-
Posts
1,368 -
Joined
-
Last visited
-
Days Won
2
Content Type
Profiles
Forums
Articles
Downloads
Gallery
Blogs
Everything posted by damageinc86
-
Asteroids Deluxe with Backdrop AND Bezel in MAME
damageinc86 replied to sirbeers's topic in Emulation
any idea how to do this in retroarch? I've got the megabezel reflection shaders, and FBNeo core running vector games in HI-RES mode. Would love to be able to get the background artwork in there somehow. -
Restoring and Preserving Historical Video Game Box Art
damageinc86 replied to Jonny Severn's topic in Game Media
have you shared your disc template yet? I wonder if it is better than the one I found for a generic CD template. -
-
All you have to do is import a platform and point it to your games directory. No need to involve any other files or conversion attempts. If I understand it correctly, the Launchbox platform .xml files have all the metadata, which includes a Launchbox Database ID number, which will then be referenced to download the images associated with that ID number.
-
-
LaunchBox Logos - Professionally Remastered & Revised
damageinc86 commented on Dan Patrick's file in LaunchBox/Big Box Media
- 7 comments
-
- launchbox logo
- bigbox logo
- (and 9 more)
-
🔥1.2+ Million Games Archive — Taking Over
damageinc86 replied to Hayato Tsukishiro's topic in Collections and Builds
Ohh they are incomplete? Yeah, i think you have to just delete and re-upload entire collections if you want to update there. Bummer.- 7 replies
-
- games archive
- mcfly
-
(and 3 more)
Tagged with:
-
🔥1.2+ Million Games Archive — Taking Over
damageinc86 replied to Hayato Tsukishiro's topic in Collections and Builds
Is uploading each platform to internet archive not an option?- 7 replies
-
- games archive
- mcfly
-
(and 3 more)
Tagged with:
-
-
Will you be releasing all of your clear logos in a pack in the downloads section? I'd much rather just copy over the image files themselves and hit refresh than go through editing all the metadata to use the lbdb. These are phenomenal by the way.
-
how to reset controller mapping to default. plz help
damageinc86 replied to yutmugguh's topic in Noobs
Still patiently waiting for the basic quality of life feature of being able to independently map all your different controllers to be able to navigate in BB. Because button 1 on one controller is not always going to be Button 1 on every other controller lol. It's so wild to me that in over 12 years, this still hasn't been done. -
Not technically a clear logo,...but any chance someone could help me with the half-tone lines going across this label? I can match up all the rest.
-
That looks amazing though! Anything I post for a while will be from floppy disk labels, as I'm working my way through filling out my disk art for my MS-DOS platform.
-
I ran into this problem with rocketlauncher per-game fades(start up images), because it needs them to be in a folder of the game name. So I exported my images from CTC, used fuzzyrename to get them to be named the same as my rom names, then used a program called "folderit", that will scan a folder and put each file it scans into a folder of the same name. That could be useful here. It was a bit tedious. But it actually ended up not being that bad overall. Then I ditched the entire thing and went with the Launchbox plugin "custom startup images" instead haha.
- 92 replies
-
- pause menu
- addon
-
(and 2 more)
Tagged with:
-
-
-
Phenomenal work!
-
Can someone please work some magic on the Micro Star logo ? https://dn721908.ca.archive.org/0/items/img-0011_202102/IMG_0011.png
-
Mr. RetroLust's MAME Lights Out Bezels Revisited
damageinc86 commented on kloug666's file in Platform Bezels/Overlays
Yeah, after going through my entire arcade setup to make startup screens, and set up retroarch game by game for vertical configs,...i'm not doing more editing one at a time for over 2500 games lol. It's easier for whomever has the original templates to just do a batch file run action that will open it, turn off a few layers, save as, and close it. Of course, you'd have to have extremely well organized psd files for that to work well. So maybe that isn't the case. But then, at least offer up the original files to people so they can do that if they'd like. Would be nice as an option.