AVissie Posted May 4, 2017 Share Posted May 4, 2017 (edited) So this is going to be a wide open question. Does anyone know how to bypass the storage limit of saves using the vmu/vms in Demul. Is there a way to create a vmu for each game and automatically select that vmu for when the game launches. Is there a way to use scripts (don't know how to use scripts) to switch between vmu's or somenting like that, trough Launchbox. I want it to be an automatic process. Do not want to go and change the vmu for each game. I hope this makes sense and i hope soemone will be able to assist me with this. Thank you Regards AVissie Edited May 4, 2017 by AVissie Quote Link to comment Share on other sites More sharing options...
The_Keeper86 Posted May 5, 2017 Share Posted May 5, 2017 The only thing I can think of is using Rocketlauncher which has a per game memorycard option for Deml. Quote Link to comment Share on other sites More sharing options...
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