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damageinc86

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Posts posted by damageinc86

  1. Maybe try to collaborate more with the RL team.  It could develop into a great working relationship. I actually haven't updated my modules in like 2 years, but update my emulators all the time. Everything still works great. Maybe I'm just lucky that the features still apply themselves well using modules that old on newer emulators.  Isnt it all just a bunch of script stuff in there?  It seems like a master Carr could take one look at any of the modules and go "oh yeah I see what you did there". ?

  2. 1 minute ago, Styphelus said:

    Why not just use Rocketlauncher? Seems like it would be redundant to implement features already available to everyone. Rocketlauncher integrates nicely with Launchbox plus there's a whole team and years of dedication and testing put into it already.

    I would rather see development focus more on perfecting Bigbox and making it look even better or see work go into the Games DB and the artwork there (cleanup bxes, better scans, clear logos and so on)

     

    Well just less clutter really. There's only a handful of features holding me there. Integration would just mean more streamlined installation with less clutter around. All inclusive one stop shopping if you will.  the less I have to go back and forth all the time the better. Once I add a pc game in LB I then have to go over to RL and set it up. Would just be nicer to have it all here.  In my mind it's a natural evolution towards being the best front end, period.

  3. On 1/12/2018 at 2:44 PM, wirtual82 said:

    Because I use RL to view PDFs when in game, this update is not for me. However, it's good that Jason is not likely to include other RL features because why do things twice? A waste of time, I guess.

    I would welcome the inclusion of the key features of RL that keep most of us current users around.  As soon as LB/BB incorporates Fade, Pause menu (and all the tabs within it), bezels (because not all of us use Retroarch), and the keymapping feature per-game, then i'm ready to ditch it.  That's the only reason I'm still using it.

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  4. Launchbox doesn't have a bezel feature,.....yet.  I'm sure someday it will be done.  Funny thing is, i have never specifically wanted to use a new feature of LB/BB since Jason first added the clear logo wheel style to it wayyy back.  Well, that and having a startup video.  All I've ever needed as a new feature is bezels, fades, and keymapping profile launching per game.  

    But it's not that hard to get these up and running in RL, especially if someone else has already gone through the trouble to make the ini file And included it.

  5. So just having the mt32 as your soundcard wouldn't necessarily make a game sound any better if it wasn't designed to specifically take advantage of it?  I was hoping it would sort of translate it all to bring your base level sound up to higher quality. I wonder if there's a list of compatible games. I'm betting keen and stuff doesn't take advantage of it lol.

  6. Yeah I'd rather stick with dfend since it takes care of the confs for you, and I'm used to it. Does this mint/mt-32 stuff apply to every dos game you run with those settings?  Or are just certain games able to take advantage of it?

  7. I jus mean If you have wired controllers plugged in and map them to an emulator. Then when you turn the wireless one on and off for another emulator, does it Mess up the windows controller order so that when you go back to the emulator with the wired controller, the mapping no longer works since the order got shifted around when the wireless was on and off. 

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