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Chris Kant

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Posts posted by Chris Kant

  1. On 19.5.2017 at 0:34 AM, Jason Carr said:

    Honestly, @BaseMale, I am doing my best and always making performance improvements. You've given us no information on how to help you solve any performance issues here. My apologies if myself or any moderator has ever told you or anyone else that the performance couldn't be improved, because it always can, and I'm always working on it. However, with all due respect, it is very clear that you are talking completely out of your element here.

    I also have performance issues with 55 systems and over 36.000 games in LB. Would it helpful to get an option for LB to use more than 4 GB RAM Cache for those guys who are having more GB Ram than some other dudes?



  2. Going to the edit field is really the only way to check so you can hit the Search Database button, so I think a Next and Previous button in the edit box would be very helpful in that situation. If you happen to have opened it while in the Audit view, it behaves to how you have it sorted, otherwise it behaves to how you have your library sorted. This is more me hoping features making it in, but otherwise I hope Audit at least helps you out a bit.

    If I am not making much sense, or you need some help in German, then maybe @CriticalCid can help me out and tell you in German. [emoji23]



    Great. The next and previous buttons would be perfect to go through the list faster than now
  3. Hi Guys,

     

     

    still testing LaunchBox and with the plugin system I guess it will make huge steps forward.

    Have a question about the Database functionality.

    When I import some games into my Launchbox (Premium) (for example Super Nintendo) the system will found a lot games and linked it to the database ones - great. after all, I go through my imported games in LaunchBox to check everything by hand if the game wasn't found. Most of the time it is a different spelling or the "the" wasn't placed or so, fine... clear.

    but sometimes I only go to edit game, then press search Metadata ("nach metadaten suchen") and the game was directly found without editing the name filed. it is curious and I have not found out why. I should found that game during the import process as well... I had this at least 100 times and I not completed the import yet for all my systems.

    591ffdde585e3_Bildschirmfoto2017-05-20um10_26_15.thumb.png.2531948093edc98ef311fe48b22402e1.pngis there also a fast way to look if there is the game found in database than the great tool "readlaunchbox", so that I only can. rename it fast and press search again instead of going through all games step by step

     

    regards,

    Chris 

     

  4. Dear all,

    some of you might know me from the Hyperspin Forum (yeah that guy with always critics about Launchbox). Today I gave Launchbox another try. the whole day I was trying to import files and nothing else.

    Maybe my PC is not fast enough, maybe my internet connection is bad but I cannot understand why this eye candy system has so bad performance. Sure, I will give some information about my pc at the moment:

    Mainboard: MSI Z97 G45-Gaming

    CPU: Intel i5 4660s @3,2ghz

    GraKa: Zotac GeForce 970 4GB

    Ram: 4x 4 GB

    Festplatten:

       Samsung Evo 850 500 GB SSD

       Samsung 3 TB Green

       Samsung 3 TB Red

       Samsung 3 TB Red

       Samsung 3 TB Red

    Controller:

       2x Wireless Xbox 360 Controller

       2x Wireless Xbox One Controller

    I have a 120mBit synchronized internet cable connection to the world wide web...

     

    My Problems so far:

    not every system could be imported into Launchbox at the moment. I import the whole folder and after the long long long process I look how many games are in LB and how many do I have in Rocketlauncher. For example Sony PSP: LB 498 and RL 972 OR Game Boy LB 837 and RL 857. Some Systems shows a failure while I tried to import them or only took 47 instead of over 800 GameCube Games.

    Downloading Media Files mean nothing else will work or can be done within this system. Biggest Issue on that, importing media files took half of a century of time...why? why not multitasked those things. more than one file at once could be downloaded, more than one thing could be import into LB at the same time.

    After downloading just a few artworks and videos I have no idea why I need so much of them. there is no preview for those files so I decided to download everything. But how can I delete not needed files within LB? please don't tell me that I can go into the explorer and delete it manually (workflow? comfort? easy to handle system?)

    I tried the clean up artworks function, while I only had one system with artworks, and 12 systems in LB. nearly zero Artworks are in this system but for just the half of the progress bar LB already took more than 60 minutes so far.

    I can understand that make that system efficient and faster in the background no one would care that because those things doesn't have any eye candy effects but that are things that are very helpful in the future AND for new users at all.

    now we have the time to make LB big while HS is already a sleeping beauty or walking dead. I will not think about that moment HS will get that long time ago mentioned rumor about having a update or a real version 2.0.

    usability is the key and not eye candy stuff... and for sure not that point to have a new real version every two weeks

    best regards that critical hated

    Chris

  5. Hi together,

    is there already a HS Database like solution in Launchbox? Something where we can see if the Set is really complete if I want to? or similar to the Database thing? I don't want just put the games in to Launchbox and hope that I have all games together... I am a kind of collector as well :-P

    and now where my complete Hyperspin Windows PC did an suicide I would switch over to LB, but only if there is a solution or a soon will release solution there.

    Guys, thank you for your answers to this

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