Bedwyr Posted July 19, 2016 Author Share Posted July 19, 2016 I just noticed this. Since I'm using the eboot.pbp method for Mednafen, Retroarch insists on naming each save and savestate after the rom: eboot. This means that if I'm in, say, Chrono Cross, the savestate might be the eboot savestate I had earlier from FFIX. How do I force Retroarch to name according to the game instead of the rom filename, if all the games are the same filename in separate folders? Quote Link to comment Share on other sites More sharing options...
Bedwyr Posted July 19, 2016 Author Share Posted July 19, 2016 Here's the only bit of discussion I've seen on the subject: https://github.com/libretro/RetroArch/issues/2573 For that at least, they decided not to even deal with it as a feature request. I'm guessing the way the Mednafen core works is that you can get away with one save file because it uses PS1's memcard system, right? Therefore you can have multiple saves combined into the same single save. But if true that still doesn't help the savestate issue. This feels like an oversight in some way. Quote Link to comment Share on other sites More sharing options...
DOS76 Posted July 19, 2016 Share Posted July 19, 2016 I believe you can change the name of the rom from eboot to the game title and it will still work. Quote Link to comment Share on other sites More sharing options...
Bedwyr Posted July 19, 2016 Author Share Posted July 19, 2016 Oh no kidding? I thought there was a technical reason for keeping the file name. Silly me. Quote Link to comment Share on other sites More sharing options...
SentaiBrad Posted July 19, 2016 Share Posted July 19, 2016 It won't work if you tried to use them on PSP, but Mednafen doesn't care. Quote Link to comment Share on other sites More sharing options...
Bedwyr Posted July 19, 2016 Author Share Posted July 19, 2016 Out of curiosity, in your PS1 video you have your games set up as individual .iso files named by folder. In that setup how would you conduct saves and savestates? Quote Link to comment Share on other sites More sharing options...
SentaiBrad Posted July 20, 2016 Share Posted July 20, 2016 I just let the emulators handle it the way they want to handle it. If the save state gets put in to the folder along with the game, then you don't have to worry about the name of the game or the save state. It's only when saves or save states get lumped in to the same folder that it becomes an issue. In the tutorial I hadn't done PBP's yet, that was recorded months ago, but my answer for saves would be the same, I don't do anything special at all. Quote Link to comment Share on other sites More sharing options...
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