SiriusVI Posted Friday at 05:16 PM Posted Friday at 05:16 PM (edited) 25 minutes ago, damageinc86 said: but isn't hbmame for mame hacks? I only have a umk3 in my hbmame folder, not a plain mk3 Ah so it could be that it imported a wrong rom? I thought mk3 was a different rom hack than umk3. I will have to check later. Thx for your suggestion. What version does your hbmame core display in retroarch? Is it 220 for you, too? Edited Friday at 05:22 PM by SiriusVI Quote
damageinc86 Posted Friday at 05:26 PM Posted Friday at 05:26 PM 9 minutes ago, SiriusVI said: Ah so it could be that it imported a wrong rom? I thought mk3 was a different rom hack than umk3. I will have to check later. Thx for your suggestion. What version does your hbmame core display in retroarch? Is it 220 for you, too? yes, shows it as .220 mame hbmame_libretro.dll 1 Quote
SiriusVI Posted Saturday at 12:37 PM Posted Saturday at 12:37 PM 19 hours ago, damageinc86 said: but isn't hbmame for mame hacks? I only have a umk3 in my hbmame folder, not a plain mk3 So, I feel I need to clarify some things again, just to avoid confusion. 1. I was importing only the HBMAME set, so all roms that are present in my import, should be from HBMAME and not regular mame. 2. All games work fine when using the standalone HBMAME emulator. 3. Some games do NOT work when using the hbmame core. So, for example: these are all the Mortal Kombat games that HBMAME imported: As you can see thereis one entry that's just called Mortal Kombat 3. The actual file is called "mk3.zip". This game is one example where it works with HBMAME standalone, but NOT with the core. can you confirm the same behavior on your end? Or do you for some reason not have this title imported? Quote
damageinc86 Posted yesterday at 01:25 AM Posted yesterday at 01:25 AM My HBMAME romet doesn't even have an mk3.zip in it. I downloaded this romset, and HBMAMEUIFX when it was version 0.174. I was under the impression it was a nice full romset at the time. So I'm not sure if I'm just missing that one, or if yours has that for some reason? I haven't been able to find any information on a Mortal Kombat 3 HBMAME romhack either. So I'm really not sure what is happening here. I found a .211 HBMAME romset on internet archive, and that also does not have an mk3 rom in it. I'm beginning to think that someone just included an mk3 rom in your hbmame romset? I dunno. 1 Quote
SiriusVI Posted 15 hours ago Posted 15 hours ago (edited) 15 hours ago, damageinc86 said: My HBMAME romet doesn't even have an mk3.zip in it. I downloaded this romset, and HBMAMEUIFX when it was version 0.174. I was under the impression it was a nice full romset at the time. So I'm not sure if I'm just missing that one, or if yours has that for some reason? I haven't been able to find any information on a Mortal Kombat 3 HBMAME romhack either. So I'm really not sure what is happening here. I found a .211 HBMAME romset on internet archive, and that also does not have an mk3 rom in it. I'm beginning to think that someone just included an mk3 rom in your hbmame romset? I dunno. My rom set comes from a trusted source. I'm not sure what version it is, but it might be the most recent one (245), since mk3 does work with hbmame standalone version 245. The hbmame core version however is 220. That's probably why not all of the (probably) more recently added games work. Edited 15 hours ago by SiriusVI Quote
damageinc86 Posted 14 hours ago Posted 14 hours ago 1 hour ago, SiriusVI said: My rom set comes from a trusted source. I'm not sure what version it is, but it might be the most recent one (245), since mk3 does work with hbmame standalone version 245. The hbmame core version however is 220. That's probably why not all of the (probably) more recently added games work. Ahhh yeah ok, if it is that new, then perhaps it was added, and the core is just too old. And I don't think they are planning on releasing a newer version of the core anytime soon either. Especially since it was taken down altogether from their official offerings. That's too bad. I think the only option is to point LB to the standalone hbmame for that particular entry then. Which will be a mismatch in presentation if you are using the mega bezel reflective shader for the rest in retroarch. Quote
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