polygonslayer Posted August 18, 2016 Share Posted August 18, 2016 (edited) Hi, So I've not really been following the development too closely lately, but saw that now apparently Rocketlauncher and Lanchbox can talk to each other. So I decided to update both and now everything is broken. I switched the emulator in LB to use the official Rocket Launcher entry. I have set Launchbox up as the default frontend in RL and my systems come listed into RL now with the naming I got there. The first thing is that some of my naming don't match what RL expects so it doesn't know what emulator to use. Is there a quick way to tell RL or LB which system is which? Before I did this manually by listing each system under associated platforms. It says it's not necessary there any more, but can I list them anyway? The second thing is that when I try to start any game on any system (even one that the naming matches and RL finds the default emulator) I get this error: --------------------------- AutoHotkey.dll --------------------------- Error: Memory limit reached (see #MaxMem in the help file). Line# 1318: systemXML := CheckFile(frontendPath . "\LaunchBox.xml") 1319: FileRead,xmlContents,%systemXML% 1321: if (substr(frontendPath,1,1) = substr(dbPath . "\" . dbName . "." . dbExt, 1, 1)) 1322: searchStringStart := "<ApplicationPath>" . getrelativepath(frontendPath,dbPath . "\" . dbName . "." . dbExt) . "</ApplicationPath>" 1323: Else 1324: searchStringStart := "<ApplicationPath>" . dbPath . "\" . dbName . "." . dbExt . "</ApplicationPath>" 1325: searchStringEnd := "</Game>" ---> 1326: GameXMLInfo := StrX(xmlContents,searchStringStart,1,0,searchStringEnd,1,0) 1327: if !(GameXMLInfo) 1327: { 1328: currentobj := {} 1329: currentobj.Label := "Name" 1330: currentobj.Value := game 1331: infoObject.Insert(currentobj["Label"], currentobj) 1332: Log("BuildDatabaseTable - Ended - no ""Game Name"" found. Assigning """ . game . """ to the label ""Name""",2) The current thread will exit. --------------------------- OK --------------------------- I've looked around on forums, but the error is so long to search for and searching for any of the keys in it doesn't seem to show up anything. Any help would be greatly appreciated Thanks! EDIT: I also keep getting this error when trying to launch anything that uses Retroarch directly through RL:File.__New -fullFilePath parameter cannot be blank to instantiate this class Maybe someone know what this means? Cheers Edited August 18, 2016 by polygonslayer 1 Quote Link to comment Share on other sites More sharing options...
smallsbig Posted August 19, 2016 Share Posted August 19, 2016 same problem here licensed version 6.7 load up rocket launcher game that works fine launching directly in rocket launcher BUT i get this error launching in Launchbox.. NOT trying to thread jack just trying to show the pattern so if this is the wrong way of doing so then im sorry Quote Link to comment Share on other sites More sharing options...
polygonslayer Posted August 19, 2016 Author Share Posted August 19, 2016 So I managed to get it fixed by going back to the custom setup for RocketLauncher in the Emulator options. Whenever I try and use the official one I get that error. Quite weird since it looks like the settings should just work looking at what sends over, but maybe something under the hood that my PC or setup doesn't like As for the error in RL I think I got that fixed when I did a full update on Retroarch, it seemed to be only happening on systems which use that emulator (which is a lot of them, haha). Quote Link to comment Share on other sites More sharing options...
Jason Carr Posted August 20, 2016 Share Posted August 20, 2016 Hi guys, to be honest I'm clueless on this one. If either of you guys can go ask on the RocketLauncher forums what might be going on here, that would be awesome. Quote Link to comment Share on other sites More sharing options...
smallsbig Posted August 20, 2016 Share Posted August 20, 2016 Hi Jason as far as my issue goes rocket launcher itself launches the game just fine as a stand alone launcher as well as through hyperspin . It is only when i try and launch through launchbox that my error pops up Quote Link to comment Share on other sites More sharing options...
Jason Carr Posted August 20, 2016 Share Posted August 20, 2016 Yes, that would be because the error is probably with the LaunchBox plugin for RocketLauncher, which is actually part of the RocketLauncher code. Quote Link to comment Share on other sites More sharing options...
smallsbig Posted August 20, 2016 Share Posted August 20, 2016 i dont know if this help but if i go into manage emulator and delete the default command line that was there which i paste below -f "%launchboxorbigboxexepath%" -p "LaunchBox" -s "%platform%" -r THEN go to lauch a game it opens the RocketLauncher application but i get no error and it does NOT launch the game obviously Quote Link to comment Share on other sites More sharing options...
smallsbig Posted August 20, 2016 Share Posted August 20, 2016 (edited) Problem fixed!(or at the very least band aided ) Google search Notepad ++ and download and install ... its free and super useful (notepad on steroids lol) go into your rocketlauncher install file Open plugins folder RocketLauncher/Plugins/ find LaunchBox,Plugin right click file and youl now see the option to edit with notepad ++ ... click edit with notepad ++ line 1 will say ; LaunchBox Plugin (by bleasby) click at the end and hit enter so you are now directly blow this line and paste the following #MaxMem 256 your NEW EDITED FILE should look like this ; LaunchBox Plugin (by bleasby) #MaxMem 256 PluginInit: Log("PluginInit - Started") ;---- FrontEnd Information frontendPlugin := "LaunchBox" then save.... problem solved :-) Edited August 20, 2016 by smallsbig added what edited file should look like 1 Quote Link to comment Share on other sites More sharing options...
Jason Carr Posted August 20, 2016 Share Posted August 20, 2016 Woot! Glad you got it fixed @smallsbig. That's quite interesting. If you can report that over on the RocketLauncher forums, though, that would be much appreciated. Quote Link to comment Share on other sites More sharing options...
smallsbig Posted August 20, 2016 Share Posted August 20, 2016 Done and thanks for all the work you put into this ... i saw your profile with the two little ones playing an arcade and thats what Im setting launchbox up for is my kids :-) its a great thing you do 2 Quote Link to comment Share on other sites More sharing options...
Jason Carr Posted August 20, 2016 Share Posted August 20, 2016 Thanks @smallsbig. Nothing is better than building something for your kids to enjoy, for real. Quote Link to comment Share on other sites More sharing options...
polygonslayer Posted August 22, 2016 Author Share Posted August 22, 2016 Awesome fix, I will try that when I get back home. Love that I'm away from the internet for a few days and things are already getting sorted and fixed Love this community! Cheers everyone 1 Quote Link to comment Share on other sites More sharing options...
Jason Carr Posted August 22, 2016 Share Posted August 22, 2016 Me too @polygonslayer! Thanks again @smallsbig. Quote Link to comment Share on other sites More sharing options...
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