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Sega Model 2 Emulator | EVERYTHING Pre Configured inc Controls. For PC, Controller and Mouse. Test Menu's Configured. Analogue Inputs Calibrated. Free Play. All Games in English. 2 Player Mouse Support. No Screen Flash 1.0.1

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About This File

 


UPDATE: Added cheats to the table below. Another huge thanks to @Joejoe for providing these.
UPDATE 2: Fixed ManxTT lack of engine sound and Danger Screen at startup. Dynamite Deka 2 Added.

So you know the drill with these releases. The intention is to take these more awkward to set up emulators and make them as plug and play as possible for those using a PC, controller and mouse. 

Trying to get the perfect configuration and presenting my findings and files for everyone to enjoy. I spend hours doing this so you don't have to. Making definitive packs for play....not display

Here is the follow up to the Supermodel project I completed a little while ago. The Model 2 setup was far more forgiving and didn't make me want to trash my computer. That's not to say there aren't some interesting and awkward things going on that needed some attention, however these were far more easy to fix. 

As per usual many hours have been put into this project with much testing and in the case of getting 2 Player Mouse support, a lot of calibrating. 

Before we go any further....this pre config has been made with XINPUT in mind. Sorry to the DINPUT peoples but input ID's vary greatly with DINPUT controllers so even if I did put together a DINPUT config it may not even work for you. However, you can still use this pre config and set your controls. Change Xinput in the EMULATOR.INI to 0 and save. Then set your controls game by game but using the controls that are already there as reference to set you own. Ensure to keep any inverted controls.

This has also only been configured for the parent rom versions only. 1G1R for life


Instructions - Super Simples
-Download Model 2 Emulator
-Use MERGED ROMS. imma say it again MERGED ROMS.
-Download Pre Config File Folders On This Page
-Place in Model 2 folder and replace any files
-DONE!!!!!



What this configuration will give you:

2 Player Mouse Support for Light Gun Games - Resolution Specific 1920x1080 - If You Change Resolution It Will Be Inaccurate
I cant tell you how awkward and difficult it was to get this to work. Due to RawInput being a must for 2 mice, the calibration doesn't scale into different resolutions. This means you can't calibrate it using the auto calibration (shooting targets) in its test menu, as it'll be inaccurate no matter how perfectly you shoot those calibration targets. You can't even do this at native resolution to make it 1 to 1 and then increase the resolution. Thankfully Virtua Cop 1 & 2 both have a manual adjustment feature meaning I could off set the adjustment to get PERFECT pin point accuracy for these games. Behind Enemy Lines was awkward but not impossible to get accurate, as it doesn't display where your actual in game cursor position is on screen. Only X and Y coordinates are displayed, which was just enough info to get it accurate. Gunblade on the other hand gives you absolutely no on screen info at all when calibrating, it's accurate as I can get it.

What is really weird is that some of these games are accurate out the box with RawInput off, but needed recalibrating when I enabled RawInput. But now if you turn off RawInput it is still accurate after calibrating for RawInput. That's great as switching between the two is seamless and retains accuracy. Best of both worlds, as having RawInput off for single player gives you more mouse sensitivity. 

No Screen Flash for Virtua Cop 1 & 2 and House of the Dead
LUA scripts are included as standard to remove the screen flash that would happen every time you pull the trigger. 
All the other Light Gun Games don't have screen flash by design so all of these shooters do not flash.

Controls Configured with Images for Every Game
All controls have been pre configured for both players. I have also made images for the layout of every game. Controls were tested the most. I found some strange/broken controls that needed some thought. Sky Target has a broken up and down analogue input, however simply mapping this as a digital input to the left stick up and down is a perfect workaround. Desert Tank benefits from no analogue inputs also, I have got it to control exactly like the vehicles in Halo which is neat. Aside from that there are various racing games that have inverted pedals that needed the Invert option checked in the control calibration options.

All Games In English - All Games Free Play
This speaks for itself. All test menus adjusted to let these games play in English and in Free Play mode.

Test Menu Fixes and Unlocked Hidden Game Modes
Network Board Not Present.....Done. Unlocking all game modes in Virtua Striker....Done. Calibrating analogue inputs in 'Volume Adjustment' (Yeah I thought it was to do with audio too) so controls are correct and use the entire travel of the analogue range so racing games aren't twitchy....Done. A whole bunch of tweaks from CRT modes giving better brightness to extending game times among a shed load of other crap that enhances the experience in some way.....Done.

Optional 16:9 Anamorphic Widescreen LUA Scripts
Put these in the scripts folder and boom...proper widescreen no stretching. These work way way way way better than the temperamental widescreen option in the EMULATOR.INI file, which only works half the time depending on how your graphics are scaling etc etc etc etc. Just use the LUA scripts instead for better results and no headaches, I command it.
I love this feature, House of the Dead and Gunblade even allow you to shoot into the 16:9 space.

