basic purpose - that is - displaying a marquee image on a second monitor + running video on a lcd bar topper screen for my home video slot machine.

    I like that you added audio playback for the screens - but the mute doesn't seem to work properly. Setting the 'Mute' option doesn't seem to always shut off the audio on the videos when browsing games. Sometimes it does and sometimes it doesn't.

    Ultimately - it would be great to have the audio of the screen (in my case: marquee and topper) play while browsing games, and THEN turn OFF when the game is actually launched. Then have the audio turn back ON when the game is quit and return to the menu screens for game browsing again.

    I would think that would be the best option for any gamer because many people have demo videos and samples playing on separate screens for browsing and then the audio would shut off when game is launched as to not interfere the actual game play.

    If that is the intent already in place with the Mute option, it doesn't appear to be working properly. Although it my just be me having this issue because it doesn't seem others have reported on this.

    Other than that - this plug in is absolutely amazing and fills the much needed void that LaunchBox + Big Box was lacking.

    Thanks again.

    Version 5.0.3 now splits the per-screen mute option (under additional settings) into separate in-game mute and out-of-game mute options. @HiRez00, @dsync89

    • Like 1
  11. 1 hour ago, KuGambit said:

    So i am unsure how to this but wanted to see if it was possible.

    Is it possible to have 2 "screens" on a single monitor, I been trying to get it to work using the following images below, but screen 2 video will not show. Is there a way to have this work?

    Thanks in advance.

    image.thumb.png.1345d98cbc5921e5748d6d4394c631a9.pngimage.thumb.png.b9a0be0dd0bc0bde260611546450e18b.png

    @KuGambit That is a 9000 IQ idea to use the screen types for that. And it will actually work with a small tweak. First grab the latest version of ThirdScreen that I just posted (v5.0.2). Then open ThirdScreen settings, click the gear icon in the upper right, and choose "Disable Display Validation".

    You can then stack two marquee "screens" on a single monitor (using Bottom 1/2 cut off, Top 1/2 cut off) or even three (using Bottom 2/3 cut off, Top+Bottom 1/3 cut off, Top 2/3 cut off).

  12. @C-Beats Also I just did a test and it doesn't happen if I disable startup/end screens for MAME under Manage->Emulators. So if topmost is being altered for startup/end screens it seems like it's ending up getting applied to the main window and sometimes not getting cleared. For me it's not 100% of the time but it's up around 90%. Hope that helps...

     

    Here's the source for the workaround in case it might give you any clues (it's just a few lines): https://github.com/superrob3000/TempBigBoxTopmostCleanup/blob/master/TempBigBoxTopmostCleanup/App_SystemEvents.cs

  13. 1 hour ago, C-Beats said:

    Looked in the codebase and we do use something similar to this in the startup/pause windows, but not Big Box. Is it possible that another plugin is setting that flag incorrectly on the main application window? I know we have several plugins in the community that do various things regarding where/how the application windows are displayed. I'll keep looking but right now coming up dry unfortunately.

    @C-Beats Thank you for looking. The issue is definitely present without any plugins (deleting all plugins was the first thing I tried just to make sure I hadn't caused the issue myself). 

  14. I have also been having the same issue after exiting MAME games and finally decided to look into it. @kim_sama98 @kingkoopa505 @Frankie_Sambuca Please try dropping the attached file into your LaunchBox/Plugins folder and restart BigBox. This fixed it for me (can't promise it will fix it for you).

    Edit: There's a chance this workaround might not work when running as non-admin (I haven't tried it). So if it doesn't work at first, try right-clicking on BigBox and selecting "Run as Administrator" before giving up.

     

    @C-Beats If any of the devs want to look into this, the issue I was seeing is that sometimes after exiting a MAME game, the BigBox window's topmost flag is set and remains set. I won't guess why that is happening, but I did verify it with GetWindowLong(hWnd, GWL_EXSTYLE). All the plugin is doing as a workaround is checking for this condition and clearing topmost with SetWindowPos(hWnd, HWND_NOTOPMOST, ...) when needed. 

    TempBigBoxTopmostCleanup.dll

  15. 20 minutes ago, DemmyTree said:

    CLI is super but i notice that keep getting a brief command prompt pop up when using the function, i know theres @echo off for bat files, but is there a way this could be silent in the background somehow?

    Try passing the Hide parameter to the Run commands like @derekpacoAlt mentioned above. I'll update the instructions to include it.

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