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Retrofrogg

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1 hour ago, Retrofrogg said:

Yes you can - just rename the file to neogeo.ini and place it in the name/ini/source folder. 

Thanks. 

I have an ini/preset and ini/examples  no source. 

Also, why the name neogeo.ini ? I thought the names have to match the rom names? 

Is there a way to configure individual games? Is neogeo.ini a key name?

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OK, I think I answered my own question. 

In the documentation. Here it explains the ini file load order. 

https://docs.mamedev.org/advanced/multiconfig.html

 

Quote

 

Driver source file INI file. MAME will attempt to load source/<sourcefile>.ini where <sourcefile> is the base name of the source code file where the system driver is defined. A system’s source file can be found using mame -listsource <pattern> at the command line.

For instance, Banpresto’s Sailor Moon, Atlus’s Dodonpachi, and Nihon System’s Dangun Feveron all run on similar hardware and are defined in the cave.cpp source file, so they will all load source/cave.ini at this step.

 

I'm in win10 so I ran the below command to find metal slug sources and most of them are named neogeo.cpp so creating a source/neogeo.ini file is what's needed. 

.\mame64.exe -listsource | Select-String -Pattern "slug"

 

So I tried this for nba jam and it didn't work!

Edited by MowTin
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Yeah, I wouldn't bother with individual game inis, unless you have something specific you want to do for a particular game. Having neogeo.ini in the mame/ini/source folder should work. Good advice from @JoeViking245 - check the core search path options in your mame.ini. You don't want any individual game inis in the root MAME folder. What are you using to run the MAME or NeoGeo games? The standard MAME build or something else?

Edited by Retrofrogg
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