syntax_X Posted December 24, 2016 Share Posted December 24, 2016 (edited) I feel stupid but is there a way to customize what file extensions launchbox automatically uses in rom importing for platforms? I know most of the custom importing is done by using the windows search feature and *.cue for example, but if I want to use the new feature Search for new roms ill need to make sure the Sony PlayStation platform only looks for .cue files, if it trys to add the bin files it would be a nightmare. Just finished watching this and noticed you guys even had trouble in the tutorial with NES save files trying to get imported lol So whats up? Edited December 24, 2016 by syntax_X Quote Link to comment Share on other sites More sharing options...
SentaiBrad Posted December 24, 2016 Share Posted December 24, 2016 In that example, it will only import cue sheets, it will automatically ignore bin files. Those were found because those were somehow not added on to the list, but Jason is getting them added on. Essentially, LaunchBox has a list of "do not import these file extensions". I gave him a gigantic list early on, but clearly it wasn't exhaustive enough. 1 Quote Link to comment Share on other sites More sharing options...
SentaiBrad Posted December 24, 2016 Share Posted December 24, 2016 I should have mentioned in the video that if anyone comes across any file extensions that aren't supposed to be there, they should report them to us so they can get added on, but I forgot. 1 Quote Link to comment Share on other sites More sharing options...
syntax_X Posted December 24, 2016 Author Share Posted December 24, 2016 Ok cool. I did try the import feature the when it came out for my ps1 folder and it did nothing. Now I know why I was kind of sitting there fingers crossed saying no bin files no bin files. I think we as users should have more power over what file extensions are used and searched for. Quote Link to comment Share on other sites More sharing options...
DeusBlu Posted April 10, 2019 Share Posted April 10, 2019 Why can you not just let us control this ourselves? with the PSX it finds all the bin files and seems to grab a random bin rather than use my .cue file to point to the bins. This causes playback issues. I also use a custom setup where cue are loaded and CUE are not, CUE are part of an m3u file to allow management of multi-disk games in a large library. The biggest draw back to your launcher, and the biggest thing stopping me from diving right into it, is the fact that I cannot control this and will have to MANUALLY fix my 1200+ PSX games Quote Link to comment Share on other sites More sharing options...
Lordmonkus Posted April 10, 2019 Share Posted April 10, 2019 You necroposted 2.5+ year old thread without checking any information out. You can control and import whatever file type you want in Launchbox, just use the search function in your file manager to filter out what you want and import them. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.