xsaschx Posted July 12, 2020 Share Posted July 12, 2020 (edited) Hi Maybe anyone can help. I have download a mame Romset 0.222 and have insert it in Launchbox. The Emulator is Mame64 0.222. The Emulation is slowly and the sound has an echo. When i start Mame64 directly it is the same. When i start the Rom with Retroarch the emulation is ok. I have the problem with all Roms i have started. I have try it with Kung Fu Master. The Laptop is a 2018er MacBook Pro with WIndows on it. Edited July 12, 2020 by xsaschx Quote Link to comment Share on other sites More sharing options...
Headrush69 Posted July 12, 2020 Share Posted July 12, 2020 (edited) It could be your MacBook is using the Intel GPU rather than the AMD GPU. Also, do you know which video backend MAME is using? (D3D, OpenGL, BFGX) SHould be a setting in MAME64, you can try changing that. If MAME64 has a logging/debugging option, turn that on and you should see which it is using. Using the standard command line version of MAME it's a simple -v option. Edited July 12, 2020 by Headrush69 Quote Link to comment Share on other sites More sharing options...
xsaschx Posted July 12, 2020 Author Share Posted July 12, 2020 Oh it is the Macbook Pro 13" . They have only the Intel Iris Graphoc 655. Mame used Direct3d 9. But for Kung Fu Master or Phoenix you need no special Hardware ;o)) Quote Link to comment Share on other sites More sharing options...
sundogak Posted July 12, 2020 Share Posted July 12, 2020 (edited) Go into your MAME.ini and check your settings that video is set to opengl: # # OSD VIDEO OPTIONS # # opengl or d3d video opengl The other option if that doesn't work is to try this instead of opengl: soft That uses the software renderer which isn't as fast/comprehensive as other options. Note that Retroarch MAME core only uses software rendering which may be why works on that. Other than that, verify your graphics drivers are updated. Edited July 12, 2020 by sundogak Quote Link to comment Share on other sites More sharing options...
xsaschx Posted July 13, 2020 Author Share Posted July 13, 2020 with opengl it works. Thank you for your help ;o)) Quote Link to comment Share on other sites More sharing options...
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