snoopybooh Posted December 22, 2016 Share Posted December 22, 2016 Hi guys, I've alwasy knew horizontal tearing, but it seems like on my laptop I'm suffering a weird Diagonal Screen Tearing when usign Retroarch as you can see from the attached image (found it on the web actually since I wasn't unable to do a screenshot of the issue :S). Do you know if I have to change some settings in retroarch video options or it may be something related to my videocard drivers? Quote Link to comment Share on other sites More sharing options...
DOS76 Posted December 22, 2016 Share Posted December 22, 2016 What are the specs of your Laptop and which core are you trying to run? Does the screen tearing occur on all cores. Quote Link to comment Share on other sites More sharing options...
kmoney Posted December 22, 2016 Share Posted December 22, 2016 Make sure to have vsync enabled in Retroarch options as well. Quote Link to comment Share on other sites More sharing options...
snoopybooh Posted December 22, 2016 Author Share Posted December 22, 2016 Here are my laptop spec: I7 -6700HQ 20gb Ram Win10 Geforce GTX960M. The issue doesn't occur on Steam Games (aka native pc games) or in other emulators. I've tried to switch on/off v-sync gpu-sync or remove shaders, but the issue won't seem to fix. It gets better, but you can still notice the diagonal tearing. Also I don't like the way games on Retroarch with v-sync turned off. Even though there's no frame-dropping the games don't seem to run smoothly. Quote Link to comment Share on other sites More sharing options...
DOS76 Posted December 22, 2016 Share Posted December 22, 2016 Okay your laptop is a monster so your specs definitely aren't the issue here. Have you checked for NVIDIA driver updates? Are you using a stable version of RA or a Nightly? Does that laptop come with an SSD by the way? Quote Link to comment Share on other sites More sharing options...
snoopybooh Posted December 23, 2016 Author Share Posted December 23, 2016 Unfortunately seems to be a general issue for all the laptops which have mixed graphic cards (intel and Geforce GTX 96X). It's like a general bug that both MS and Nvidia know and they don't give a damn to fix it. However - hoping it's true - I was able to 'fix' this rendering issue by desactivating the V-sync option in Nvidia Control Panel (by the way, what's the use of triple buffer I've never understood it...). I don't think it's the best option to fix this issue, but it works (lucky me). However I don't know if it's just my imagination, but I feel like RA games run better or 'smoothly' when the v-sync was on. With no sync they run at 60.2 fps, but it feels like they run less smoothly and 'slower' somehow. Quote Link to comment Share on other sites More sharing options...
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