Bedwyr Posted February 16, 2017 Share Posted February 16, 2017 (edited) So per another thread I was trying to import Super Mario Advance 1. Did so successfully, but tested a few GBA games and noticed that the audio has now decided to lag. I've had the system working fine before, so I'm not exactly sure what changed. Right now I'm using VBA Next with some custom control changes. I experimented with audio delay, pushing it to 96ms and then back with little help. I tried doing a default VBA M config and have the games running super slow. Does anyone have a good PC core and config setup they can lend me? I'd like to try a known baseline and see if that works best before spending lots of time trying to troubleshoot. edit: Just FYI my home setup is hefty PC build using a haswell i5, 1060 GTX, and 16MGB of ram. This should not be a performance limited problem. Edited February 17, 2017 by Bedwyr Quote Link to comment Share on other sites More sharing options...
fromlostdays Posted February 16, 2017 Share Posted February 16, 2017 16 MBs?Sent from my SAMSUNG-SM-N910A using Tapatalk Quote Link to comment Share on other sites More sharing options...
Bedwyr Posted February 17, 2017 Author Share Posted February 17, 2017 5 hours ago, fromlostdays said: 16 MBs? Sent from my SAMSUNG-SM-N910A using Tapatalk Whoops. Quote Link to comment Share on other sites More sharing options...
Bedwyr Posted February 17, 2017 Author Share Posted February 17, 2017 Swapping to mGBA from GBA-Next seems to have fixed things. 1 Quote Link to comment Share on other sites More sharing options...
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