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MerlinArcade

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Everything posted by MerlinArcade

  1. Ok just to make sure those 2 pages are the ones I need to edit, I renamed them WheelGamesView2.xaml and PlatformWheel1FiltersView2.xaml and then opened up BB. I was stunned to see that as soon as BB opened, 2 new pages were created WheelGamesView.xaml and PlatformWheel1FiltersView.xaml !!! WTF!! How can I edit a page that will instantly be overwritten as soon as I open up BB?
  2. I copy pasted your line in many different spots in the GameDetailsView.xaml page in the default theme and yet, no border was seen. Any other suggestions? Btw, are you sure that GameDetailsView.xaml is the right xaml page to edit? I have been opening many different xaml pages in the default theme and remove big chunks of code but this page here doesn't seem to change at all so obviously I'm not editing the right page. Again this is the screenshot I see when I open up BB. And the setting in the options>>views is like so...
  3. Just a quick question before I watch the video and get deep into this. In HTML, you could temporarily add a code (ex: Border="5") inserted in the frameset page to see a small border around each one of the frames below so that you can rapidly see which frame is too small or too big etc... In the WheelGamesView page, is it possible to do that and if so how would you go about doing this? If I can't make this work on my own after that, I'm not sure I will want to get deeper into this xaml thing. Thanks
  4. Thank you guys for your time. I will soon watch the video. What I'm understanding for now is that "PlatformWheel4FiltersView.xaml" in this case would be the Frameset file that I talked about above which determines which other xaml pages will fit inside the frameset and also determines the height and width of each one of the sub frames. So for now, "PlatformWheel4FiltersView.xaml" the main page to focus on if I want the wheel to show up at the bottom of the vertical theme and the games screenshot frame (ex: Arcade gameplay images) shows up those images just about the wheel like in the screenshot below. Correct? Merlin
  5. I don't know much about xaml but I used to be a web designer 20 years ago so I learned basic HTML back then and looking at a video where Jason shows some xaml code, I might be able to basically figure out the xaml files I need to change to get the theme that I want. My first question is regarding FRAMESETS. In HTML, we use multiple HTML pages as frames and 1 main HTML page called frameset that will define with height and width in pixels or % of each frame inside the frameset. For example, I took this theme here and I can clearly see that this page is a combination of 3 frames and I divided them like so. I can see that the left frame (Frame 1) is where the wheel code will be located. Frame 2 on the top right is where we will see some basic game text info and the bottom right Frame 3 is where we will load the game box covers. How am I doing? Am I getting close to what you guys do here? If so then can you tell me in which directory they are, the names of these 3 frames that we see here but also the name of the xaml page used as the overall frameset page which will determine the height and width of these 3 frames. I should be able to do the rest after that... Thanks Merlin
  6. You mean this Vertical menu right click? I don't see anything and in these menus, the games cannot be all selected either. Again that's fine the "Default System Options" in the Options Menu did the job.
  7. Which side menu? The ones with the "All systems"? I'm using MAMEUI here btw...
  8. Thanks but lordmonkus got it right. There is a "Default System Options" in the Options Menu. I just didn't see it. I clicked on File>>Properties of each game but now I know better.
  9. Should it be the other way around as in setting up the buttons on the tansktick first so that MAME can bend to its setup? I haven't read the manual yet about setting up the tankstick so I don't know what kind of bugs I will face. Any good threads about it here?
  10. Aaahhh damn! I missed this one hehe. I just finished changing them all 1 by 1 lol Oh well... Btw, are you familiar with X-Arcade Tankstick? I noticed in the Controller tab, there is a option for "Xarcade" and I was wondering if I needed to set my MAME to this option since I will soon plug in that tankstick to play the games.
  11. Ok I got it. Just 1 little problem left.. As you can see, In MAMEUI, you can click "All Systems" but it will not let you do a "Select All" with all the 100s of games. It takes 1 game at a time and when you go into File Properties, it goes only in the properties of that 1 game that it selected. So if I check the "Skip system info" box, the screen will go away but only for that game. I only have about 70 arcade games so I can do it for each but is there a bulk edit shortcut here?
  12. Yeah I figured it out hehe. This is the screenshot of the MAMEUI game properties So it would be checking the "skip system info" box?
