damageinc86 Posted Friday at 02:32 PM Posted Friday at 02:32 PM 6 hours ago, lamvira99 said: I always assumed the bezels were strictly tied to RocketLauncher configs and didn't know per-game fades were that flexible. Might actually try setting up a few custom ones now. Well yeah, per-game fades and bezels have been a thing for years and years in rlauncher, I believe. There might even be some huge downloads somewhere of people's per-game setups. I think I have like 3 snes or nes per-game fades because i was just interested in seeing how they worked. Quote
Solution damageinc86 Posted Friday at 05:28 PM Solution Posted Friday at 05:28 PM (edited) 5 hours ago, Shredder_guitar said: Sorry for being unclear, The first fade is launching through Rlauncher Heck, I don't even know how to get rocketlauncher to show clear logos on the fade screen lol. Mine is more simple than that. However, I was just thinking. To make a set image containing all of these elements, minus the text that rocketlauncher displays, you(someone) could use the community theme creator set for a canvas of this size, and then have it pull each platform's clear logos and game clear logos onto it and it could create a static image background for you. That program could probably make quick work of it. Only thing that RL would display over the top would be the now loading image, and all the text details. Edited Friday at 05:54 PM by damageinc86 Quote
damageinc86 Posted Friday at 06:42 PM Posted Friday at 06:42 PM Here are a few I ran using the fan art backgrounds present in my launchbox images. Could use any image assets you have as well. So only thing rocketlauncher would need to do is overlay a few elements, and it can look how you want it to look without having to have a connection to launchbox image folders at all. Quote
Shredder_guitar Posted Friday at 09:32 PM Author Posted Friday at 09:32 PM (edited) 4 hours ago, damageinc86 said: Heck, I don't even know how to get rocketlauncher to show clear logos on the fade screen lol. Mine is more simple than that. However, I was just thinking. To make a set image containing all of these elements, minus the text that rocketlauncher displays, you(someone) could use the community theme creator set for a canvas of this size, and then have it pull each platform's clear logos and game clear logos onto it and it could create a static image background for you. That program could probably make quick work of it. Only thing that RL would display over the top would be the now loading image, and all the text details. Interesting approach...i kind of like that idea...a lot, actually. I think that might actually work, It will take some time, but I'm going to mark this as a solution, but continue to post stuff as things evolve. What about artwork for the pause menu though? Edited Friday at 09:39 PM by Shredder_guitar Quote
damageinc86 Posted Friday at 10:53 PM Posted Friday at 10:53 PM (edited) 2 hours ago, Shredder_guitar said: Interesting approach...i kind of like that idea...a lot, actually. I think that might actually work, It will take some time, but I'm going to mark this as a solution, but continue to post stuff as things evolve. What about artwork for the pause menu though? do you want me to run some games through this setup for you? If you can give me your assets for each platform, I can position everything like you want it, and run the batch image save. I haven't ever done anything non-default for pause menus in RL, so I would need investigate that somewhat. EDIT: Ok I am figuring out how to show a system, as well as game specific background in the pause menu. As well as having a clear logo show up. I'm not sure how to get it to look anywhere inside launchbox's folder structure. Maybe someone else knows. But I have found some good info on the RL Pause menu wiki. https://www.rlauncher.com/wiki/index.php/Pause_Main_Menu So basically you follow their directory structure, and RL will look through that artwork folder inside the rocketlauncher media/subfolderappropriately named for either game-specific images, and if not found, will look for system specific images. Each game has to have its own folder named the same as what shows up in the rocketlauncher list. So I found a program called "folderit" which you can take all the images of any folder, and it will put them in a folder of the same name. So, that program will really cut down on processing time. Because then you can just take those folders with the clear logos of the game inside, and bring them right over to the [RocketLauncher\Media\Logos\Nintendo Entertainment System] folder. I put a temporary folder on my desktop simply called "Clear Logo". I then copy and pasted my Launchbox Clear logo folder from NES over into that so that the images worked on would be outside the launchbox folder to work on. There's a few stragglers to manually rename and folder. Especially when launchbox puts them in a "north america", or "Japan" folder. Like in my launchbox clear logos for NES I have an Aladdin-01.png in the Europe folder. So I'd just make a copy of that, and make a folder and file to match the rocketlauncher naming convention, "Aladdin (Europe)". Backgrounds could also be game specific and in that same folder simply named "Background.png" Sample image: Edited yesterday at 12:24 AM by damageinc86 Quote
Shredder_guitar Posted 23 hours ago Author Posted 23 hours ago You must have your artwork set up differently in terms of clearlogos Most/all of my box art/disc/clear logo/etc is stored inHyperspin/media/system and rlauncher reads those assets from there. Are you saying that clearlogo art would then need to be stored in the rlauncher/media/[system]/[game] folder? The 'stragglers' you mentioned is the exact thing i was refering too about subfolders in LB not being able to be parsed by the rlauncher/launchbox plugin.... I spent a day trying to tinker and fix it or get something workable, but I just couldn't figure out how to get it to parse the subfolders and even if i got it, then there would still be the issue with selecting the correct artwork in the event of multiple discs or duplicate artworks. If we could create a similar fade and pause menu system in launchbox, but have rlauncher do the lifting of configurations, that would really be the best of both worlds....though I worry about artwork duplication...I should know more when getting into it. I was looking into this "Community Theme Creator" Thing...apparently there's a free version and a paid version?.....that 's kinda bullshit...why do i have to pay money to create something that a community will benefit from?...and also that I/myself won't make money from? Who thought that was a good idea...? Quote
