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Posts posted by damageinc86
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Thanks. I will wipe the tears from my eyes, drink some kiefer, compose myself, and look much harder next time. Lol.
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On 9/11/2022 at 11:14 AM, JoeViking245 said:
It would be great if we could also edit the delay length of the startup screen in the bulk edit window
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26 minutes ago, C-Beats said:
Sounds like we have a volunteer! Thanks in advance for your services @damageinc86! Much appreciated!
Hey, I'm still on my break after the Sega master system front box art! And even then, I still have to do a set with the spines lol. Nice try!
Although, I suppose if the platform video snaps DO exist,...it wouldn't be THAT difficult to throw them behind one of these screens and render a video. Hmmmmmmm.
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So is anyone taking this amazing work and making platform videos using the assets?
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This is pretty awesome! I still don't know which versions to try to find though lol. I don't know which out of all the F-Zero entries is the "Deluxe Hack", and also have no idea which of the Zelda entries is the "combined and translated" hack. Help please lol.
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1 hour ago, RetroHumanoid said:
90% of the rocketlauncher pause setups out there were built off the media I have curated (including the stuff in that video you linked)...I spent about 3 years doing nothing but working on rocketlauncher...soundtracks,artwork files,manuals,video adverts,backgrounds,custom menu logos...all of it is available for quite a few systems yes
Heck yeah! Sounds worth it then!
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18 minutes ago, RetroHumanoid said:
Everything I have ever done in Rocketlauncher is through my patreon...as well as current projects I am working on,and some of the assets used for my stuff. The only thing outside of patreon is what I upload here, and the stuff I uploaded to the hyperspin site. The refried update will be on this site when I am done with it,but,I have not touched rocketlauncher in some time.
Right. So I'm curious if I get into the patreon if there will be pause stuff for all the systems like in this video: https://www.youtube.com/watch?v=P_vfvocbiUY
ya know, artwork like controller, guide, maps, videos, etc. for all the systems. Or for most of the most common systems at least.
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On 5/30/2025 at 1:02 PM, RetroHumanoid said:
I removed them a long time ago...people were direct linking to them on facebook and bypassing the source completely. All of my media from that is through patreon now
Hey, so I have all my own fades and pause menu stuff set up how I like it. However, I was curious if you simply have all the other extra media in the rocketlauncher media folders like controller images, video ads, guides, maps, pdf manuals, and any other artwork/ media that you can look through while in pause? Is just that available via your patreon, and not the actual pause menu layout artwork stuff?
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it's pretty complete though compared to most pause media setups lol. Yup, I get the putting in a lot of time. I've spent years and years on each artwork set i've done, going back to the hyperspin days. Most recent was a 2D reconstruction of all Sega Master System Boxes, and a full re-do of a GBA set. Complete with a bunch of boxes I bought off ebay to finally have good scans of them, since I couldn't ever find any online. You can be stingy, a lot of people are here. But, it would just be nice if people weren't lol. Because it does really improve the overall community and helps every setup to be more complete and fun. oh well, moving on!
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Yeah, but I mean all those controller images, device images, the video adverts, maps, guides, etc., etc. Surely someone has a large, or close to full set of all of those pieces of artwork inside their RL Media Folder.
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2 minutes ago, PadeMoNiuM Prods said:
Why don't you go and look at Arcade Punk?
They offer a lot of things, and Coin Ops and the Retrofe team have very square structures on Rocket Launcher for example,
and their builds are known for being fine-tuned to the millimeter.
Because their download links don't just directly link to a zip file of the media folder lol.
I'm interested in stuff people are willing to share for the betterment of the entire emulation community. I do it, other people do it. We all benefit.
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1 minute ago, PadeMoNiuM Prods said:
Large downloads won't be happening right away! It's complicated and it's a bit buggy... blocked at 4g9 maximum if you exceed your file will be corrupted,
the fault of the servers running out of space.
I think they'll find a solution quickly but it's annoying : /
when i have too much to post in the official downloads section I just have a link to my mega.nz drive. Or you could also put it on the internet archive. A lot of artwork (raw scan collections), roms, and all sorts of setups are on there. Like I said, just need someone who has all of that stuff in it's proper place to zip up their media folder and post it up. Then we can all have that killer pause menu content without having to spend a year to get it all sorted lol.
