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AstroBob

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  1. Version 1.23 - Released October 9th 2026 Release Summary Release Summary: https://feedback.launchbox-app.com/changelog/launchbox-for-android-123 Full Changelog: https://www.launchbox-app.com/android-about/change-log Release Video: 👇 New Features: Added dual-screen support with separate Library and Details screens, controller-focus indicators, settings on the Details screen, and options to swap screens or choose where emulators launch. melonDS uses both screens, and LaunchBox returns to the Library whenever you come back to it from a game Added dual-screen Game Details pages for Overview, Achievements, Artwork, and Video, with genres, animated clear logos, and quick actions for Download or Play, Favorite, Add to Playlist, and star rating. The Achievements page shows "Loading Achievements" while a game's achievements load Added Options > Second Screen Views to choose which dual-screen Game Details pages appear, including Statistics, the order you page through them, which page opens while a game is running, and which pages are hidden while playing, for every theme, with full controller and touch support. Themes can supply extra pages from a Second Screen Views folder Added an in-game companion screen with session statistics, achievements earned during play, an achievement browser, and animated artwork. Achievements refresh every three minutes, when opening the achievement page, or manually, and B returns to the dashboard without stopping the game. Pressing B on the dashboard offers Return to Library Added a touch- and controller-accessible Recently Played carousel to the platform Details screen Added a RetroAchievements section to the main menu. You can log in, view your RetroAchievements profile, see key stats, recently played games, recent activity, and open the global leaderboard from LaunchBox for Android Added a dynamic RetroAchievements main menu label that can show your selected stat, such as score, achievements unlocked, games beaten, completed games, or mastered games Added a RetroAchievements game achievements page with Grid and List modes, controller navigation, badge states, unlock rates, achievement types, search, grouping, sorting, filters, and refresh. Achievement details include community comments and a View on RetroAchievements action Added optional RetroAchievements progress summaries to game details, including earned achievements, completion percentage, points, and beat and master time estimates Added optional achievement notifications when returning from an emulator, showing newly earned achievements and opening the related achievement page Added support for configuring RetroAchievements credentials for supported emulators, including RetroArch, using a dedicated configuration that keeps your existing RetroArch settings Added manual SMB connections by IPv4 address, with guest or authenticated access and connection testing when automatic discovery is unavailable Added a controller-friendly emulator selection popup showing Installed and Not Installed status Added indicators for new settings in Options, RetroAchievements, and Games Grid View Settings Added image fit and spacing options to the Boxes Grid games view Added emulators: ARMSX2 Refresh, hakuX, PrimeHack Android, Mandarine, Mandarine-Neo, Eden Nightly, Strato, EmuCoreX, NetherSX2 Turnip, EmuCoreV, Xenra (Gold), Xenra (Green), ax360e, ax360e (Free), X360 Mobile (Old), xendroid, Dolphin (Debug), Dolphin Handheld, Dolphin Ishiiruka, Dolphin MMJR3, DolphinCS, Borked 3DS, Lemonade Alpha, Citra (Antutu), Citra (Antutu Storage Access), Mupen64Plus AE (Alpha), Mupen64Plus AE (Legacy), Suyu (RelWithDebInfo), PPSSPP Legacy, ARMSX1, EmuCoreR, ARMSX3, EmuCoreC, Vita3k+, Virtual Virtual Boy, MiceWine, Winlator CMod, Winlator CMod (Old), Winlator CMod Proot, Swan.emu, Ruffle, SWF Player, SWF Player Pro, and Swiff Added platforms: Web Browsers, Microsoft Xbox 360, and Sega Titan Video Added RetroArch core mappings for the BBC Microcomputer System, Interton VC 4000, Sega Titan Video, and Sega Model 3 Improvements: Improved the Jump To menu for games. It now shows choices that match the current Sort By option, such as dates, ratings, platforms, regions, or other available values Improved loading, navigation, and scrolling performance on Filters and Games pages, including Boxes Grid, especially when browsing large platforms or changing views Improved main menu startup reliability and speed, especially for larger libraries, by caching lightweight library information for future launches Improved streaming video stability, memory use, and loading backgrounds. Unavailable or invalid videos fall back to static artwork, and previews stop when launching a game Improved text entry with an inline keyboard and popups that move to keep the focused field visible Improved Cloud Sync recovery after authentication expires, prompting for sign-in instead of repeatedly retrying Updated to .NET 10, .NET MAUI 10, and newer Community Toolkit components Updated the minimum supported Android version to Android 8.0 Removed the legacy Banners Dual Screen platform view. Existing selections now use Wheel with Details Fixed: Fixed play time sometimes not saving after returning from an emulator Fixed an issue where Android could downgrade Done / Mastered games after an app update, and blank automatic progress values clearing existing progress Fixed platform default emulator and RetroArch core settings being lost after restarting LaunchBox, and corrected the default Nintendo Entertainment System RetroArch core Fixed the launch activity for the Google Play version of ARMSX2 Fixed newly added playlist games sometimes missing when opening the playlist immediately afterward Fixed deleted games and games removed from playlists reappearing after using Jump To Fixed the vertical Jump To list using Left and Right instead of Up and Down in landscape Fixed controller navigation and focus in