I'm struggling to get the shaders working with Retroarch. The platform I am trying to get working is the Super Nintendo Entertainment System (which I have renamed to Nintendo SNES), and the emulator is Retroarch. The core in Retroarch that I am using for this is bsnes_balanced_libretro.dll. When I go into Retroarch and load the bsnes core, then go to quick menu, then shaders, then choose a preset and select it, everything seems well. When I run a SNES game in Launchbox however, no shader effects seem to be applied. I have tried restarting Launchbox. Am I doing something wrong?