pantonio3
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Sega Model 3 | Supermodel Git - EVERYTHING Pre Configured inc Controls. For PC, Controller, Mouse & Light Guns. Test Menu's Configured. Free Play. All Games in English. 2 Player Mouse Support. Audio Adjusted. Layout Images...The Whole 9 Yards
pantonio3 commented on Warped Polygon's file in Sega Model 3
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Sega Model 3 | Supermodel Git - EVERYTHING Pre Configured inc Controls. For PC, Controller, Mouse & Light Guns. Test Menu's Configured. Free Play. All Games in English. 2 Player Mouse Support. Audio Adjusted. Layout Images...The Whole 9 Yards
pantonio3 commented on Warped Polygon's file in Sega Model 3
Great work! I have the supermodel sega model 3 emulator working perfectly when I use the supermodel UI. I have been trying to run supermodel out of launchbox though and I am running into an issue. Everything works perfect when i run from the UI, but when I run from Launchbox using the supermodel.exe executable file, the audio never works on any sega model 3 games, no matter what settings I use. Does anyone know what the issue might be, and has anyone had success with everything working perfectly, including audio, and running from launchbox? Any tips on getting the audio to work when running Supermodel out of Launchbox?- 88 comments
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I'm not sure if I have something set incorrectly in Demulshooter, but if I set the UserRawInput setting to 0 in the ini file, even if I am running Demulshooter, the emulator only let's me use 1 lightgun, the 2nd one doesn't work. I have everything set up more or less the way I want it now, and setting up the exe files for each game is a little tedious, but if there is an easier way to do things either through Demulshooter or bat files, I'm all ears.
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Sorry for any confusion in my earlier posts - I got everything working exactly the way I wanted it to work using the AHK scripts. I had already been using Demulshooter, but even if you are using Demulshooter, my understanding is that you have to set the UserRawInput setting in the EMULATION.INI file to 1 if you want to use two light guns, because only if this setting is set to 1 will the Model 2 emulator recognize 2 mice, or 2 lightguns if you are setting them up as such. If you set the RawUserInput setting to 1, I think it disables the ability to use XBOX 360 controllers, so you can't switch from gun games using 2 guns to fighting games using an Xbox controller without changing settings in the EMULATOR.INI file. Using the AHK script that Headrush69 provided in his initial response, I set up 2 exe files to use for gun and fighting games, and added these exe files as additional applications in Launchbox. I thought about exploring the 2 emulator option, but I like all my Sega Model 2 games being listed under the same emulator in launchbox. Now everything runs seamlessly. I can pick up my Harmony remote, turn on my system, use the same remote to select the game, and then just start shooting or fighting. It can be tedious, but setting up launchbox is kind of cool.
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I use Demulshooter but that doesn't solve what I was initially trying to accomplish. Even if you use Demulshooter, you have to set RawInputData to one if you use both light guns, and I don't think there is any way to do this using the Aimtrak gun's buttons and also use an Xbox 360 controller without either using an AHK script or using two emulators. Is there an easier way to do it using only a bat file?
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I created the AHK scripts, and i am assuming that AHK stands for "Auto Hot Key" script. Is there anything additional I need to do or install in order for my AHK scripts to run? I created exe files in notepad to try to get the AHK scripts to run, but I don't think this is the right approach. I also had spaces in some of my folder names, so I am assuming I have to use quotation marks in order for the script to accurately pick up my folder paths. If I just create the AHK scripts in notepad with either an exe or bat extension, neither seems to be working for me right now - any additional tips as far as what I'm doing wrong or additional steps I might need to take to get the AHK scripts to run? Please let me know! Thank you!
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This is fantastic!!! Do you mind breaking this down a little bit for me? I know how to create all of the ini files, and I know how to save those all to the default ini location. I think I also know how to compile the AHK script and save those to the default ini location, and I know how to run the additional apps in Launchbox. Do I just copy the script you provided above? It looks like it is running both a custom ini file and the default ini file, so I just want to be sure I copy the script you provided above verbatim, using the names of the custom ini files I use. I will try this right now and provide an update. Thanks!
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Hi everyone, I am trying to set up the Sega Model 2 emulator so that I can run each game out of Launchbox without having to edit the EMULATOR.INI file every time I play a different type of game, but based on what I've tried so far, it doesn't look like you can have the XInput setting set to 1 and the UserRawInput setting also set to 1 at the same time so that the emulator will recognize buttons on 2 different Aimtrak light guns and buttons on Xbox 360 controllers at the same time. That means that if I am playing Virtua Cop and I want to use the buttons on the Aimtrak light gun to insert coins and press start in the game, I have to have the Xinput setting set to zero. If I then want to play Virtua Fighter 2, I can't play the game and use the controls on the Xbox 360 controller without going back into the ini file and setting the XInput setting back to one. Is there a way to set up custom ini files by game, or is there a setting in the EMULATOR.INI file I am missing? Could there also be a script that could help solve this issue? Any assistance anyone might be able to provide would be greatly appreciated. Thank you!