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bujinkanrn

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  1. Finally! About a month's worth of work later, and I've managed to import my RPCS3 library into LB. I have noticed that PS1 Classics don't seem to be detected during the import process, and I cannot figure how to add them manually. After further researching, those games do not launch from EBOOT.BIN files. RPCS3 apparently launches the game's whole folder instead (i.e. NPUJXXXX). Perhaps, I'm missing something. Has anyone had any luck importing PS1 Classics into LB once they are installed and launchable from the emulator?
  2. Wow, thanks a lot!
  3. It does seem like eboot file location would be less likely to change with emulator development than that of shortcuts. Sounds like a safer bet to use the auto import function you describe. I did learn that this function can be toggled on/off globally. Is it possible to toggle it just for one console? Reason I ask is that I noticed multi-disc games would frequently import as duplicates. I turned off auto-importing so I could manually sort games for other consoles and would rather not chance re-importing said duplicates as LB scans my folders. As it stands, it seems I may have to choose between sorting duplicates and manually importing games. But, it's worth it to have everything organized.
  4. I noticed that RPCS3 creates shortcuts for each game. Would simply dragging these into LB work? It seems as if it would be quicker than importing disc and PSN games manually.
  5. Thanks for the info. You definitely confirmed my suspicions 😁
  6. Thank you! This will be very helpful. As far as PSN games installed by PKG, will they need to be manually installed in RPCS3 before LB will import them? Also, is there a different folder path that LB will utilize when compared to other consoles that boot from single ISO files? I have my PS3 rips organized nicely into two separate folders: LaunchBox\Games\Sony Playstation 3\EBOOT & Disc LaunchBox\Games\Sony Playstation 3\PSN Games Will selecting the option to move games during the import process mess up my organized games? Since I spent a lot of time organizing, I want to be certain that I don't lose my work 😅 Very nice work! It's impressive how passionate and devoted the LB team is to the project.
  7. Does bulk importing games into LB require that they already be added (disc based) or installed (PKG files) into RPCS3 before attempting to import them? Is there a tutorial or vid that addresses this since LB was updated to allow bulk imports? I'm fairly familiar w/ the emulator. But, using LB in conjunction with RPCS3 is unique compared to other consoles I have set up within the frontend.
  8. If I have separate installations of LB on separate drives, what are the implications for my XML files? Will I have to create new ones for every separate install?
  9. No offense. But, is it not still supported by anyone at all?
  10. Wow, thanks for the info! That makes sense. I'll give it a go after work.
  11. For some reason, Retroarch just crashes when I try to load Beetle (HW/SW) and then a .cue or .bin. Both my game rips and bios dumps are confirmed working in other emus, and I've placed bios files in the Retroarch "system" folder & pointed the directory setting there. Running v1.3.6. Puzzling, for sure.
  12. Thanks for the info! This is a bit off topic, I apologize in advance. But, will Duckstation allow for an up-res in visuals like epsxe? Also, is there a good thread for the best Retroarch PS1 core troubleshooting? Thanks again!
  13. I know this is an old thread, but I was able to fix this same issue by changing a DPI scaling setting. I'm running Windows 10, first of all. My fix was to right click on "epsxe.exe," click "Properties," select the "Compatibility" tab, click "Change High DPI Settings," and finally check the box next to "Override High DPI Scaling Behavior" with "Application" selected in the dropdown menu. For me, this fixed the issue with the image being zoomed in and cropped, as LordMonkus suggested. Hope this helps.
  14. Hi all! I'm trying to put together the most future-proof PC build I can afford ATM and wanted to ask for some input/thoughts. Here are the specs (I have to wait a bit for the CPU to release): Ryzen 9 5900X CPU ASUS TUF X570-Plus (Wifi) Mobo EVGA GTX 980 Ti Classified 64 GB Corsair Vengeance 3200 MHz DDR4 (CAS 16) Sabrent 2 TB Rocket Q M.2 NVMe 2280 SSD EVGA Supernova 1000 G5 PSU Corsair 175r Carbide Case I don't have experience overclocking, but set on a Cooler Master Hyper 212 Black RGB CPU cooler due to the inherent risks and required maintenance schedule of water cooling. Does this sound like a good starting point, esp for RPCS3 and Xenia? Should I consider just buying a high-end Ryzen 3000 series instead of waiting for the 5900X to hit? Is it necessary or advisable to take the plunge for a new GPU with more power than my 980 Ti? I still get great performance on my current rig from which I will pull this GPU. Any input and feedback is uber appreciated! Thanks in advance!
  15. Wow! That's impressive to see you're running up thru Cemu with an i5. I'm running a 1st Gen i7 990X that works just fine for most tasks. But, I've had issues with Cemu. BotW runs slowly. Xenoblade X runs full speed but encounters lengthy pauses, presumably for shader loading to catch up. Thanks for the insight!
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