
MD-Geist
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Having the same issue, hope it can get sorted soon. Thx for looking into it 🙏.
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- 131 comments
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@JoeViking245 Good evening, hope you've had a good day 😊 I agree with you completely on the example of the games that 'removed badges themselves' after the other 2 games that had badges added manually ect ect... Most important here is just the ability to manually add a badge to a game and have it remain, once that was done it stuck just fine, thank you for that. I deleted the 'Added.xml' and replaced the required file, booted up Launchbox and ran the initial 'Update' ... quick heads up it was still listed as 'RetroAchievements Badge Updater 2.1.3' and not 2.1.4 ... I headed straight over to my 'Sega Master System' and the game ' Master of Darkness ' and manually added a badge, which displayed correctly, then ran the 'Updater' again... I'm happy to say that the Badge stuck this time, fantastic work 😎 I did quickly test out ' Aero Fighters 2 | Sonic Wings 2 (AES) ' and it still runs just fine under MAME. The way I have my 'Arcade' emulation setup is 'default emulator' = MAME, since that gives access to 'High Scores' on games that support them and MAME also has the best general support for games ect... Then as soon as I see a new 'Arcade' game gets 'RetroAchievements' I will add it again under the same entry as an 'Additional App' and make a small note next to the application name it has (Achievements Supported) ... Then as emulator choose 'RetroArch' but I have it setup to use 'Final Burn Neo' as it's core for 'Arcade' ect... so anyway if I wanna play MAME version with highscores double-click game, if I wanna play RetroArch with Achievements right-click and highlight 'Play Version' then just click on ' Game (Achievements Supported) ' ect... Lol, anyway everything seems to be working better than ever with the Plugin, apart from the version listing 2.1.3 still... I'll play around with it a bit more this evening and tomorrow and if anything comes up let you know directly, but I think you've nailed it now. Thank you so much for all the time & effort you've put into this, it's greatly appreciated 🙏🙏
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I quickly tested out the naming conventions on ' Akumajou Special: Boku Dracula-kun ' and changed it to the name as listed on the RetroAchievements site, exactly the same as 'Aerofighters 2 / Sonic Wings 2' ... Not changing the Launchbox DB ID but only the name ect... Similarly the game in 'Details' section now displays the supported Badges ect...
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@JoeViking245 I've deleted the old 'Added.xml' and replaced the required file, booted up Launchbox and ran the 'RetroAchievements Badge Updater 2.1.3' ... I'm happy to say that ' Akumajou Special: Boku Dracula-kun ' and ' Dragon Quest VI: Maboroshi no Daichi ' both had RetroAchievement Badges at default without the need to add manually (initially at least, things got a bit weird later as I shall explain), so to check the issue I have now used the games ' Kekkyoku Nankyoku Daibouken ' for 'Nintendo Family Computer' & ' DoReMi Fantasy: Milon no DokiDoki Daibouken ' for the 'Super Famicom' respectively ... I am so, so happy to say that both games displayed the badges correctly after manually adding them and in addition remained there after another 'Update' on the Plugin ... This is where things get a little strange, as mentioned above the games' Akumajou Special: Boku Dracula-kun ' and ' Dragon Quest VI: Maboroshi no Daichi ' had badges listed at default, but once I manually added badges to the 2 other games (' Kekkyoku Nankyoku Daibouken ' & ' DoReMi Fantasy: Milon no DokiDoki Daibouken ') for the purpose of further testing then the badges on ' Akumajou Special: Boku Dracula-kun ' and ' Dragon Quest VI: Maboroshi no Daichi ' disappeared again ... I was able to manually add them again afterwards and ran the 'Updater' on the Plugin and they stayed then... Strange little error but I figured I should mention it... Fundamentally though the issue seems resolved as on these custom platforms 'Nintendo Family Computer' & 'Super Famicom' now badges are able to be added manually, correctly display and stay post 'Update' on the Plugin. So that is fantastic 😎. I did just want to mention again under 'Sega Master System' I ran across another small issue as stated in the previous post... There is a game called ' Master of Darkness ' that showed no badge at default but is supported, I added a badge manually - which did display correctly - and ran the updater, the badge disappeared (Similar to the issue the Sony PSP video showed) ... I tried another game, in this case ' Spider-Man vs. The Kingpin ' which also showed no badge despite being supported. I added a badge manually - which also displayed correctly - and ran the updater... In this instance the badge remained post update as it should. This is a somewhat small issue but I figured I should mention it again, incase a 'fix' here might 'fix' other games with the same issue ect. If required I can make a small video again to illustrate, just let me know 🙏 I played around abit with naming conventions as you suggested... I just went straight for a game I knew had badges but did not list it in anyway on Launchbox, so under 'Arcade' I