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damageinc86

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Everything posted by damageinc86

  1. any idea how to do this in retroarch? I've got the megabezel reflection shaders, and FBNeo core running vector games in HI-RES mode. Would love to be able to get the background artwork in there somehow.
  2. and just how do we play this in retroarch!? that looks fun!
  3. have you shared your disc template yet? I wonder if it is better than the one I found for a generic CD template.
  4. Gamer's Edge disk label?
  5. All you have to do is import a platform and point it to your games directory. No need to involve any other files or conversion attempts. If I understand it correctly, the Launchbox platform .xml files have all the metadata, which includes a Launchbox Database ID number, which will then be referenced to download the images associated with that ID number.
  6. has this become a full-fledged plug-in yet? or still in beta testing phase? I installed the .net dependency and it didn't start up for me.
  7. Did you go into bigbox and refresh the image cache? all images? That usually helps out with images showing up.
  8. can we just hire you to filter an already existing 1g1r set into regions? lol.
  9. Ohh they are incomplete? Yeah, i think you have to just delete and re-upload entire collections if you want to update there. Bummer.
  10. Is uploading each platform to internet archive not an option?
  11. How about this dynamix logo:
  12. Will you be releasing all of your clear logos in a pack in the downloads section? I'd much rather just copy over the image files themselves and hit refresh than go through editing all the metadata to use the lbdb. These are phenomenal by the way.
  13. Gotta pause to go get more pizza duuuuuuddddeee!
  14. Still patiently waiting for the basic quality of life feature of being able to independently map all your different controllers to be able to navigate in BB. Because button 1 on one controller is not always going to be Button 1 on every other controller lol. It's so wild to me that in over 12 years, this still hasn't been done.
  15. found this link: https://archive.org/details/snaapgames-repository_202404 Must all be somewhere else then?
  16. Is it too cumbersome/tedious, or just plain too much to upload to internet archive collections?
  17. Not technically a clear logo,...but any chance someone could help me with the half-tone lines going across this label? I can match up all the rest.
  18. That looks amazing though! Anything I post for a while will be from floppy disk labels, as I'm working my way through filling out my disk art for my MS-DOS platform.
  19. I ran into this problem with rocketlauncher per-game fades(start up images), because it needs them to be in a folder of the game name. So I exported my images from CTC, used fuzzyrename to get them to be named the same as my rom names, then used a program called "folderit", that will scan a folder and put each file it scans into a folder of the same name. That could be useful here. It was a bit tedious. But it actually ended up not being that bad overall. Then I ditched the entire thing and went with the Launchbox plugin "custom startup images" instead haha.
  20. How about this other Keen logo?
  21. Would love to have this one cleaned up for a label.
  22. Phenomenal work!
  23. Can someone please work some magic on the Micro Star logo ? https://dn721908.ca.archive.org/0/items/img-0011_202102/IMG_0011.png
  24. Yeah, after going through my entire arcade setup to make startup screens, and set up retroarch game by game for vertical configs,...i'm not doing more editing one at a time for over 2500 games lol. It's easier for whomever has the original templates to just do a batch file run action that will open it, turn off a few layers, save as, and close it. Of course, you'd have to have extremely well organized psd files for that to work well. So maybe that isn't the case. But then, at least offer up the original files to people so they can do that if they'd like. Would be nice as an option.
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