Lordmonkus Posted October 12, 2016 Share Posted October 12, 2016 As some of you may or may not be aware of Policenauts for the Sega Saturn has recently gotten an English translation. If you do not know what Policenauts is go look it up but basically it is a graphic adventure game made by Hideo Kojima and it is amazing. This game supported the lightgun and mouse controls on real hardware. SSF and the stand alone version of Mednafen supports mouse controls as well. Not sure if Retroarch supports mouse controls in their Mednafen core yet or not but since it doesn't even support analog controls I assume not at the point of me writing this. I do not use SSF anymore so if you wish to use that emulator and mouse controls you are on your own to sort it out. However I did some fiddling around with the stand alone version of Mednafens mouse controls today and it works pretty good but you do need to adjust the mouse sensitivity or else it is very slow. There is not going to be a 100% one setting works for everyone in this so there will need to be some personal tinkering to find what works best for you and your mouse but here is how you get the mouse working. You can either edit the mednafen-09x.cfg file and change values in there or you can launch games using a command line parameter which is the way I prefer to do it with the stand alone version. Now my whole command line parameter is pretty long but the 2 settings you need to look at are: -ss.input.port1 mouse -ss.input.mouse_sensitivity 1.75 The first one sets the mouse as your controller and the second one obviously is the sensitivity. These same settings can be found in the config file as well if you want to dig around in there. The default sensitivity is set to 0.50 which is really slow and for me I found 1.75 to be a pretty good sweet spot. I tried it at 2 but it was too fast and jumpy. I found this post over on the Mednafen forums with some info on mouse sensitivity http://forum.fobby.net/index.php?t=msg&th=1362&start=0& "There aren't any enforced range limits for those, beyond the limits of the underlying floating-point types. For the mouse sensitivity settings, a reasonable upper limit would be (4 * default), and a reasonable lower limit would be (default / 4)." 2 Quote Link to comment Share on other sites More sharing options...
Zombeaver Posted October 12, 2016 Share Posted October 12, 2016 Interesting, I'd not heard it'd been translated for Saturn. RA does have "Mouse" as a possible controller type. Not sure if it'll work here though. I'll test it out. Quote Link to comment Share on other sites More sharing options...
Lordmonkus Posted October 12, 2016 Author Share Posted October 12, 2016 It just got released a couple of days ago. Yeah RA does have mouse support and works great in systems like the Genesis, but I didn't test it in the Mednafen Saturn core. I know it's an option but so is analog controls Let me know if it works for you though. Quote Link to comment Share on other sites More sharing options...
Zombeaver Posted October 12, 2016 Share Posted October 12, 2016 1 minute ago, lordmonkus said: It just got released a couple of days ago. Ah okay, very cool. I'm looking forward to trying it out. I've read it's different from the PS1 version (which I like quite a bit). Just now, lordmonkus said: I know it's an option but so is analog controls Yeah I saw that when I went looking for the mouse option and was like "Huh?" The controls act completely crazy when you use it haha. Quote Link to comment Share on other sites More sharing options...
Lordmonkus Posted October 12, 2016 Author Share Posted October 12, 2016 lol, yeah I had a sneaking suspicion that the mouse control would be wonky. It works pretty good in the stand alone though, just have to tweak it and not try and move the mouse too quickly. Quote Link to comment Share on other sites More sharing options...
Zombeaver Posted October 12, 2016 Share Posted October 12, 2016 No no I meant for the "3D Pad". I didn't realize it was even in the input options until I went looking for the mouse option. I tried out the 3D Pad to see what would happen and the controls just act nuts. Policenauts is still err... in transit. Quote Link to comment Share on other sites More sharing options...
Lordmonkus Posted October 12, 2016 Author Share Posted October 12, 2016 ahh Quote Link to comment Share on other sites More sharing options...
Zombeaver Posted October 12, 2016 Share Posted October 12, 2016 Yeah, it doesn't seem to work in RA. Works well with the switches you listed though. Thanks! Quote Link to comment Share on other sites More sharing options...
Lordmonkus Posted October 12, 2016 Author Share Posted October 12, 2016 Cool, good to know for sure for now. I really wish the RA guys would get to work on the controller support, I asked the week the RA Mednafen Saturn core came out about analog controls and a dev said it should be easy and would be in soon. That was a while ago now though Quote Link to comment Share on other sites More sharing options...
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