chose ' Aero Fighters 2 | Sonic Wings 2 ' ... I went to the RetroAchievements site and just copy / pasted the name from there into the name for the game in Launchbox, I did not delete / reset the Launchbox DB ID but kept it as it was. I'm happy to say the game box displayed the badge next to it immediatly as well as the 'details' section now correctly showing the badge support. I took some Screen caps to illustrate, very simple. Only drawback is I lost my 'clear logo' but as soon as I did a 'Tools - Download - Update Metadata & Media for selected games' I got it back no probs. I will try this with a few other games (I want to try on 'Akumajou Special: Boku Dracula-kun' ) and let you know how it goes. Sorry if this post is very long-winded, thank you again so much for the time and effort you have spent troubleshooting and fixing all this 🙏
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Heya @JoeViking245, thank you for the swift reply, I shall try the new revision and play around with the naming conventions as you have described above and get back to you with my findings. Lol I'm so glad you tried and enjoyed the ' Akumajou Special: Boku Dracula-kun ' ... It's actually a strange little spin-off game within the 'Castlevania' series, I played it as a child but it was in Japanese 😜... It always stuck with me though, very cool game. Thx again, I shall update you asap 🙏
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Good morning @JoeViking245, I hope all is well. As you have stated above, yes most of the 'Nintendo Family Computer' & 'Super Famicom' games currently show badges by default after the initial update on the Plugin, which is excellent 😎 The issue as you correctly mention is the addition of a manual badge which then will not appear next to the game, but are added to the 'Added.xml'... I did just check the 'AllGames.xml' to check if ' Akumajou Special: Boku Dracula-kun ' for 'Nintendo Entertainment System' is listed... it is listed under the name ' <title>Akumajou Special: Boku Dracula-kun | Kid Dracula</title> ' ... also for the 'Super Nintendo Entertainment System' the game ' Dragon Quest VI: Maboroshi no Daichi ' is listed as ' <title>Dragon Quest VI</title> ' ... The names for these 2 games as listed in the 'Added.xml' does differ, there they are named ' <title>Akumajou Special: Boku Dracula-kun</title> ' & ' <title>Dragon Quest VI: Maboroshi no Daichi</title> ' respectively. I have included the 'AllGames.xml' & 'Added.xml' for you to check out... The 'Added' has a few more games to it now, as I went Platform by Platform to see if the issue occurred anywhere else i.e. Manually added badges not showing ect ... I'm happy to say it seems isolated to the 'Nintendo Family Computer' & 'Super Famicom' as I did not see this issue anywhere else (I tested across about 20 Platforms with 1 game added per Platform where applicable), also I made sure after each new addition to run the Plugin 'Update' again to see that the badges would remain, and in all instances they did, with the strange exception of 1 in my 'Sega Master System' Platform, the game is ' Master of Darkness ' ... When I tried to add a badge it did show up, but as was the case with the 'Sony PSP' issue from Video 1 the badge disappeared again after the update, I did test 1 additional game in 'Sega Master System' to see if the problem reoccurred, here I manually added a badge to ' Spider-Man vs. The Kingpin ' , the badge registered and I ran the update again, and the badge remained for this game ... Definitely exceptional progress overall to the Plugin, not least of which was making use of the 'Scrape as' to help locate games, as it has literally added 100s of the various Japanese games that required manual additions before. Thank you so much for the work you have put in, if I can provide any addition files / info please just say 🙏 Added.xml AllGames.xml
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@JoeViking245 I deleted the 'Added.xml' and replaced the required file, booted up Launchbox and ran the Updater. At first glace everything seems A-ok ... I went over to the games that I showed in the video examples, 'Sony PSP' first, the 'Jean d'Arc' registered fine with no need to make any manual additions, 'Kingdom Hearts - Birth by Sleep Final Mix' required a badge added manually, which I did, and ran the update again to see if the issue where it wipes them away reoccurs... I'm very happy to say the Retroachievement badge stuck this time 😎. Onto the custom NES / SNES Platforms for Japanese games... the ones I showed in the example video - Dragon Ball on NES & Dragon Quest on SNES respectively - registered the badges by default, excellent,.. So I found others for the purpose of the 2nd issue. On the 'Nintendo Family Computer' I took ' Akumajou Special: Boku Dracula-kun ' .... And on 'Super Famicom' I took ' Dragon Quest VI: Maboroshi no Daichi ' . Regrettably the issue where no visual indication shows for the badge on Launchbox still persists in this instance, similar as was shown in the 2nd video. I did go back over to the custom platform 'Microsoft MSX2 - Translated' and added a badge manually to 'SD Snatcher' again also, which displayed correctly, I ran an update on the Plugin again and the badge remained perfectly fine ... So it seems the custom NES / SNES Platforms are being troublesome for some reason specifically... I'll include Screen caps for these 2 platforms details incase you can perhaps spot the problem... I also briefly tested 'NEC TurboGrafx-16' & 'NEC TurboGrafx-CD' and both registered manually added badges just fine and also kept them post Plugin update. Thank you again for your continued support in all this 🙏
