CalmGamer Posted February 3, 2020 Share Posted February 3, 2020 I’m going to remap my Mame and retroarch keys for a 4 player panel. Is there any potential issues with mapping the enter key as player 1 button 1 within big box or the emulators? At the moment I have an admin button dedicated to enter but this would free up that and make the controls more streamlined. Thanks Quote Link to comment Share on other sites More sharing options...
Headrush69 Posted February 3, 2020 Share Posted February 3, 2020 (edited) As long as you remap any emulators that by default already have a mapping for the Enter key first, it shouldn't be a problem. (Specifically in MAME) (I don't know if LB uses Enter by default for anything. in BB you can set your keyboard mappings, so no issue there) Edited February 3, 2020 by Headrush69 Fixed confusing line. Quote Link to comment Share on other sites More sharing options...
CalmGamer Posted February 3, 2020 Author Share Posted February 3, 2020 Enter and Exit are used to go into and out of menus, just didnt know if this would cause issues if i assign this button to a game button. im assuming all the keystrokes will go to the emulator and none will be passed to LB/BB, so as long as enter isnt assigned to anything in the emulators i should be good ? Thanks Quote Link to comment Share on other sites More sharing options...
Retro808 Posted February 3, 2020 Share Posted February 3, 2020 What you map to BigBox as Enter and Exit to function within BigBox will not be affected or affect anything in the emulator. You should be fine. I have my P1 Start mapped as Enter in BigBox and as Select when in RA menus and no issues. Quote Link to comment Share on other sites More sharing options...
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