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2 minutes ago, Shredder_guitar said:
no point now...In my mind, rlauncher is going to be considered legacy. The idea of rlauncher is great, because of separation of duties, but nobody wants that duty and the people who have that duty don't want to change or improve anything...or cant. As i learn more about launchbox, it can do pretty much what rlauncher does...but it's just just missing some stuff. Perhaps with my bratty kid bitchyness, that'll improve.
Well, there's a huge point for me! lol I can't fathom leaving Rocketlauncher because of the 2 or 3 features that it just does phenomenally over launchbox. It's been years and years, and while we've gone strides in LB, it just isn't there yet. So I'd love the entire folder strucure of all that type of media to put in my rocketlauncher. I've only ever just done the simple fades. Never really delved into the true robustness of all the other media that can be there. But disseminating it from all the various sources, and trying to manually get it all in there is a daunting task. Surely someone has a personal setup that has most of the media for most of the systems like in that video you linked to, all ready to go. I mean, just right click on the media folder and zip it up ya know lol.
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9 minutes ago, Shredder_guitar said:
I really wish someone would release a huge download of just the folder structure from their Rocketlauncher media folder as one huge download (internet archive?) that you could unzip and it would put all those assets, controller images, manuals, etc., etc., into the folders correctly. Only thing I would change for my personal taste is just to keep all the fonts more or less the default fonts, and no graphics like the mario next to the menu selection text. Other than that, all the media there to look at is phenomenal. It just really needs to be in one zip file on internet archive or something, so we can all benefit from the correct folder contents and structure already being set.
Also, for some reason my RL will not show me a controller menu item with a controller image in there. Even though i've turned on that option to show that menu in RLUI. weird.
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3 minutes ago, JoeViking245 said:
Yeah, I got that part. I've never used RL so was curious what other [pause] menu items there could be. "Menu items" being clickable things vs. just the aesthetics of it all.
There's a lot that they pack in their pause menu. how to play docs, overworld map images, controller layout images, control panel images for arcade games, and their save and load states let you use the emulators full available slots (1-9 as an example) vs. launchbox just letting you save in one slot. It also takes a screenshot of the emulator window when you save the game, so that you can see visually where you were when you load it.
There's all sorts of cool things you can have in RL's pause menu. It's just painstaking to get all the media in there. There are some packs out there. But it's a lot of organization to have it fully operational. It's basically like organizing an entire frontend again lol. But the results can be pretty awesome.
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53 minutes ago, PadeMoNiuM Prods said:
= a world map for Zelda,
=character lore and portraits for Mortal Kombat,
= or even narrative and visual elements that actually tell a story.I know it can't do it as cinematic as yours. But RL has a spot for world maps at least.
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2 hours ago, JoeViking245 said:
What other menu items are you thinking? Like view game images or game-specific controller images? Others? Just curious what things I may be missing out on.
He's probably thinking of pause menu items that rocketlancher has, and seeing them presented in that way. It's a way more robust pause menu.
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did you have the theme creator fill in all the developer information and esrb stuff? or is that font and other images part of your rocketlauncher setup? Could you give a rundown of which elements you have coming from RL, and which were placed by the theme creator?
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2 minutes ago, Shredder_guitar said:
wow great job! that is packed full of goodness. heck yeah.
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17 minutes ago, Shredder_guitar said:
You must have your artwork set up differently in terms of clearlogos Most/all of my box art/disc/clear logo/etc is stored inHyperspin/media/system and rlauncher reads those assets from there. Are you saying that clearlogo art would then need to be stored in the rlauncher/media/[system]/[game] folder? The 'stragglers' you mentioned is the exact thing i was refering too about subfolders in LB not being able to be parsed by the rlauncher/launchbox plugin.... I spent a day trying to tinker and fix it or get something workable, but I just couldn't figure out how to get it to parse the subfolders and even if i got it, then there would still be the issue with selecting the correct artwork in the event of multiple discs or duplicate artworks.
If we could create a similar fade and pause menu system in launchbox, but have rlauncher do the lifting of configurations, that would really be the best of both worlds....though I worry about artwork duplication...I should know more when getting into it. I was looking into this "Community Theme Creator" Thing...apparently there's a free version and a paid version?.....that 's kinda bullshit...why do i have to pay money to create something that a community will benefit from?...and also that I/myself won't make money from? Who thought that was a good idea...?