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Heya @JoeViking245, I hope this day finds you well... I've had opportunity to install revision v2.1.1 and happy to say that Sony PSP is now registering most badges by default, thank you for that...I'm still having the issue though that once a badge has been manually added the next time the Plugin 'Updates' Badges it wipes away those that were added manually, despite still showing in the 'Added.xml' ... I have included a small video to illustrate. In addition the custom NES / SNES platforms for Japanese games 'Nintendo Family Computer' and 'Super Famicom' show many supported games now that weren't before, an excellent time saver, but the only problem is when trying to add a new badge manually it will not show up on Launchbox at all, despite registering in the 'Added.xml' ... I have tried this on another custom named platform i.e. 'Microsoft MSX2 - Translated' and there the badge will register and even remain post Plugin 'Update' ect ... I have also included a small video of this. Thank you very much, I hope these help. 🙏 134609045_SonyPSP(BadgeWipe).mp4 822661491_CustomPlatforms(NoBadgeDisplayonNESSNES).mp4
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Hi again @JoeViking245... Sorry to be a bother again but I have run across some additional bugs, perhaps I am alone in this... The 'Scrape as' on my 'Sony PSP' & 'NEC TurboGrafx-16' / 'TurboGrafx-CD' is not adding the badges by default as with other platforms, which is not a big problem in itself as I only have a few games on those platforms, unfortunately once I manually add a badge the next time I do a 'Update' on the Plugin it wipes away all manually added badges again... Also the 'Added.xml. will 'multi-register' the entries despite not showing the badges after the update ect... Additionally I have some Japanese NES & SNES games listed under the custom platforms 'Nintendo Family Computer' & 'Super Famicom' respectively, which I was so happy to find had many, many badges added to supported games after your previous revision to the Plugin... There are some small outliers - likely due to minor naming discrepancies - and again not particularly an issue in itself, the problem is when manually adding a badge within these 'Custom Platforms' no badge will be displayed onscreen next to the game,,, despite registering on the 'Added.xml'... The same 'multi-register' issue comes up here also after subsequent attempts to manually update badge ect... I did a clean install of the Plugin incase it was a problem my side but have had the problems reoccur. I've added some screencaps I hope can be of help, if I can provide any addition ones just let me know Thanks 🙏
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- 131 comments
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- 131 comments
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Good Morning @JoeViking245 , I hope this day finds you well. You sir are a gentleman and a scholar... I'm very happy to say that the "The" mid name issue is no longer prevalent and seems perfectly fine now, fantastic work. Additionally the Neo-Geo games seem to be mostly fixed... I'm fairly sure the (AES) addition to some of the Neo-Geo games on the RetroAchievements website is the likely culprit, as those without (AES) in the title are correctly picking up Badges now, as is the case with 'Art of Fighting / Ryuuko no Ken' 1 & 2 & 'Neo Turf Masters / Big Tournament Golf'. I know the naming conventions of Neo-Geo is a hassle even in native Launchbox, I think a separate forum once made mention because of discrepancies between the Launchbox Games Database website vs. RetroAchievements website but I don't know for sure. Either way fantastic work, I'd say functionality is on par with the original release prior to the Retroachievements website changing how they listed the names and most likely even better, as is the case of 'Neo Turf Masters / Big Tournament Golf' which now had default badge listing after the update (I recall this one I manually added a badge to originally) . Thank you so much for all the work you have put into this, I definitely would not call you lazy lol. It really is greatly appreciated 🙏 As a small separate enquiry I wanted to ask if perhaps in future versions there might be support for the newly added 'Sega Dreamcast' platform in addition to the new 'Arcade' games (Sammy Atomiswave & Naomi). Thank you again for all your work sir 🙏 EDIT: I looked into the AllGames.xml and saw that the 'Sega Dreamcast' is supported and listed under 'Dreamcast'... Thank you for that, though I think 'Sega Dreamcast' would fit the naming conventions better as other platforms on the list usually show the Company / Console i.e 'Nintendo Entertainment System' , 'Microsoft MSX' & 'Sega Saturn' and conforms to the listings as shown on RetroAchievements ect... I also checked for the new supported Naomi / Atomiswave games and see they are listed under 'Arcade' on the .xml... Thanks for that also. I do think I noticed one issue though which is the absence of '3DO Interactive Multiplayer' which if I recall correctly was supported? But I might be completely wrong 😜. Thank you so much.
