Fursphere Posted May 14 Posted May 14 2 minutes ago, itsmeblake said: I want to change my button LED's in Bigbox when selecting a platform. I have a batch file that will do this, but I need a way to run it when I select a platform like "SNES" or "Playstation" as an example. Is it possible to do that with this tool? Or does it only work for making shortcuts outside of BB? I am well aware that ledblinky does this already, but it is not possible to use that. Why can't you use ledblinky? You can use a batch file that catches BigBox LEDBLINKY output and passes it onto whatever platform you are using. That's all BIGBOX is doing. Literally throwing commands at the command line. Assuming you're on windows, you can use this to start... make a batch file called "catcher.bat" (or whatever). Tell bigbox that "catcher.bat" is your LEDBLINKY executable. Fire up bigbox and play around. Everything you do that would interact with ledblinky will be output to 'catcherlog.txt' Then you can figure out how to translate that to whatever you are using. (if linux, you can do the same with a shell .sh script - but I don't know the syntax - you can probably use chatgpt to convert it) echo . >> catcherlog.txt echo Start >> catcherlog.txt echo %date% %time% >> catcherlog.txt echo Arguments Received: %1 %2 %3 %4 %5 %6 %7 %8 %9 >> catcherlog.txt set filename=%1 set filenameWithoutExtension=%~n1% echo Filename: %filename% >> catcherlog.txt echo Filename without extension: %filenameWithoutExtension% >> catcherlog.txt Echo Finish>> catcherlog.txt notepad catcherlog.txt Quote
marcosgaming Posted June 17 Posted June 17 Hi, so plugin works yet? Why in my case not works. If i click on steam deck button doesn't starts nothing. PLS help me. Thx. Before works Very well. Quote
derekpacoAlt Posted Tuesday at 09:32 PM Posted Tuesday at 09:32 PM (edited) On 11/16/2025 at 9:43 PM, bcj100706 said: This is working great for me except one thing. My cabinet has LEDblinky light up the appropriate buttons for each game and it is dialed in perfectly, but when I launch a game through my stream deck the wrong lights illuminate. I ran the LEDblinky debug and it shows the wrong game is being launched. For example when I launch "simpsons" from the CLI launcher, the correct game launches, but the debug window for LEDblinky says that I just launched "1941". Anyone else having similar issues, or know how to fix this? I’m having the same issue… the LEDBlinky debug log isn’t showing game selection events when launching from stream deck, just game start (so the controls from the game last selected in BigBox get repeated) LEDBlinky 8.3 LaunchBox 14 CLI launcher 9 Edited Tuesday at 10:52 PM by derekpacoAlt Software versions Quote
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