toolbar menus, settings choices, and popups, including Cancel, with readable text in Cloud Sync and EmuMovies dialogs Fixed popups remaining open after completed actions, including Steam login. Steam login shows progress and errors, prevents repeated submissions, and updates the account menu after success Fixed holding Back on some Android handhelds repeatedly opening and closing the main menu Fixed pressing Back on the Edit Platform Metadata page returning to the Filters page after showing the Save or Cancel warning Fixed Android system-bar spacing and toolbar positioning that could leave extra gaps or overlap platform and game lists Fixed the Games page lagging and repeatedly retrying a game image download when the image could not be downloaded Fixed cloud download indicators appearing while Games pages were still loading Fixed Manage Android Apps repeatedly reloading its list Fixed emulator installation completion handling after Android recreates the screen, and restored Manage Emulators content after installation or update attempts, including failures Fixed an issue with downloading media and logging in to EmuMovies Fixed NAS downloads remaining on "Checking NAS connection" after the transfer started, authenticated connections remaining in guest mode, and the download progress popup appearing as a blank white box Fixed NAS re-imports and Update Games scans incorrectly adding, skipping, or removing existing games. Re-imports now relink games while preserving library data, including regional releases and editions that share a title, and Update Games reports how many games were relinked and lists any that could not be matched Fixed long messages being clipped instead of wrapping on the NAS Management page Fixed crashes when opening, rotating, or leaving Filters and Games pages, opening custom Arcade genres, selecting the LaunchBox root as a platform's ROM folder, validating a Steam session, or navigating quickly between pages Fixed a crash while artwork was updating Fixed a possible crash when the LaunchBox Themes folder was missing or inaccessible Fixed a possible crash on older Android versions caused by unsupported media foreground-service behavior Fixed default import settings for Sega Naomi and Sega Naomi 2 to use MAME metadata without filtering or full-set mode, and disabled ROM extraction by default for Sammy Atomiswave, Sega Naomi, Sega Naomi 2, and Sega Model 3
  2. Thanks for the update there @neosean99, glad to hear 14.0.1 seems to helped somewhat here. There were a few things in the 14.0 release that got ironed out in 14.0.1 (especially if you are using the media VLC playback media engine and how it relates to Big Box). We're working towards the next big release being 14.1 so please do feel free to keep me posted how you notice things on each of these newer versions, as we'd love to be able to push that from a 90% usable to 100% In your could I would say any improvements we do to controller / keyboard mappings, inputs, connections etc may show some sort of improvement so feel free to keep an eye out for those sorts of things in the release notes. Really happy to hear things have improved though, please keep me posted how you get on and if that changes.
  3. The new play session history is stored entirely locally within your LaunchBox installation. We do not collect, upload, or have access to this information. You can find the records under: `LaunchBox\Data\PlaySessions\` Each year has its own `.jsonl` file, such as `2026.jsonl`. This is a plain-text JSON Lines file, with one record per play session. Each record includes the game, start and end times, and active playtime in seconds. It can be opened in a text editor or imported into tools that support JSON Lines if you would like to analyze the information yourself. LaunchBox does not currently provide an interface for viewing individual sessions. The reference to future features simply means that we may eventually use these local records for features such as statistics or a yearly recap. Hope that helps clarify
  4. The winners for the LaunchBox 13th celebration giveaway have now all been contacted. If you have won a prize you will either have received an email from `support@unbrokensoftware.com` or a message from me (AstroBob) on the forum (for the Steam Keys). Congrats to the winners and thanks to everyone who participated!
  5. Thanks for the update there and apologies for the delayed response. Now what our 13th Birthday celebration is out of the way, I want to try and return to this. Just curious if anything noticable has changed since you last posted this, and now that you've had more time to spend with it. Let me know what the latest is and we'll see if anything we're working on for the next release might help with this.
  6. Hi Folks, thanks for all the wonderful submissions here, amazing to see how everyone is using, tweaking and enjoying LaunchBox! The thread is now locked while we process the entries and additional points. I'll reach out here once we've confirmed that the winners have been contacted
  7. Probably the thing for me is the Export To Android feature on the Windows side. It means you can bundle up all your metadata, games and media that you've curated on Windows and create package that is simply drag & drop over to Android and you're good to go, rather than having to setup an entire Android build from scratch : )
  8. 14.0.1 is now now which should have a fix to address this. Thanks for bearing with us there.
  9. Heya, you should be able to grab a new version of this plugin now with this addressed. Give me a shout if that doesn't work for you.
  10. It's displayed on screen midway, however those codes are only valid for around 24 hours so unfortunately it wouldn't work. I believe VODs aren't supported in Korea due to Twitch's presence there, but if you have access to a VPN I believe you can get it around it that way to check either yesterdays or today's stream (when that goes live later). Yesterdays steam will also be up on YouTube later today.