damageinc86 Posted 22 hours ago Posted 22 hours ago 17 minutes ago, Shredder_guitar said: You must have your artwork set up differently in terms of clearlogos Most/all of my box art/disc/clear logo/etc is stored inHyperspin/media/system and rlauncher reads those assets from there. Are you saying that clearlogo art would then need to be stored in the rlauncher/media/[system]/[game] folder? The 'stragglers' you mentioned is the exact thing i was refering too about subfolders in LB not being able to be parsed by the rlauncher/launchbox plugin.... I spent a day trying to tinker and fix it or get something workable, but I just couldn't figure out how to get it to parse the subfolders and even if i got it, then there would still be the issue with selecting the correct artwork in the event of multiple discs or duplicate artworks. If we could create a similar fade and pause menu system in launchbox, but have rlauncher do the lifting of configurations, that would really be the best of both worlds....though I worry about artwork duplication...I should know more when getting into it. I was looking into this "Community Theme Creator" Thing...apparently there's a free version and a paid version?.....that 's kinda bullshit...why do i have to pay money to create something that a community will benefit from?...and also that I/myself won't make money from? Who thought that was a good idea...? Yeah once I put everything within the RocketLauncher\Media\Logos\Nintendo Entertainment System they showed up. Luckily the stragglers in other sub folders, I just brought over to my temp folder and ran that "folderit" program to take those images and put them all in their own folder. If it was a lot, I used the antrenamer program to replace the folder names "gamename-01" to "gamename (USA)". That took care of a lot in the north america folder. A few i manually added (Europe, USA), or something. That was only like 2 or 3. Then there were very few from japan, and europe, as an example. Easy to rename those folders in the rocketlauncher media area. So if you tag-teamed it with someone, it wouldn't take too terribly long to duplicate everything over into the rocketlauncher media folders for pause. paying and working on these things sort of just comes with the territory I'm afraid. If you don't want anything to benefit members of the community, then you can be stingy. A lot of people are. But I believe for the most part anyways, that this stuff should be freely shared to help mitigate the extreme effort it takes to get a big setup going artwork-wise. Hell, I spend over a year making a custom MAME wheel set for hyperspin. Shared that freely,...and now I don't even use Hyperspin anymore! lol. I can get you a lot of the files, and programs you need to work on this. I can also help you do the work on it. Hopefully you don't have like thousands of systems though lol. I only have a handful of the most popular consoles, some handhelds, PC, and arcade. So I don't have as much work to do as those people with thousands of systems. But anyways. Let me know! Quote
Shredder_guitar Posted 16 hours ago Author Posted 16 hours ago (edited) well after spending most of the day learning the community theme creator thing (terrible name), this is what I came up with...actually kinda better than the original Rlauncher fade ever was...looks more polished. I'd like to make one for each system. This one is just for NES. Edited 16 hours ago by Shredder_guitar Quote
damageinc86 Posted 16 hours ago Posted 16 hours ago 2 minutes ago, Shredder_guitar said: well after spending most of the day learning the community theme creator thing (terrible name), this is what I came up with...actually kinda better than the original Rlauncher fade ever was...looks more polished. I'd like to make one for each system. This one is just for NES. wow great job! that is packed full of goodness. heck yeah. 1 Quote
damageinc86 Posted 6 hours ago Posted 6 hours ago did you have the theme creator fill in all the developer information and esrb stuff? or is that font and other images part of your rocketlauncher setup? Could you give a rundown of which elements you have coming from RL, and which were placed by the theme creator? Quote
Shredder_guitar Posted 6 hours ago Author Posted 6 hours ago (edited) 32 minutes ago, damageinc86 said: did you have the theme creator fill in all the developer information and esrb stuff? or is that font and other images part of your rocketlauncher setup? Could you give a rundown of which elements you have coming from RL, and which were placed by the theme creator? Yes, I used the theme creator to make the startup theme, I haven't paid for the software yet so I haven't been able to export the theme. I used retrohumanoids transparency (him and his buddies stole hyperspin from everyone so i dont' feel bad) I took the esrb/favorite images from the gridblock theme, the animation in the middle left, i don't know where that can't from and the tile version of the system name is an image i have stored in hyperspin that i put into LB. The boxart, cart, clearlogo, and text info and background is coming from Launchbox. The font style I want to be system specific, I have all these fonts that I use so they will need to be installed. Happy to include them with the themes. Edited 6 hours ago by Shredder_guitar Quote
Shredder_guitar Posted 2 hours ago Author Posted 2 hours ago (edited) A few more. Edited 21 minutes ago by Shredder_guitar Quote
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