  13. Where did you get that screen? Not in LB's Options, not in Manage Platforms either.
  14. I am using the UI version and don't have this Core Performance Options section. This is the MameUI.ini file I have. # # APPLICATION OPTIONS # version "0.181 (Jan 2 2017)" # # DISPLAY STATE OPTIONS # default_system btime default_folder_id 34 show_image_section 1 full_screen 0 current_tab cabinet current_software_tab picker show_tool_bar 1 show_status_bar 1 hide_folders available show_folder_section 1 show_tabs 1 hide_tabs "marquee, title, cpanel, pcb, history" history_tab 0 show_software_section 1 sort_column 0 sort_reversed 0 window_x 0 window_y 21 window_width 1024 window_height 747 window_state 1 text_color -1 clone_color -1 custom_color 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 list_mode 4 splitters 152,738,776 list_font "-8,0,0,0,400,0,0,0,0,0,0,0,MS Sans Serif" column_widths 353,83,84,84,64,88,74,108,60,144,84,40,40 column_order 0,1,2,3,4,5,6,7,8,9,10,11,12 column_shown 1,1,1,1,1,1,1,1,1,1,1,1,0 sl_column_widths 100,75,223,46,120,120 sl_column_order 0,1,2,3,4,5 sl_column_shown 1,1,1,1,1,1 sl_sort_column 0 sl_sort_reversed 0 sw_column_widths 400 sw_column_order 0 sw_column_shown 1 sw_sort_column 0 sw_sort_reversed 0 # # INTERFACE OPTIONS # check_game 0 joystick_in_interface 1 keyboard_in_interface 0 hide_mouse 0 inherit_filter 0 offset_clones 0 stretch_screenshot_larger 0 cycle_screenshot 0 screenshot_bordersize 11 screenshot_bordercolor -1 exec_command exec_wait 0 # # SEARCH PATH OPTIONS # background_directory bkground icons_directory icons dats_directory dats slpath software # # NAVIGATION KEY CODES # ui_key_up KEYCODE_UP ui_key_down KEYCODE_DOWN ui_key_left KEYCODE_LEFT ui_key_right KEYCODE_RIGHT ui_key_start "KEYCODE_ENTER NOT KEYCODE_LALT" ui_key_pgup KEYCODE_PGUP ui_key_pgdwn KEYCODE_PGDN ui_key_home KEYCODE_HOME ui_key_end KEYCODE_END ui_key_ss_change KEYCODE_INSERT ui_key_history_up KEYCODE_DEL ui_key_history_down "KEYCODE_LALT KEYCODE_0" ui_key_context_filters "KEYCODE_LCONTROL KEYCODE_F" ui_key_select_random "KEYCODE_LCONTROL KEYCODE_R" ui_key_game_audit "KEYCODE_LALT KEYCODE_A" ui_key_game_properties "KEYCODE_LALT KEYCODE_ENTER" ui_key_help_contents KEYCODE_F1 ui_key_update_gamelist KEYCODE_F5 ui_key_view_folders "KEYCODE_LALT KEYCODE_D" ui_key_view_fullscreen KEYCODE_F11 ui_key_view_pagetab "KEYCODE_LALT KEYCODE_B" ui_key_view_picture_area "KEYCODE_LALT KEYCODE_P" ui_key_view_software_area "KEYCODE_LALT KEYCODE_W" ui_key_view_status "KEYCODE_LALT KEYCODE_S" ui_key_view_toolbars "KEYCODE_LALT KEYCODE_T" ui_key_view_tab_cabinet "KEYCODE_LALT KEYCODE_3" ui_key_view_tab_cpanel "KEYCODE_LALT KEYCODE_6" ui_key_view_tab_flyer "KEYCODE_LALT KEYCODE_2" ui_key_view_tab_history "KEYCODE_LALT KEYCODE_8" ui_key_view_tab_marquee "KEYCODE_LALT KEYCODE_4" ui_key_view_tab_screenshot "KEYCODE_LALT KEYCODE_1" ui_key_view_tab_title "KEYCODE_LALT KEYCODE_5" ui_key_view_tab_pcb "KEYCODE_LALT KEYCODE_7" ui_key_quit "KEYCODE_LALT KEYCODE_Q" # # NAVIGATION JOYSTICK CODES # ui_joy_up 1,1,1,1 ui_joy_down 1,1,1,2 ui_joy_left 1,1,2,1 ui_joy_right 1,1,2,2 ui_joy_start 1,0,1,0 ui_joy_pgup 2,1,2,1 ui_joy_pgdwn 2,1,2,2 ui_joy_home 0,0,0,0 ui_joy_end 0,0,0,0 ui_joy_ss_change 2,0,3,0 ui_joy_history_up 2,0,4,0 ui_joy_history_down 2,0,1,0 ui_joy_exec 0,0,0,0 # # FOLDER FILTERS # Golden_Age_filters 0000000000010000
  15. You sure? Because I tried to insert them but it didn't work. If I post the mame ini file, can you tell me the exact line to add and where would you put it?
  16. You mean like this? Anything else? Because it's not working. :-(
  17. How about.. 4) Drop MAME and go back to Retroarch? lol Say I go back with retro, does that mean I will have to totally delete anything that is associated with MAME? Like associate the Arcade platform with Retroarch? Personally, I dropped Retroarch because I kinda like the "all games" section of the MAMEUI, you could see exactly which ROM and sub ROM version you need for each game. Not sure if Retroarch will download all the right ROMs though.
  18. I decided to leave retroarch and go back to MAMEUI so without this GLSL, is there a way to turn off those nag screens just by editing the mameui.ini file? I saw a post talking about skip_gameinfo and skip_warnings but that didn't work.
  19. Hi, Thanks for the code. I remembered seeing a video where Jason shows some xml code and tells us about the curveamount code but I don't remember which clip. I don't think I will have to rotate the images because when I select "portrait" I believe windows will flip everything 90 degrees including the images too. At least that's what I noticed when I tested it the other day. Btw, I'm new to this and barely know xml (just learned HTML about 20 years ago) so 2 questions for you. 1- Can you tell me which theme you took to create this vertical screenshot? 2- What is the name of he xml file that you used to edit this code you posted? Thanks, Merlin
  20. Hi guys, I'm currently building an old 80s arcade cabinet and has I explained in another thread, 75%+ of all the arcade games back then were in Portrait Mode (Vertical Screen). So I'm trying to create a theme that would look something like this with a vertical screen, horizontal wheel but not a straight wheel, I want a curved one like so. Any ideas where to begin? Anyone knows about a theme that has such a curvy horizontal wheel? Thanks Merlin
  21. Btw guys, while I have you here, you may help me out on this little quest I have. I'm trying to create a theme that would look something like this with a vertical screen, horizontal wheel but not a straight wheel, I want a curved one like so. Any ideas where to begin?
  22. Yeah they load well in LB and BB too. Thanks again.
  23. AAAAAND...look at that... it works!! Thanks guys... great work. I still don't know where I f*cked up but hey, who cares right. :-D
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