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Demul: Bypass storage limit


AVissie

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So this is going to be a wide open question. Does anyone know how to bypass the storage limit of saves using the vmu/vms in Demul. Is there a way to create a vmu for each game and automatically select that vmu for when the game launches. Is there a way to use scripts (don't know how to use scripts) to switch between vmu's or somenting like that, trough Launchbox. I want it to be an automatic process. Do not want to go and change the vmu for each game. I hope this makes sense and i hope soemone will be able to assist me with this. Thank you

Regards

AVissie

Edited by AVissie
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