  11. Yep, the Twitch streams will be uploaded to our YouTube channel. Might not be right away but you should be able to re-watch them there soon after
  12. Alright, I’ll get us started! 🎮 For mine, I wanted to showcase something that has gradually become one of my favorite ways to use LaunchBox: as the central hub for my increasingly unnecessary collection of handhelds. Between Windows and Android, LaunchBox has basically become the ecosystem that ties all of these devices together. Rather than trying to cram my entire library onto every handheld, each one has its own subset of platforms and games tailored to what I actually enjoy playing on that particular device. The Export to Android feature gets a lot of use here too. I can manage everything from my main LaunchBox library on Windows, then easily move the platforms and games I want over to my Android handhelds. It makes setting up a new device, or changing what I keep on one, much easier. I also heavily use Game Statistics Sync across them. Even though I might jump between completely different devices, LaunchBox keeps my play history and favorites together, which makes the whole collection feel much more like one connected library rather than a bunch of separate handhelds. Oh, and yes… that might be a testing build of Dual Screen LaunchBox for Android up there 😉 Now let’s see yours! 👇
  13. LaunchBox is turning 13, and we want to celebrate by seeing how our community has made LaunchBox their own! Over the years, we’ve seen people use LaunchBox in all sorts of different ways, from huge projects to small personal touches that make managing and playing their collection just that little bit better. For our birthday, we want to see what your LaunchBox looks like. Your submission could be something like: 🕹️ An entire arcade cabinet or gaming setup you’ve built around LaunchBox or Big Box 🎨 A custom theme you’ve created or customized to get your setup looking exactly how you want it ⚙️ A particular way you’ve configured LaunchBox or Big Box, whether that’s your layout, views, controls, startup experience, or something else 📚 A collection or playlist you’ve put together that you’re particularly proud of 🗂️ A clever way you’ve organized or categorized your games, platforms, genres, series, or anything else in your library 🏎️ A setup built around a particular type of gaming, such as a light gun, racing, couch gaming, handheld, or retro setup 🖼️ Your own combination of artwork, videos, metadata, themes, and other customization that gives your library its own look and feel ❤️ Or simply something about your LaunchBox setup that you love and want to show off These are just examples. Nothing is too big or too small. You don’t need to have built an elaborate arcade cabinet or spent months creating a theme to take part. If you’ve done something with LaunchBox that you’re proud of, we’d like to see it. 📸 To take part, reply to this thread and show us what you’ve created. Screenshots and photos are encouraged, and we’d love to hear a little about what you’ve done, how you use it, and why it’s something you’re proud of. Of course, it wouldn’t be a birthday celebration without some presents. 🎁 This showcase is also one of the only ways you can significantly boost your chances of winning one of the Steam game prizes in our official LaunchBox Celebration Giveaway! 🎮 If you share an eligible showcase here, you will be given a special bonus towards the Steam game prize drawing. This bonus applies specifically to the Steam game prizes and does not affect your chances of winning any of the other prizes. To receive the bonus and be eligible to win, you MUST enter the official LaunchBox Celebration Giveaway and agree to its Official Rules: https://www.launchbox-app.com/celebrate (if you can, please use the same email as your forum account so we can match you up to give you the bonus - if not we will need to reach out via DM to know which email address you used) 🎁 Giveaway Details 📅 Entries are open from August 26, 2026 at 12:00 a.m. EDT until August 31, 2026 at 11:59:59 p.m. EDT. 👤 Anyone with a LaunchBox Community Forums account is welcome to participate. 🛠️ Your submission must showcase something you have created, configured, customized, or put together yourself. 💬 Only your first showcase post will qualify for the Steam giveaway bonus. You’re very welcome to keep participating in the discussion, but additional showcase posts will not provide additional bonus entries. 🎟️ To receive the bonus and be eligible to win, you must also enter the official LaunchBox Celebration Giveaway and agree to its Official Rules. 🎮 Participating in this community showcase significantly boosts your chances specifically for the Steam game prizes and does not provide additional entries towards the other prizes in the Celebration Giveaway. 🎟️ You must enter the official LaunchBox Celebration Giveaway and agree to its Official Rules. (if you can, please use the same email as your forum account so we can match you up to give you the bonus - if not we will need to reach out via DM to know which email address you used) We can’t wait to see all the different ways you’ve made LaunchBox your own. Show us your LaunchBox! 🚀
  14. Thanks for the update there, and I had you on my list to reach out to, since we did do some work regardless controller profiles and, phantom inputs and rogue disconnects for 14.0. Not for your issue specifically, but I was hopefully in the process of those additional something may have helped here. I was actually holding off as we have an upcoming hotfix (14.0.1) that further addresses some controller bugs that slipped into 14.0, so certainly feel free to try that once it drops. We won't consider it solved just yet, will wait to hear how you get on and if others here also see any improvements on 14.0. Please continue to keep me posted and thanks again for all the testing everyone is doing
  15. Hi Folks, thanks everyone for the continued feedback and reports here. We're glad to hear things are looking good for some but want to try and fix up issues for those who a have been experiencing them. Just to let y'all know we're hard at work on a 14.0.1 (something we've never done in the past), but this will contain exclusively fixes being reported from the release. We'll let y'all know once its ready which should hopefully address some of the issues reported here and we can then narrow down what is still left to tackle. Will keep y'all posted!
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