Jump to content
LaunchBox Community Forums

13.15 auto-import issue


Recommended Posts

Vita is not automatically importing for me, but PS3 is.

Do you have to create the Vita platform manually? I don't automatically have it in my "Manage > platforms."

I tried deleting the emulator, relaunching LB, recreating it, and relaunching again with no results.

Link to comment
Share on other sites

I also tried the auto import for Playstation Vita, and it didn't add the 2 games I had ready to go... I did add the Vita3K emulator and enable auto rom imports beforehand. What did happen instead, was over 400+ new "games" were added because the auto import feature was enabled. None of them were actual games, they were primarily game files from platforms like Openbor and MUGEN... so I had to revert back to a previous backup of LaunchBox. Next I tried a clean install of LaunchBox, and it did add the 2 Vita games that way. I guess a temporary work-around would be to just have a spare LaunchBox build for this reason, and manually move the xml data files to my main build. But until the auto rom import can be enabled on a per-platform basis, I can't use this feature yet. For PS3, I just used the feature in RPCS3 to create shortcuts of the games in the emulator library, as stand-alone shortcuts in LaunchBox.

Link to comment
Share on other sites

On 7/6/2024 at 9:03 PM, PanteraZombie said:

I also tried the auto import for Playstation Vita, and it didn't add the 2 games I had ready to go... I did add the Vita3K emulator and enable auto rom imports beforehand. What did happen instead, was over 400+ new "games" were added because the auto import feature was enabled. None of them were actual games, they were primarily game files from platforms like Openbor and MUGEN... so I had to revert back to a previous backup of LaunchBox. Next I tried a clean install of LaunchBox, and it did add the 2 Vita games that way. I guess a temporary work-around would be to just have a spare LaunchBox build for this reason, and manually move the xml data files to my main build. But until the auto rom import can be enabled on a per-platform basis, I can't use this feature yet. For PS3, I just used the feature in RPCS3 to create shortcuts of the games in the emulator library, as stand-alone shortcuts in LaunchBox.

Yeah I can't enable global autoimport or I'm gonna get thousands of random files as ROMs. I'd also prefer a per-platform autoimport.

  • Like 1
Link to comment
Share on other sites

  • 1 month later...

Same issue here with LB trying to import every single asset from the Vita3K ux0\app folders. 2,084 "games" across 10 actual installed games. Surely it's only supposed to be looking for eboot.bin files?

EDIT - I am doing "Scan for Added PS Vita games", I'm not using auto-import.

Edited by EvoluZion3
Extra detail
Link to comment
Share on other sites

18 minutes ago, C-Beats said:

Please update to beta and try again. We have logic in that version to help with Vita imports.

I've updated to 13.16b3 but still have the same issue after scanning for added Vita Roms.

I've tried deleting the Vita3K emulator and re-adding it.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...