DOCUMENTATION / CHECKLIST

Behind Enemy Lines
bel
-Calibrated and WORKING. This is quite an allusive geme to get working due to both Player Guns needing calibrating in 'Gun Calibration' option in the test menu before you can actually shoot stuff.
-Calibrated for RawInput 2 Players
-Set to Free Play

Gun Adjustment Values for Accuracy When Using RawInput at 1920x1080:
29 MIN GUN 1 X
0e MIN GUN 1 Y
d5 MAX GUN 1 X
f2 MAX GUN 1 Y
Daytona USA
daytona
-Link ID set to 'SINGLE'. Default is 'MASTER' which causes the game to give the Network Board Not Present error preventing you from playing the game.
-Country set to 'USA', this changes the language to English. 'Japan' is the Default.
-Set to Free Play
Dead or Alive
doa
-Nation set to 'USA', this changes the language to English. 'Japan' is the Default.
-Set to Free Play
Desert Tank
desert
-Country set to 'USA', this changes the language to English. 'Japan' is the Default.
-Controls took a while to figure out. It is actually better to use digital inputs and NOT use analogue input with this game. Turnig the turret is on the right stick with accelerate being up on the left stick.
-Set to Free Play
Dynamite Baseball 97
dynabb97
-No English option that I know of.
-Innings Per Credit set to MAX (3)
-Analogue 'Bat' input calibrated in 'Volume Settings'. Which is actually analogue calibration, I assumed it was audio settings, not realisng analogue range is expressed in 'volume' also.
-Set to Free Play
Dynamite Cop
dynamcop
-Set to Free Play
Dynamite Deka
dyndeka2
-Japanese version of Dynamite Cop. This version varies with character models and is even more insane than the English Version. Even though this is 1G1R, I consider this to be a seperate game due to its differnces.
-Set to Free Play
Fighting Vipers
fvipers
-Country set to 'USA', this changes the language to English. 'Japan' is the Default.
-Display Type set to CRT. This make the image brighter than left at default which is 'Projector'
-Set to Free Play
Gunblade NY
gunblade
-Country set to 'USA', this changes the language to English. 'Japan' is the Default.
-Calibreted both analogue guns in 'Aim Set'. RawInput is on to allow for 2 player mouse support. Due to RawInput implementation this calibration is RESOLUTION SPECIFIC - 1920x1080
-Set to Free Play

Gun Adjustment Notes - Resolution Specific 1920x1080:
Due to no x or y cordernates being shown it is almost impossible to get this pin point getting the on screen crosshairs to line up. I gave it my best shot. You are welcome to try.
House of the Dead
hotd
-Country set to 'USA', this changes the language to English. 'Japan' is the Default.
-Calibreted both guns in 'Aim Set'. RawInput is on to allow for 2 player mouse support. Due to being RawInput this calibration is RESOLUTION SPECIFIC - 1920x1080
-Blood set to 'Red'. The Default is 'Green'
-Set to Free Play

Manual Gun Adjustment Values for Accuracy When Using RawInput at 1920x1080:
ADXMIN = 259
ADYMIN = 119
ADXMAX = 581
ADYMAX = 438

Cheats:

NOTE: LEFT refers to player 1's gun
RIGHT refers to player 2's gun

New Costumes (2 players):
At title screen after entering at least 1 credit (2 credits for 2 players game), pull the triggers:
LEFT, RIGHT, LEFT, RIGHT, LEFT, RIGHT, START

Player 1 Plays as Super G:
This code must be done at the title screen, after entering at least one full credit.
The following code must be entered very quickly in order to work properly.
LEFT, LEFT, RIGHT, LEFT, LEFT, START.

Shopie Costumes (2 players):
At title screen after entering at least 1 credit (2 credits for 2 players game), pull the triggers:
LEFT, RIGHT, RIGHT, LEFT, LEFT, RIGHT, START

Show Your Score:
Put your coins in and press Left x3 Right x2 then press the start button... remember this has to be done very quickly. Have fun.
LEFT, LEFT, LEFT, RIGHT, RIGHT, START
Indianapolis 500
indy500
-Steering, Gas & Brake analogue inputs calibrated in 'Volume Settings'. Which is actually analogue calibration, I assumed it was audio settings, not realisng analogue range is expressed in 'volume' also.
-Set to Free Play

Pace Car:
Hold the start button, blue veiw button and brake until you chose your start your race. If you are holding the buttons, the door of your trailer will go up.

Reversed Tracks
Hold the shift lever down while starting a game.

