beev Posted September 19, 2015 Author Share Posted September 19, 2015 Hello, happy premium user here. I am using retroarch for my mame setup. I have recently renamed all the roms to their real names. Turns out retroarch will no longer load them due to the name change. To top that off most games won't show artwork while sporting that original name. My question is, is there a way to get the real name of the games to show up in launchbox while the roms stay as the name that retroarch will recognize and play? Maybe using a csv file in some way? Thanks in advance to anybody reading!! Quote Link to comment Share on other sites More sharing options...
DOS76 Posted September 19, 2015 Share Posted September 19, 2015 For smaller arcade emulators that use rom names I manually change the name before finishing the import into LaunchBox I haven't tackled MAME due to the expansive amount editing it would require. If there is a better way to do it I would like to know too. Quote Link to comment Share on other sites More sharing options...
beev Posted September 19, 2015 Author Share Posted September 19, 2015 Well I tried this https://www.launchbox-app.com/forum/emulation/tool-to-import-metadata-for-mame-roms-from-mame-dat-or-arcadehits-net and used the arcade hits instead of the mame dat. It was a step forward as far as playability after the preset renames. I think the list I had before to convert the names was better. I'm going to try using it with the mame dat next and see what kind of results that will give me. Quote Link to comment Share on other sites More sharing options...
SentaiBrad Posted September 19, 2015 Share Posted September 19, 2015 The roms need to stay their odd names because of MAME, and since you imported it that way the images are off. This is why though LB hasn't as of yet officially supported MAME because of the whole naming thing. Jason hasn't had the time to build in the MAME.dat files that decode each of the games names. Once this is built in to LB, the names wouldn't need to be changed on the users side. Quote Link to comment Share on other sites More sharing options...
Typhoon1944 Posted September 1, 2016 Share Posted September 1, 2016 Not sure if bumping this thread is the right protocol but it's almost a year since the last entry... Has Jason managed to build in DAT support for MAME ROMs yet or are there any renaming strategies? Quote Link to comment Share on other sites More sharing options...
DOS76 Posted September 1, 2016 Share Posted September 1, 2016 This was added already Quote Link to comment Share on other sites More sharing options...
Typhoon1944 Posted September 1, 2016 Share Posted September 1, 2016 Thanks for your quick reply. I had issues with Launchbox downloading MAME information previously but I've now figured out how to use ClrMAME Pro and I've rebuilt the ROMs using the 0.176 DAT file with 0.138 as a base and every update pack from 0.139 to 0.176. Will this make it easier for Launchbox to parse the information and download the correct details or do I need to do something within Launchbox with the DAT file? Quote Link to comment Share on other sites More sharing options...
DOS76 Posted September 1, 2016 Share Posted September 1, 2016 When you add your arcade ROMs and use MAME as the emulator it should have special options for arcade added to the importer. Brad has a good MAME tutorial on the YouTube channel that walks you through the import process that will show you everything you need to know. Quote Link to comment Share on other sites More sharing options...
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