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modjoo's Achievements

8-Bit Processor

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  1. Here's another missing Video Theme I worked on in the last days.. Daphne! I Hope you like it. This one went pretty smooth because of the incredible Resource Package from @viking .? Color Code is: #f7c026 Daphne.mp4
  2. Most of these Logos actually existed on the actual CD Cover Inlays or Covers I found for each Game.. So I added them to the reworked Covers as well. Sometimes I added a Super CD Rom Logo or a fitting Logo to fill some space or to cover difficult areas.. Content Aware won't always do it's magic u know. Thats why is not an official Set but rather a custom Set as described in the Topic. Apart from that, JPN Cover and NA Cover often are different with different Logos etc. But Thank you, I guess.
  3. Hey there! I recently added the NA Set of NEC TurboGrafx-CD to my Launchbox and didn't like the different Styles of all the different Media Types as I like uniformity.. Apart from that, a lot of Cover Art were the worst in terms of Quality.. I think that the normal TurboGrafx 2D Set with its different Color Tops is visually very appealing, so I decided to rework all of the 44 TurboGrafx-CD North American releases to match this look. Some of them were available in the same style. Some of them were obviously only available in plain CD-Covers (or I couldn't find a suitable Picture). So I reworked all of them to fit the TurboGrafx Cover look. A lot of these Covers were a ton of work... So tell me, what do you think and if you like it. Down below are a few Examples.. Hope you like it ? TGCD_Custom Covers.rar
  4. I kept the Mouse the same Size since i like it that way But i edited BG Colours to be a little less saturated. I Also added a green style as reminiscence for ScummVM Logo Color.. Choose what you like. I really like the green one ? Color Codes: Green: #4ebd51 Orange: #e69319 ScummVM_1.mp4 ScummVM_2.mp4
  5. Hey, thank you! The Mouse scale isn't that bad at all.. The whole PC is a 3d Model of an original 1983/1984ish IBM PCjr. I did some research and found out that back in the days the first mice seemed to be very big . Check this video for comparsion: Click me.But sure, i could look and scale it down a little. If i find out how to do this Okay I will look into Background Color the next days and choose a little less saturated orange. I just colorpicked this one from a different video. Yeah 3D makes a huge difference. No more fiddling around with perspective etc. It was my first 3d Rendering and I couldn't believe the results looked that good ^^
  6. Hey, thank you! You are right. It would look better if there would be a little more spacing. I'll look into this the next days
  7. Well. It worked out pretty smooth I have to say. Here is ScummVM Platform Video Mk.1 The Platform Preview Video from Emumovies is pretty bad.. So I think I will create one on my own some time in the future. But for now this one should be good enough. EDIT: I wasn't completely satisfied with my first Video because of the Background Color (there are already lots of blueish Videos) and the Preview Video from Emumovies and a few other things. So i created a new one with orange color, fitting the scummvm green/orange logo style and a new preview Video. And i also added a few Lucasfilm Goodies Color Code is: #e57c15 @viking do you need the project files? Which resolutions shall i encode apart from 4k? Edit 2: Added black borders to the Screen to enhance overall appearance Edit 3: Check latest post for a little less bright orange version.. and an alternative green version..
  8. Thank you ? Yeah, I modeled them in 3D. Yes you are right about the Contrast. I Already did that and it looks way better now. Alright so this is all Photoshop Postwork. I Thought about using the existing ones from the resources too but then I thought maybe some reflections come from the 3D light source and there is a way to render this semi transparent and import it as PNG to photoshop. I'll give it a go. I never worked with such types of layers or in general with After Effects. Let's how far i will come
  9. Hey there I just started working on the Platforms I am still missing as I have some more spare time atm. I came up with this one for ScummVM Platform. I really like it, regarding the fact that this is just my second day in exploring 3d software (i didnt model the pc obviously ) I Just have a few questions regarding the monitor / reflection layer / shadow layer. Maybe youcould give me some advise here @viking or @OdinsPlayground.. Is this done in the 3d software or just post work in photoshop? A hint or two would be nice. Next step will then be After Effects. Tell me what you think
  10. here's some WIP from me for the missing platform videos.. getting all these angles right is a pain in the.. anyways, lets get these platform videos finished. if youre ok with my results, then ill look into Adobe AE for the vid part.. havent done this before. seems fun tell me what you think!
  11. Wow, thank you for the fast answer. Yeah I tried something similar or thought that you could solve it this way. But I didn't know the right naming Conventions for Playlists etc. Will give this a try when work is done and give feedback. Thank you!
  12. Hey there, absolutely love your theme! ? It Runs with no issues so far. Apart from that, one Issue I have is, that i normally don't use Platform View since there are too many Games to Scroll for me I use Playlists for each Console with just my Favourites in it, e.g. for Nintendo 64 Platform i created a Nintendo 64 Playlist with just my favourites. I edited the Playlist Video Paths to the Corresponting Platform Video from Colorful. So far so good. Unfortunately i can't match Background Color to the corresponding Color of the Video for each Playlist. Tried to poke around with Ao.Bigbox.Themer.v3_9_7a.dll.config and Ao.Bigbox.Themer.v3_9_7a-Colors.dll.config but didn't succeed at all.. Could anyone help me with that issue? Would be great
  13. I dont think so... At least i couldnt find it. My solution to this Problem was to create new Playlists for all your systems/platforms where you Put in your favorites. In big Box you then can Switch between Show platforms and Show Playlists If you want to Show all / Just Show favourites. There are a few downsides when using this Method though. For example Some Infos are Missing in Playlists compared to platforms. Or when using Themes with custom background vids you have to manually adapt the background vids to Match the current Theme for your Playlist. At least i Ran Into These Problems.. Edit: wow, didnt know about that. Might have a look tomorrow.
  14. dont think that this is that much of a problem since this still can be edited later on. imho its nice to have a complete set of really good quality boxes instead of having none just because they dont include region just from the beginning... i assume that all these ps2 3d boxes are yours, @diamondgeezer ? i moderated approx. 300 of them. but felt like more apart from that, i also encountered exactly the same weird changes made by some people..
  15. A problem i encountered with moving mouse cursor to a corner always was the combination of Retroarch + Overlay + Mouse supporting emulator core (e.g. scummvm, some Nintendo DS emulator). What always happened was that windows mouse pointer AND for example scummvm pointer were visible and moving relative to each other. This was unacceptable so i searched for some scripts to completely disable the mouse cursor. I tried this a few minutes ago and seems to work quite well under win10: Sleep, 3000 SetKeyDelay, -1, 110 MouseMove, 1920,1080 if (flag := !flag) { MouseGetPos, , , hwnd Gui Cursor:+Owner%hwnd% BlockInput MouseMove DllCall("ShowCursor", Int,0) } else { BlockInput MouseMoveOff DllCall("ShowCursor", Int,1) } Return What it apparently does is to move cursor to a corner of the screen and prevent the windows cursor from moving even while using the real mouse for example in ScummVM Emulation with an Overlay. Dunno if every line in the Script is needed. But it works.
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