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Heya @JoeViking245 , I've just installed / Updated with the 2.0.1 (Beta) version and straight away I could tell there were definite improvements in the update time, was quick and smooth. I opened up my "Nintendo Entertainment System" and looked once more at the '720 Degrees' and 'The Addams Family : Pugsley's Scavenger Hunt' section since it contains the "Badge on unsupported game" issue and the 'The' Mid-name issue, I'm happy to say that '720 Degrees' no longer has an associated badge at launch, I've had a quick browse at other games that had this problem and they all seem fine also... 'The Addams Family : Pugsley's Scavenger Hunt' still regrettably had no badge at launch, in addition I noticed '1943 : The Battle of Midway' & 'Abadox : The Deadly Inner War' also had no badge even though they have RetroAchievements, which I assume is due to the same issue of "The" mid title ect... I checked some of the dual named Neo-Geo games within my 'Arcade' also... 'Aero Fighters 2 / Sonic Wings 2' and 'Neo Turf Masters / Big Tournament Golf' specifically, neither of which had badges... I did see on the RetroAchievements website that 'Aero Fighters 2 / Sonic Wings 2' also had ' (AES) ' in the title and thought the problem might be my side as my set does not have it named as such on Launchbox... unfortunately 'Neo Turf Masters / Big Tournament Golf' has no such additional naming convention on the website but still displays the same issue on Launchbox ect... That is all I have noticed, I just had a cursory look but will definitely check more in-depth in the morning and report if I see anything else. Thank you so much for the fixes you did implement today, amazing work 🙏 I have included some screen caps additionally.
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Hi @JoeViking245 , thank you for your continued assistance... Yeah I figured the name discrepancies as you described may have been an issue, the Neo-Geo dual naming convention is one of the main reasons I find your Plugin so useful, its a great way to keep tabs on games that have achievements that might not show up in Launchbox directly... what seems to be a new issue in 2.0 is the addition of badges to games with no RetroAchievements, as is the case in '720 Degrees' . If I can provide any additional information / Screen caps please just say. Thank you again, It's appreciated 🙏
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Good day @JoeViking245 , I've had opportunity to try the revised Plugin and happy to say the installation / updates went perfectly smoothly... Unfortunately its registering achievement badges for games that don't have them and additionally not registering them for games that do . I've screen capped an example from my "Nintendo Entertainment System" ... The game '720 Degrees' has no achievements but was stamped with a badge, conversely 'The Addams Family: Pugsley's Scavenger Hunt' has achievements but was not stamped with a badge after the initial update ect... This is also the case across the different platforms. I do recall on the previous version of the Plugin some games that were supported with RetroAchievements would not always display the badge - Neo-Geo games on the 'Arcade' platform for instance, and required manually adding them - but I don't think unsupported games, as is the '720 Degrees' example was an issue i.e. unsupported games with a badge ect... I hope the feedback helps as I find this Plugin extremely useful. Thank you again. 🙏 Edit: I have also included a screen cap of the AllGames.xml in which '720 Degrees' can be seen to be supported... additionally 'Addams Family, The : Pugsley's Scavenger Hunt' though on the list by default does not register the badge in Launchbox ect... This is all after the initial installation / update, I've made no manual additions / removals since installing the 2.0 version. Thanks.
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