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cybermat

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Everything posted by cybermat

  1. Hello, i have 3164 mame roms and i imported them via "IMPORT ROM FILES" forcing to use Mame metadata. I've seen that metadata file used is Mame.xml , but with "simplified" naming convention. For example the simplified game name of Cannon Ball appears twice for games totally different. <MameFile> <FileName>cannball</FileName> <Name>Cannon Ball</Name> <Status>good</Status> <Developer /> <Publisher>Yun Sung / Soft Vision</Publisher> <Year>1995</Year> <IsMechanical>false</IsMechanical> <Version>(Yun Sung, horizontal)</Version> <Region>North America</Region> <IsBootleg>false</IsBootleg> <IsPrototype>false</IsPrototype> <IsHack>false</IsHack> <IsMature>true</IsMature> <IsQuiz>false</IsQuiz> <IsFruit>false</IsFruit> <IsCasino>false</IsCasino> <IsRhythm>false</IsRhythm> <IsTableTop>false</IsTableTop> <IsPlayChoice>false</IsPlayChoice> <IsMahjong>false</IsMahjong> <IsNonArcade>false</IsNonArcade> <Genre>Puzzle / Toss * Mature *</Genre> <PlayMode>2P sim</PlayMode> <Language>English</Language> <Source>yunsung8.cpp</Source> <MameFile> <FileName>cannonb2</FileName> <Name>Cannon Ball</Name> <CloneOf>cannonbp</CloneOf> <Status>good</Status> <Developer /> <Publisher>bootleg (TV Game Gruenberg)</Publisher> <Year>1985</Year> <IsMechanical>false</IsMechanical> <Version>(bootleg on Crazy Kong hardware) (set 2, buggy)</Version> <Region>North America</Region> <IsBootleg>true</IsBootleg> <IsPrototype>false</IsPrototype> <IsHack>false</IsHack> <IsMature>false</IsMature> <IsQuiz>false</IsQuiz> <IsFruit>false</IsFruit> <IsCasino>false</IsCasino> <IsRhythm>false</IsRhythm> <IsTableTop>false</IsTableTop> <IsPlayChoice>false</IsPlayChoice> <IsMahjong>false</IsMahjong> <IsNonArcade>false</IsNonArcade> <Genre>Ball &amp; Paddle / Breakout</Genre> <PlayMode>6P alt</PlayMode> <Language>English</Language> <Source>cclimber.cpp</Source> With the same simplified name, scraped media are the same. To fix this i need to go under edit metadata and assign the proper launchbox database ID. It's not a problem but i ask 1) Why i cannot have the name used by OFFICIAL mame.xml ? Adding "version" surely helps to have an unique name, but it keeps to not being the original name of the rom. 2) Why romname is not used for automaticaly assign Launchbox ID ? In this way i could properly retrieve media in a reliable and faster way. Tell me if i well understood the mechanism under mame metadata and scraping.. Thanks
  2. I take advantage of this thread, since i solved these issues with Naomi, Atomis etc etc using a third partyplugin (mame xml importer beta 0.001) that use the mame.xml data structure when parsing roms name. In this way you have ALL THE TITLES PROPERLY filled and you can easily hide clones if you like. I don't know how it works scraping with Launchbox database, i know that is difficult and i'm not a programmer, but it would be good having the chance to preserve the title name when Launchbox Id is found, generally Launchbox name is "simplified" I would have another question, but maybe is better waiting a fix , when i import using third party plugin i noted that if i select download metadata and media of "Sammy Atomiswave" for example, all the clones comes back again to be visibile.
  3. Don't get me wrong.... but i used skraper in order to solve a lot of issues with launchbox scraping and import roms... I used Mame XML importer beta 0.1 (launchbox 3rd party plugin) in order to have arcade roms with the right name.... So ok we shouldn't use "nothing to do with us" utilities , but help us to use Launchbox in the proper way
  4. I think that "copy vatheletep.zip _naomi" should be "copy vathletep.zip _naomi" "copy vtennis2c.zip _naomi" should be "copy vtenis2c.zip _naomi" "copy vstrike3co.zip _naomi2" should be "copy vstrik3co.zip _naomi2"
  5. Post "details" tab
  6. Hello, i'm trying to import Naomi Games with correct names but with no luck, it seems that almost all the names are not retrieved. A lot of names are the ones relative to roms name, a lot of names are "simplified" but every game has its unique name (rev a, rev d etc etc) If i select to use mame.xml NO NAMES are retrieved. Mame.xml contains all the informations we need for Atomiswave, Naomi etc etc , i don't know why this functionality is not working (as per my experience) Let me know, i read that it's a common issue but i didn't find a working solution. Thanks
  7. It's enough disabling Fullscreen Optimization for Kega Fusion , take a look here in order to understand this feature. https://devblogs.microsoft.com/directx/demystifying-full-screen-optimizations/
  8. Hello, i know that it has been requested a lot of times, but i watched a lot of tutorial and read a lot of forum threads, with no solution. I want to import Atomiswave roms, i have created Sammy Atomiswave platform with "Arcade" as scraping option. 1 - When i import roms i just have Sushi Bar as identified rom using flag to use mame.xml 2 - If i don't flag use mame.xml i can import all the 34 roms inside atomiswave folder, but just a few have all the informations properly updated (The rumble fish , Sega clay challenged, Dolphin Blue ...) 3 - If then i select all 34 games and execute Download metadata and media. i have all the informations filled, but still with no "titles" field updated (except the ones i got in the point 2) Please let me know, i spent a lot of hours watching, reading and trying... Thanks
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