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sirbeers

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Everything posted by sirbeers

  1. To get this to work the way I wanted I used invaders.png from Mr. Do's arcade. You can find it in the "Old Artwork" section of that site. Put it into your artwork-->invaders folder. Bezel.png should already be there if you downloaded the bezels through LaunchBox. Edit default.lay to look like this: <!-- invaders.lay --> <mamelayout version="2"> <element name="bezel"> <image file="bezel.png" /> </element> <element name="backdrop_m"> <image file="invaders.png" /> </element> <element name="overlay_m"> <rect> <bounds left="0" top="0" right="224" bottom="260" /> <color red="1" green="1" blue="1" /> </rect> <rect> <bounds left="0" top="184" right="224" bottom="240" /> <color red="0.125" green="1" blue="0.125" /> </rect> <rect> <bounds left="16" top="240" right="134" bottom="260" /> <color red="0.125" green="1" blue="0.125" /> </rect> <rect> <bounds left="0" top="34" right="224" bottom="60" /> <color red="1" green="0.125" blue="0.125" /> </rect> </element> <group name="backdrop_only"> <element ref="backdrop_m"> <bounds left="4.625" top="0" right="11.375" bottom="9" /> </element> </group> <group name="bezel_only"> <element ref="bezel"> <bounds left="0" top="0" right="16" bottom="9" /> </element> </group> <view name="Upright_Artwork"> <screen index="0"> <bounds left="4.625" top="0" right="11.375" bottom="9" /> <color alpha="1.0" /> </screen> <element ref="overlay_m" blend="multiply"> <bounds left="4.625" top="0" right="11.375" bottom="9" /> </element> <collection name="Overlay"> <element ref="overlay_m" blend="multiply"> <bounds left="4.625" top="0" right="11.375" bottom="9" /> </element> </collection> <collection name="Backdrop"> <group ref="backdrop_only" blend="add"> <bounds left="4.625" top="0" right="11.375" bottom="9" /> <color alpha="0.5" /> <orientation rotate="270" /> </group> <group ref="bezel_only" blend="add"> <bounds left="0" top="0" right="16" bottom="9" /> <color alpha="1.0" /> </group> </collection> </view> </mamelayout> Enjoy!
  2. That's on my list of things to try but I haven't yet! Will post back if I get it working.
  3. Here is what you need to change default.lay to. The way the file comes from the download doesn't work. <mamelayout version="2"> <element name="bezel"> <image file="bezel.png" /> </element> <view name="Bezel Artwork"> <element ref="bezel"> <bounds x="0" y="0" width="12" height="6" /> </element> <screen index="0"> <bounds x="0" y="1.5" width="4" height="3" /> </screen> <screen index="1"> <bounds x="4" y="1.5" width="4" height="3" /> </screen> <screen index="2"> <bounds x="8" y="1.5" width="4" height="3" /> </screen> </view> </mamelayout>
  4. I can't figure it out, but my idea was to make a "screen" or "view" in default.cfg that you could then reference in the "OSD PER-WINDOW VIDEO OPTIONS" for screen0. For example you would change that value from "auto" to "stretch_screen" or whataver you defined in default.cfg. Then you would only point to it in vertical.ini. Anyway, I can't find an example that helps so whataver I put in default.cfg gets stripped out.
  5. oops I had a couple of things wrong in the .lay file do this instead!
  6. I couldn't find info on how to do this so I'm sharing it. Download the backdrop on this site: -->Downloads-->Game Media-->Arcade-->Asteroids Deluxe & Space Invaders - MAME Background / Backdrop Assuming you already downloaded the stock bezel through the GUI, you just need to add astdelux.png to the artwork folder 'astdelux.' Edit the default.lay file to this: Probably not the cleanest way to do that...but overlay, bezel AND backdrop display at once! In case you want them, here are the mods I did to the .ini file for the game (vector upscaling, etc): I really enjoy the game SO much more like this! Hope you do too!
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