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damageinc86

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Posts posted by damageinc86

  1. 12 hours ago, MrDeKat said:

    While reviewing the new eXo package released for Windows 9X, I had a question about the Game Type for Freeware/Shareware games. Would they be Homebrew, Unlicensed, or simply Released? I see some logic in all three options.

    It was a legit release, of usually the first episode of a series.  

    • Thanks 1
  2. So I just recently finally addressed my MS-DOS floppy cart art, and have filled out my small personal collection using floppy disks I bought and scanned myself.  I figured it would be good to open this up and hopefully have people fill this thread up with images made from these templates, and maybe start covering some ground with DOS disk images.

    Here's a few samples of what I've done so far for my collection:

    CommanderKeen4_SecretoftheOracle-01(Microstar-Floppy).thumb.png.22cb23a82edb75c0d114361f84a2b72b.pngCommanderKeen4_SecretoftheOracle-01.thumb.png.bda602f4e1047c8228acb246b5897261.pngJillOfTheJungle(Episode1).thumb.png.2b896544765723d9c9a5dacfa94b1198.pngRiseoftheDragon-01.thumb.png.d51e995af85a15f9aa9a4b733ea50ae3.pngDukeNukem-Episode1-ShrapnelCity-01.thumb.png.24a0c1acfe48ba96faf175f8876c3549.pngDefault-01.thumb.png.ce9f7623b1e032ae840774655146e045.png

    Link to mega.nz working folder:  https://mega.nz/folder/LFAWXJYT#gXc2OrhGgDllN2lWfbGt7g

    If you make a good disk cart image from this, then please post it here to add to the collection.

     

    3.25 Floppy Template.psd 5.25_floppy_disk_template(from scan).psd

    • Like 2
    • Thanks 1
  3. On 6/6/2025 at 6:02 PM, chinagreenelvis said:

    Yeah, this option should STAY OFF after I've unchecked it ONCE. I'm a little tired of LaunchBox overwriting RA cores that I have LOCKED so that they specifically won't update. You know, like MAME, which breaks your entire ROMset every time it does. And to top it off, RA doesn't keep archives, so you have to make absolutely sure you've backed up the ones you're happy with.

    Seriously, so many design choices in LB are just forcing the user to do whatever the devs think is best.

    I 100% agree with you on this one.  hands off the precious retroarch configs.  good lord.  it's bad enough to have to deal with retroarch itself and always being anxious all the core settings and overrides and B.S. ACTUALLY saved lol.  Don't need launchbox in there overwriting anything too!

    To play devil's advocate, how many times do you usually import a full MAME set?  I've done that once in like 12 years lol.

    • Like 1
  4. On 12/30/2024 at 3:11 PM, Hamburglin said:

    I never responded to this. The problem was using core provided instead of full as multiple people mentioned.

    It also looked to me like you had an overlay turned on, which was over the top of the megabezel shader.  I ran into that problem, and all I had to do was turn off my overlay, and then turn off core provided and change video to 16:9 , and everything loaded properly. 

  5. Couldn't you select the yes download and replace all existing metadata and media, but then just have no new media selected to download?  That way it will just update the metadata?

  6. On 10/26/2025 at 7:05 AM, sirbeers said:

    oops I had a couple of things wrong in the .lay file do this instead!

     

    any idea how to do this in retroarch?  I've got the megabezel reflection shaders, and FBNeo core running vector games in HI-RES mode.  Would love to be able to get the background artwork in there somehow.

  7. All you have to do is import a platform and point it to your games directory.  No need to involve any other files or conversion attempts.

    If I understand it correctly, the Launchbox platform .xml files have all the metadata, which includes a Launchbox Database ID number, which will then be referenced to download the images associated with that ID number.

  8. On 3/8/2020 at 2:16 PM, andrebrait said:

    I also ended up coding my own solution, though it's capable of doing a lot more than separating ROMs and it's highly customizable.

    Here's the link to it: https://github.com/andrebrait/1g1r-romset-generator

    I made a nice tutorial on how to use it: https://www.reddit.com/r/RetroPie/comments/f5b2gb/how_to_make_1g1r_rom_sets_using_nointro_dats/

    I have polished it and confirmed it works as intended with a number of advanced users, so I'm posting it here in case someone wants to generate good 1G1R sets 😉

    can we just hire you to filter an already existing 1g1r set into regions? lol.  

  9. Will you be releasing all of your clear logos in a pack in the downloads section?  I'd much rather just copy over the image files themselves and hit refresh than go through editing all the metadata to use the lbdb.    These are phenomenal by the way.  

    • Like 1
  10. On 12/13/2023 at 5:29 PM, Retro808 said:

     So if you bind button 1 on controller 1 then button 1 on all of them act the same.

    Still patiently waiting for the basic quality of life feature of being able to independently map all your different controllers to be able to navigate in BB.  Because button 1 on one controller is not always going to be Button 1 on every other controller lol.  It's so wild to me that in over 12 years, this still hasn't been done.

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