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Lordmonkus

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Posts posted by Lordmonkus

  1. Replacing Retroarch or any other emulator as a middle layer would be a massive undertaking. Emulation coding is an entirely different beast all together compared to a front end. Retroarch itself really is not all that bad once you get used to it and the reason it has so many options within it is because of how many systems it covers and how many different end users systems it has to run on.
  2. Are you trying to use any shaders at all ? Sometimes a "heavy" shader can cause audio issues. What Mame core are you trying to use ? There are 4 Mame cores and each one is basically a snap shot of a previous Mame build. Also keep in mind that the Retroarch Mame core has a bit more system overhead compared to the stand alone Mame. Personally I would recommend for Mame to stick with the stand alone.
  3. If you like R-Type look into getting R-Type Dimensions on the Playstation store and Xbox Live Arcade. I got it on the PS3 during one of their sales for something like 3$. It's R-Type 1 & 2 and you can swap (on the fly) between original graphics and modern slick graphics, really well done.
  4. I would just like to add that on my laptop with Windows 10 and only using Defender I have had no issues at all. On my main gaming PC running Windows 8.1 using BitDefender Free Edition I have had no problems with Launchbox but I have run into issues with other software at times and BitDefender flagging it when it was just a false positive. I do like BitDefender because it is so simple, light weight on the system and probably the best free AV out there but I also don't like how overly sensitive it can be at times.
  5. Honestly I wouldn't worry about them too much. The red and yellow means that the emulation while it kind of works it's not really close to being perfect yet. Basically green is great to perfect emulation, yellow is ok but there are some issues that you may come across, red is the emulation is bad and not really usable. Essentially for right now using Mame outside of arcade is not really recommended. It is being worked on and someday will probably be very good to great but today it is not there yet. For consoles you are better off with Retroarch and other stand alone emulators. Some people may disagree however but I am not going to get into that argument again. Mame does an amazing job of emulating the 2D 32 bit era arcade games up into the mid to late 90s (some exceptions after that) but the later 3D arcade stuff it needs work still.
  6. SSF right now is the best option for Saturn emulation and to be fair it does a very good job but the fact it does not support disk images directly makes it a massive pain the ass. It can be worked around but it shouldn't need to be. Yabause is so-so, it's sound emulation right now is garbage. With the Mednafen people behind it we know there is quality there and the people behind it know what they are doing and it will make its way into Retroarch for all that shader goodness which the Saturn is going to need badly.
  7. Looks good to me, you aren't going to get a 100% Green or Yellow status on games. There are going to be some Red or Gray results. Now you just need to start tweaking some settings to get things playing and looking the best they can.
  8. There's your mistake you found a tutorial :P I just loaded up and banged at it and it worked first try, I was shocked it actually worked. Maybe it is the game you used, I only tested it with the 2 Lunar games since that is the only multi disk games I have at the moment.
  9. Ahh ok, I thought you meant you edited the cue sheet to point to the PBP instead of the bin file. Probably a stupid question but you did select all your disk images for each of the File #s in psx2psp right ? I'm sure you did but I have to ask so please don't slap me lolPSX2PBP.jpg
  10. I don't know what tool you are using to merge your disks. I used PSX2PSP v1.4.2, chose the disk images in the ISO/PBP drop down menu. Picked the output folder and clicked convert, let it do its thing then just renamed the finished output file to what I wanted it to be. I could then load the PBP file in Retroarch itself and I could import it into Launchbox and load it that way. I also tested loading it using ePSXe on its own (not through Launchbox) and on load it let me choose which disk and it loaded fine. This is as far as I went with the test.
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