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mviars

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  1. well it does look like Big Box already kinda has it set that way in the wheel icons which is fine I suppose. I will probably be using it the most after setting it up the way I want anyways.
  2. Is there any way to have a singular platform show a different game selection view than other platforms? for an example I would like to view clear logos to select games to play when I am in the arcade platform area instead of the box art which is just ad posters usually BUT I would still like all my home emulator platforms to still just show box art as usual.
  3. It seems that switching all the roms to zip files instead of .gba allowed the importer to recognize the roms without having to change the names or removing the ( ). So I guess im good to go.
  4. Well I think I know what the problem is. It appears that the Launchbox importer does not like the ( ) in the file name which includes .gba or .zip files. once I remove them from any rom file it shows on the import list. This is also also a pain as I now have to delete all of the ( ) and info in them for each file. Doesn't seem right that it does not disregard that. Seems like it does for other platforms if I remember correctly.
  5. I have tried adding as folder and as files and like I said above I even tried to import a single file but at the end of the import it shows no game on list to import and the only way to add the game is by the add button when I right click on platform game list area and manually point it to the rom file not using the import function at all which means doing it one at a time as well as the image downloading.
  6. Here you go. when I get to the what platform are you importing games for it first shows Nintendo Game Boy like I have shown in picture 4 instead of GBA so I switch it to GBA like shown in picture 5. Usually launchbox picks the correct console right off the bat.
  7. Ok so if I manually add the game right from the main launchbox GBA platform screen where you would normally start a game and if I right click and hit add and then point it to the rom file it works but that way is going to take forever to add the roms. I just cant get the importer to add them for some reason.
  8. Even when I try to import the rom as a single .gba file it still shows nothing at the games to add screen at the end of the import process. Its almost like the importer does not recognize the .gba files. I do have GBA associated with retroarch and to nothing else.
  9. Thanks for the reply. I have nothing hidden and I do have it to show all games. Its just weird that I can not import the games into Launchbox.
  10. I am not having any luck trying to add my GBA games into launchbox. I have the roms in .gba format when I go to add I select the rom folder they are in. I it shows up as gameboy as my platform so I scoll down and select gameboy advanced then it lists retroarch as emulator then when I get to the screen where it shows games to be added it only shows 1 game TMNT and it does work. I have many other in the same roms folder all with the same .gba Also when I go directly into retroarch all the roms load fine I just cant seem to get lauchbox to recognize the games to import. Any ideas?
  11. Hello All, First time using you tube scrapper and I am getting this error from launchbox when inserting the video URL and hitting download Index was outside the bounds of the array. App: LaunchBox Version: 13.15 Theme: Default Type: System.IndexOutOfRangeException Site: Void button1_Click(System.Object, System.EventArgs) Source: YoutubeScraper at YoutubeScraper.Form1.button1_Click(Object sender, EventArgs e) at System.Windows.Forms.Control.OnClick(EventArgs e) at System.Windows.Forms.Button.OnClick(EventArgs e) at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent) at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks) at System.Windows.Forms.Control.WndProc(Message& m) at System.Windows.Forms.ButtonBase.WndProc(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, WM msg, IntPtr wparam, IntPtr lparam) Recent Log: 12:55:16 PM Exception
  12. OK that I can get to work the only problem is that I am using an 8bitdo SNES gamepad which has limited buttons so I was going to use the select+start option to exit but that does not seem to work.
  13. I am also trying to set this up on my nvidia shield but for some reason even though I have the quit on button combo set no combo seems to work. All the buttons work as normal within the game.
  14. I do the same as dos76 with the bios to turn on with power except I use a WIFI plug adapter so so that my marquee light and and cabinet fans can also turn on at the same time. I have a racing/flight cabinet a standard arcade cabinet a virtual pinball cab and a Golden Tee all hooked up to 4 WIFI plugs that are Alexa/Google assistant capable and grouped so all I have to is say Alexa turn on arcade and everything comes on at once. I think I got the WIFI plugs at Walmart for like $8 each.
  15. I would like to change where the metadata is stored when launchbox scrapes for metadata for a platform. I know I can do this in the file section of the platform manager but i have to do each type of metadata individually which takes a lot of time and must be done for each platform. Basically I want to store the metadata on a different drive than launchbox. When I scrape now launchbox automatically creates a platform folder in the images folder of launchbox with all the metadata I would like to have that done but on a different drive.
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