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Posted

Vita is not automatically importing for me, but PS3 is.

Do you have to create the Vita platform manually? I don't automatically have it in my "Manage > platforms."

I tried deleting the emulator, relaunching LB, recreating it, and relaunching again with no results.

Posted

I also tried the auto import for Playstation Vita, and it didn't add the 2 games I had ready to go... I did add the Vita3K emulator and enable auto rom imports beforehand. What did happen instead, was over 400+ new "games" were added because the auto import feature was enabled. None of them were actual games, they were primarily game files from platforms like Openbor and MUGEN... so I had to revert back to a previous backup of LaunchBox. Next I tried a clean install of LaunchBox, and it did add the 2 Vita games that way. I guess a temporary work-around would be to just have a spare LaunchBox build for this reason, and manually move the xml data files to my main build. But until the auto rom import can be enabled on a per-platform basis, I can't use this feature yet. For PS3, I just used the feature in RPCS3 to create shortcuts of the games in the emulator library, as stand-alone shortcuts in LaunchBox.

Posted
On 7/6/2024 at 9:03 PM, PanteraZombie said:

I also tried the auto import for Playstation Vita, and it didn't add the 2 games I had ready to go... I did add the Vita3K emulator and enable auto rom imports beforehand. What did happen instead, was over 400+ new "games" were added because the auto import feature was enabled. None of them were actual games, they were primarily game files from platforms like Openbor and MUGEN... so I had to revert back to a previous backup of LaunchBox. Next I tried a clean install of LaunchBox, and it did add the 2 Vita games that way. I guess a temporary work-around would be to just have a spare LaunchBox build for this reason, and manually move the xml data files to my main build. But until the auto rom import can be enabled on a per-platform basis, I can't use this feature yet. For PS3, I just used the feature in RPCS3 to create shortcuts of the games in the emulator library, as stand-alone shortcuts in LaunchBox.

Yeah I can't enable global autoimport or I'm gonna get thousands of random files as ROMs. I'd also prefer a per-platform autoimport.

  • Like 1
  • 1 month later...
Posted (edited)

Same issue here with LB trying to import every single asset from the Vita3K ux0\app folders. 2,084 "games" across 10 actual installed games. Surely it's only supposed to be looking for eboot.bin files?

EDIT - I am doing "Scan for Added PS Vita games", I'm not using auto-import.

Edited by EvoluZion3
Extra detail
Posted
18 minutes ago, C-Beats said:

Please update to beta and try again. We have logic in that version to help with Vita imports.

I've updated to 13.16b3 but still have the same issue after scanning for added Vita Roms.

I've tried deleting the Vita3K emulator and re-adding it.

  • 4 months later...
Posted

Same on my side, i tied to follow the flow of ETA Prime in the video exactly and no roms are getting imported. Seems like this functionality is broken at the moment.

Posted (edited)

I am having this issue as well.

I confirmed that automatic imports are on.  First I tried to add one game and create the platform with an assigned game folder. LB does not auto import.
Confirmed all games are installed to Vita3k, updated Vita3k. Deleted emulator from LB and readded. Nothing changes.

Using any kind of scan/import method locks up LB due to it just scanning every file in the vita rom folder. Includes Tools>Scan, Import>rom files, and drag and drop,

Please diregard. Restarting the PC and just letting LB sit for a few minutes got this working.

Edited by spiritedusual

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