Yeah once I put everything within the RocketLauncher\Media\Logos\Nintendo Entertainment System they showed up. Luckily the stragglers in other sub folders, I just brought over to my temp folder and ran that "folderit" program to take those images and put them all in their own folder. If it was a lot, I used the antrenamer program to replace the folder names "gamename-01" to "gamename (USA)". That took care of a lot in the north america folder. A few i manually added (Europe, USA), or something. That was only like 2 or 3. Then there were very few from japan, and europe, as an example. Easy to rename those folders in the rocketlauncher media area.
So if you tag-teamed it with someone, it wouldn't take too terribly long to duplicate everything over into the rocketlauncher media folders for pause.
paying and working on these things sort of just comes with the territory I'm afraid. If you don't want anything to benefit members of the community, then you can be stingy. A lot of people are. But I believe for the most part anyways, that this stuff should be freely shared to help mitigate the extreme effort it takes to get a big setup going artwork-wise. Hell, I spend over a year making a custom MAME wheel set for hyperspin. Shared that freely,...and now I don't even use Hyperspin anymore! lol. I can get you a lot of the files, and programs you need to work on this. I can also help you do the work on it. Hopefully you don't have like thousands of systems though lol. I only have a handful of the most popular consoles, some handhelds, PC, and arcade. So I don't have as much work to do as those people with thousands of systems. But anyways. Let me know!
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2 hours ago, Shredder_guitar said:
Interesting approach...i kind of like that idea...a lot, actually. I think that might actually work, It will take some time, but I'm going to mark this as a solution, but continue to post stuff as things evolve. What about artwork for the pause menu though?
do you want me to run some games through this setup for you? If you can give me your assets for each platform, I can position everything like you want it, and run the batch image save.
I haven't ever done anything non-default for pause menus in RL, so I would need investigate that somewhat.
EDIT: Ok I am figuring out how to show a system, as well as game specific background in the pause menu. As well as having a clear logo show up. I'm not sure how to get it to look anywhere inside launchbox's folder structure. Maybe someone else knows. But I have found some good info on the RL Pause menu wiki. https://www.rlauncher.com/wiki/index.php/Pause_Main_Menu
So basically you follow their directory structure, and RL will look through that artwork folder inside the rocketlauncher media/subfolderappropriately named for either game-specific images, and if not found, will look for system specific images. Each game has to have its own folder named the same as what shows up in the rocketlauncher list. So I found a program called "folderit" which you can take all the images of any folder, and it will put them in a folder of the same name. So, that program will really cut down on processing time. Because then you can just take those folders with the clear logos of the game inside, and bring them right over to the [RocketLauncher\Media\Logos\Nintendo Entertainment System] folder. I put a temporary folder on my desktop simply called "Clear Logo". I then copy and pasted my Launchbox Clear logo folder from NES over into that so that the images worked on would be outside the launchbox folder to work on.
There's a few stragglers to manually rename and folder. Especially when launchbox puts them in a "north america", or "Japan" folder. Like in my launchbox clear logos for NES I have an Aladdin-01.png in the Europe folder. So I'd just make a copy of that, and make a folder and file to match the rocketlauncher naming convention, "Aladdin (Europe)". Backgrounds could also be game specific and in that same folder simply named "Background.png"
Sample image:
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26 minutes ago, RetroHumanoid said:
I removed them a long time ago...people were direct linking to them on facebook and bypassing the source completely. All of my media from that is through patreon now
Oh dang! ok then.
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Here are a few I ran using the fan art backgrounds present in my launchbox images. Could use any image assets you have as well. So only thing rocketlauncher would need to do is overlay a few elements, and it can look how you want it to look without having to have a connection to launchbox image folders at all.
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5 hours ago, Shredder_guitar said:
Heck, I don't even know how to get rocketlauncher to show clear logos on the fade screen lol. Mine is more simple than that.
However, I was just thinking. To make a set image containing all of these elements, minus the text that rocketlauncher displays, you(someone) could use the community theme creator set for a canvas of this size, and then have it pull each platform's clear logos and game clear logos onto it and it could create a static image background for you. That program could probably make quick work of it. Only thing that RL would display over the top would be the now loading image, and all the text details.
How to change the route of the games
in Noobs
Posted
Just did this for my sega saturn install, which has all the roms (cue,bin) inside a folder, and it just broke everything because it didn't search for the "rom" files within any of the similarly named game folders, it's just looking in the root folder now lol.