PendingPeril Posted April 13 Share Posted April 13 Is this possible without using a script? I have "Close Active Window" mapped to button 10 on the gamepad. It works great, but the "Exit" button on my Alphacade is right above the second player controls and accidentally gets hit by my kids a lot. Is there a way to get it to so you have to hold it down to exit or hold another button down to activate it? Either one would be fine. The automation mappings seem to be for keyboard only. Thanks in advance. Quote Link to comment Share on other sites More sharing options...
Retro808 Posted April 13 Share Posted April 13 Just hit 2 buttons at the same time in that field. So it will then show something like Button 8 + Button 7 when you are done. Quote Link to comment Share on other sites More sharing options...
PendingPeril Posted April 13 Author Share Posted April 13 54 minutes ago, Retro808 said: Just hit 2 buttons at the same time in that field. So it will then show something like Button 8 + Button 7 when you are done. I tried that but it doesn't work for controller mappings. It always just does one of the two buttons you're pressing, not button X + button Y. Quote Link to comment Share on other sites More sharing options...
Retro808 Posted April 13 Share Posted April 13 Works fine here. What controller are you using? Keep in mind this section if for buttons such as dinput and xinput controllers. Not buttons that might replicate keystrokes. Quote Link to comment Share on other sites More sharing options...
neil9000 Posted April 13 Share Posted April 13 (edited) If its a separate button away from the actual controls are you sure its a "controller" button and not a keyboard key? It may just be a "escape" key. Edited April 13 by neil9000 Quote Link to comment Share on other sites More sharing options...
PendingPeril Posted April 13 Author Share Posted April 13 (edited) Ok, I got it. For some reason it just won't let me do Button 9 + Button 10 for Close Active Window. I can choose Button 9 for Pause and I can choose Button 10 for Close Active Window, but if I try to do both at once it registers only one of them. If I use any other button combination it works, so I'll just do that. Thanks for the help. Edit: ok well I feel stupid. I just wasn't holding one down and releasing in the right sequence. It works now. Edited April 13 by PendingPeril Quote Link to comment Share on other sites More sharing options...
blackboxingcat Posted June 2 Share Posted June 2 (edited) Hi guys Been looking through forums so not sure where to post this question. Had a old set of mame roms worked perfectly. Upgraded to mame 264. but it didnt use retroarc mame core. it used its own mame 264 core when i added it to launchbox. Thats fine. but my [ button on my control for player 2 does not register in mame games. i tested the button and it definetly works. So I loaded street fighter and assigend that button [ and it now works but only for street fighter. [ button is power roundhouse kick in street fighter. when i assaigne that button to apply for all games in bios for all arcade games it selects the button but then it is greyed out. All of this is through launch box loading the game then going to i think is the bios screen where you can change and edit everything. i have already assigned it through retroarc big box etc. Is it conflicting with something? please any help would be appreciated even if u want me post this somewhere else. thanks Update i pluged my wired xbox controller back into the usb slot of the computer coz i had disconnected it as i wasnt using it. now i plugged it back in and its working that button. This definetly cant be right and i dont want to leave the contoller in. Edited June 2 by blackboxingcat Quote Link to comment Share on other sites More sharing options...
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