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wantwon

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4-Bit Adder

4-Bit Adder (2/7)

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  1. I have my ROMs in a folder structure that is organized by emulator and this causes duplicate imports every time I start Launchbox as of the latest update. For example, I have my Gamecube and Wii games in 1 folder because of Dolphin, so the auto import feature will try to add each Gamecube game to the Wii platform and each Wii game to the Gamecube platform, causing a lot of useless games to appear. For some reason, some games will be imported multiple times as well. Is there any way I can make Launchbox ignore certain files that it always picks up when I try to mass or auto import games/roms? I just found the audit feature but I'm not totally sure what to do. Thanks!
  2. Very ambitious theme and I love it so far. 😀 I don't use BigBox very often and I want to know what settings you have to change in order to make the console specific music and console list music muted? I have my own music set up and I'd prefer it over the theme's music ATM.
  3. Examples for my collection include Sam & Max Save the World: Remastered and Surviving Mars. I already downloaded all the images I want from these games once, but for the past week or so, every time I've started Launchbox, it attempts to redownload images for these games. It's never done this for any game before.
  4. Edit: Not optimal, but I can use the program after clicking around the left side of the window and select a theme from the drop down list. I've unblocked the zip and installed the fonts, but the program only shows a grey screen after putting in my information. I'm on Windows 8.1 64 bit and have a 1080p screen.
  5. Using voice commands on both standard and beta branch gives me this error on Windows 8.1 64 bit: Object reference not set to an instance of an object. App: LaunchBox Version: 8.4-beta-15 Type: System.NullReferenceException Site: Void PauseAll() Source: LaunchBox at Unbroken.LaunchBox.Desktop.VoiceLogicHandler.PauseAll() at Unbroken.LaunchBox.Voice.Commands.PauseAll() at Unbroken.LaunchBox.Voice.SpeechHandler.PauseAll() at (SpeechHandler , Object , SpeechRecognizedEventArgs ) at Unbroken.LaunchBox.Voice.SpeechHandler.recognizer_SpeechRecognized(Object sender, SpeechRecognizedEventArgs e) at System.Speech.Recognition.SpeechRecognitionEngine.SpeechRecognizedProxy(Object sender, SpeechRecognizedEventArgs e) Recent Log: 8:52:57 AM Music.Prepare Start 8:52:57 AM Music.Kill Start 8:52:57 AM Music.Kill Finished 8:52:57 AM Music.NotifyTrackList Start 8:52:57 AM Music.NotifyTrackList Invoke 8:53:11 AM Exception
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