Secret camera view
When in the fourth view during a race, press any two view change buttons simultaneously

Super-Charged Engine
When selecting your transmission, select Manual. Head toward the pit in gear 6. when you exit, you will be in gear 1. DO NOT CHANGE GEAR! From now on, you will have a super charged engine
Last Bronx
lastbrnx
-Set to Free Play
ManxTT Superbike
manxtt
-Cabinet Type changed to TWIN. This skips the Danger screen and fixes the lack of engine sound.
-Country set to 'USA', this changes the language to English. 'Japan' is the Default.
-Start is View Change
-Set to Free Play
Motor Raid
motoraid
-Country set to 'USA', this changes the language to English. 'Japan' is the Default.
-Bank, Accelerate and Brake analogue inputs calibrated in 'Volume Settings'. Which is actually analogue calibration, I assumed it was audio settings, not realisng analogue range is expressed in 'volume' also.
-Set to Free Play

Change Bike Color to CPU Bike Color:
In order to use the CPU Bike Color, enter the following code at the Select Player screen: Punch, Kick, Kick, Punch, Punch, Kick, Kick, Punch.
Note: The Select Player screen is monochrome, so you will not be able to see the color change until the game starts.

Extra Stage: Segal
First play the Practice Mode. The easiest stage. ''Yenda,'' will then be selectable. Next, highlight Yenda at the stage-select screen and enter the following code with handlebar button: Punch, Kick, Kick, Punch, Kick, Kick, Punch, Punch, Kick, Kick. The ''Segal'' stage will now be selectable.

Ues Segal Weapons in Any Stage
Ordinarily, the Needles and Hammer weapons can only be used in the Segal stage. To access these weapons in any other stage, enter either of the following codes at the Select Player screen:
Needles - Kick, Kick, Punch, Kick, kick, Punch, kick, Punch, Punch, Kick.
Hammer - Punch, Kick, Punch, Kick, Punch, Punch, Kick, Punch, Punch, Kick.
Over Rev
overrev
-Country set to 'USA', this changes the language to English. 'Japan' is the Default.
-Steering, Gas & Brake analogue inputs calibrated in 'Volume Settings'. Which is actually analogue calibration, I assumed it was audio settings, not realisng analogue range is expressed in 'volume' also.
-Set to Free Play

Three Additional Cars:
At the 'car selection' screen, press the brake.
Pilot kids
pltkids
-Set to Free Play
Rail Chase
rchase2
-Country set to 'USA', this changes the language to English. 'Japan' is the Default.
-Set to Free Play

Gun Calibration Notes:
Due to how this game works no calibration is needed or avaliable.
Sega Rally Championship
srallyc
-Country set to 'USA', this changes the language to English. 'Japan' is the Default.
-Set to Free Play
Sega Rally Pro Drivin' (HACK)
srallyp
-Think "Sega Rally Remix" with a turbo button when playing this hack, as that is exactly what it feels like.
-Country set to 'USA', this changes the language to English. 'Japan' is the Default.
-Set to Free Play
Sega Ski Super G
skisuprg
-Country set to 'USA', this changes the language to English. 'Japan' is the Default.
-Swing and Inclining analogue inputs calibrated in 'Volume Settings'. Which is actually analogue calibration, I assumed it was audio settings, not realisng analogue range is expressed in 'volume' also.
-Incline inputs were foot pedals on the OG HW intended to be worked independantly for jumping and doing tricks. I have set these to the triggers as it's by far the best place for them.
-Set to Free Play
Sega Touring Car Championship
stcc
-Country set to 'USA', this changes the language to English. 'Japan' is the Default.
-Set to Free Play
Sega Water Ski
segawski
-Country set to 'USA', this changes the language to English. 'Japan' is the Default. This needed the following engineers code to be input into the main test menu
-Slide analogue input calibrated in 'Volume Settings'. Which is actually analogue calibration, I assumed it was audio settings, not realisng analogue range is expressed in 'volume' also.
Set to Free Play
Sky Target
skytargt
-Country set to 'USA', this changes the language to English. 'Japan' is the Default.
-Analogue inputs calibrated in 'Volume Settings'. Which is actually analogue calibration, I assumed it was audio settings, not realisng analogue range is expressed in 'volume' also.
-This game when using an analogue input for up and down is broken. You will ascend only to drop down when you go past a cretain threshold with the analogue input. Setting this to a digital input solved the issue.
-Set to Free Play
Sonic Championship
schamp
-Set to Free Play
Super GT 24h
sgt24h
-Country set to 'USA', this changes the language to English. 'Japan' is the Default.
-Steering, Gas & Brake analogue inputs calibrated in 'Volume Settings'. Which is actually analogue calibration, I assumed it was audio settings, not realisng analogue range is expressed in 'volume' also.
-I/O Type left on Default (C) which has inverted pedals.I inverted the controls in the emulator to compensate. You can set I/O Type A which doesn't use inverted pedals but I opted for the former.
-Set to Free Play
Top Skater
topskatr
-Analogue inputs calibrated in 'Volume Settings'. Which is actually analogue calibration, I assumed it was audio settings, not realisng analogue range is expressed in 'volume' also.
-Set to Free Play

Play as a Surfer:
Press the Left Select button three times, Right select button three times, and then the Left Select button thirteen times.

