Hey LB team, got a bit of an odd bug here.
I use Retroarch's Swanstation primarily for my PSX games, and I have had m3u creation enabled in settings. For some PSX games with texture packs, Beetle PSX HW is needed. I've put that core as a secondary in my Associated Platforms tab, and have m3u creation disabled/unchecked for that core. When I launch a PSX game with Beetle, it still creates the m3u file. The only way it doesn't is if I turn it off for Swanstation as well. Is there any way to disable m3u on a core per game basis, or does the default m3u option always have to be unchecked?