Hidden Track:
First chose Advanced Level (doesn't matter which character). Then, right before the board is unlocked, move the board up. Then when the game starts going, miss the first jump on purpose and crash right into the fence on the left side of the church.If you do it right you'll find yourself in the hidden track.

Play as Body Boarder:
At the course select screen press and hold down the start button. Then at the character select screen press the Right select button six times, the Left select button six times, Right three time, Left three times, Right four times, and the finally let go of the Start button.

Super Deformed Mode:
At the stage select screen, press the Left select button nine times, the Right select button nine times, the Left select button four times, the Right select button four times, and the Left select button five times. Now lean the board forward and press the Left and Right select buttons simultaneously three times.
Virtua Cop
vcop
-Country set to 'USA', this changes the language to English. 'Japan' is the Default.
-Calibrated for RawInput 2 Players. Due to being RawInput this calibration is RESOLUTION SPECIFIC - 1920x1080
-When using RawInput this game must be recalibrated for accuracy. However the 'Gun Adjustment' option didnt work correctly (inaccurate). So I had to use 'Manual Gun Adjustment' instead, using the ability to offset to get pin point accuracy. If RawInput is turned off it will be inaccurate.
-Set to Free Play

Manual Gun Adjustment Values for Accuracy When Using RawInput at 1920x1080::
ADXMIN = c1
ADYMIN = 24
ADXMAX = 234
ADYMAX = 1a3
Virtua Cop 2
vcop2
-Country set to 'USA', this changes the language to English. 'Japan' is the Default.
-Calibrated for RawInput 2 Players. Due to being RawInput this calibration is RESOLUTION SPECIFIC - 1920x1080
-When using RawInput this game must be recalibrated for accuracy. However the 'Gun Adjustment' option didnt work correctly (inaccurate). So I had to use 'Manual Gun Adjustment' instead, using the ability to offset to get pin point accuracy. If RawInput is turned off it will be inaccurate.
-Set to Free Play

Manual Gun Adjustment Values for Accuracy When Using RawInput at 1920x1080:
ADXMIN = 210
ADYMIN = 36
ADXMAX = 582
ADYMAX = 422
Virtua Fighter 2
vf2
-Version set to 2.1
-Display type set to 'CRT' This makes the image brighter over the Default which is 'Projector'
-Country set to 'USA', this changes the language to English. 'Japan' is the Default.
-Set to Free Play
Virtua Striker
vstriker
-Country set to 'USA', this changes the language to English. 'Japan' is the Default.
-Match Time set to MAX 3min
-G Goal Mode (IF THERE'S A DRAW BY THE END OF THE MATCH) = (EXTRA TIME, NEXT GOAL WINS) Set to MAX Time 1m. OFF is the default. (If extra time goes 1m with no goals the match will go to a Penalty Knockout.)
-P K Mode (PENALTY KNOCKOUT) Set to REAL. OFF is the default. (This will let penalties go on until there is a clear winner.)
-Set to Free Play

Play as FC Sega:
Press start on teams starting with the letters of f-c sega
France; Colombia; Spain; England; Germany; Argentina
Virtual On
von
-Time set to 'Deathmatch' (no timer)
-Set to Free Play
Wave Runner
waverunr
-Country set to 'USA', this changes the language to English. 'Japan' is the Default.
-Analogue inputs calibrated in 'Volume Settings'. Which is actually analogue calibration, I assumed it was audio settings, not realisng analogue range is expressed in 'volume' also.
-Set to Free Play
Zero Gunner
zerogun
-Set to Free Play

Edited by Warped Polygon
added cheats to table


What's New in Version 1.0.1   See changelog

Released

Added Dynamite Deka 2 as it varies from the English version.
Fixed lack of engine sound and Danger screen at startup by setting Cab Type to TWIN.

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ericg384

   1 of 1 member found this review helpful 1 / 1 member

Great work much appreciated but I can’t get the games in widescreen for same reason ?

Response from the author:

Did you get this to work in WS?

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Zayd47

   1 of 1 member found this review helpful 1 / 1 member

Nice work!

Response from the author:

Cheers mate!

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