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mviars

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Everything posted by mviars

  1. OK that I can get to work the only problem is that I am using an 8bitdo SNES gamepad which has limited buttons so I was going to use the select+start option to exit but that does not seem to work.
  2. I am also trying to set this up on my nvidia shield but for some reason even though I have the quit on button combo set no combo seems to work. All the buttons work as normal within the game.
  3. I do the same as dos76 with the bios to turn on with power except I use a WIFI plug adapter so so that my marquee light and and cabinet fans can also turn on at the same time. I have a racing/flight cabinet a standard arcade cabinet a virtual pinball cab and a Golden Tee all hooked up to 4 WIFI plugs that are Alexa/Google assistant capable and grouped so all I have to is say Alexa turn on arcade and everything comes on at once. I think I got the WIFI plugs at Walmart for like $8 each.
  4. I would like to change where the metadata is stored when launchbox scrapes for metadata for a platform. I know I can do this in the file section of the platform manager but i have to do each type of metadata individually which takes a lot of time and must be done for each platform. Basically I want to store the metadata on a different drive than launchbox. When I scrape now launchbox automatically creates a platform folder in the images folder of launchbox with all the metadata I would like to have that done but on a different drive.
  5. Has anyone come up with anything to use the ESC button to exit yet?
  6. Is there a way to change the default image folder location that LB and BB uses? My main drive that LB is installed on is getting full. I already change the image folder for each platform that I install (which is a pain since it originally defaults to it own image folder). Basicly I have the Cache-LB and Cache-BB that are taking up a lot space and I would like to move and direct them to a different drive.
  7. Re-update LB software and all seems fine now
  8. Things seem back to normal after re-updating.
  9. LOL funny I just found that just before you posted. Good to know im on the right track though Thanks neil9000. Going to give it a try now with fingers crossed
  10. Is there a way to manually add an update. I cant seem to get LB or BB to start. LB has the start progress bar pop up for about a second then disappears and nothing else happens. using beta 9.1
  11. Thanks for the reply. I dd already try that having the results however. Very strange.
  12. It my be important to note that I did just update my integrated intel video card driver just prior to having this issue but everything else on seems to work.
  13. I have beta version 9.1 which was working fine but now will no longer load. LB will show the start up progress meter with a little of the green progress bar showing for a second then disappears and nothing happens. Task Manager shows it not running and no log is made as I believe it never makes it far enough to start logging info. Also cant update to newer beta version since I cant start LB.
  14. It means that PSX2PSP was meant to be a file converter from PS1(Playstation 1) to PSP(Playstation Portable) hence the name "PSX2PSP". However it would appear you are telling me that you can combine PS1 files into .pbp file that can be read with certain PS1 Emulators. Which is great and I do appreciate your help on trying to find a solution to my problem but this seems to be more for file organization than it would be title listing on LB. As I and damageinc86 said before I am a little worried about how the .pbp file handles the disk changes.I do not want to have to open retroarch to do it. Yes mcos87 please let us know how that works out when you get the chance as I am curious. Many thanks. I think this is something that needs to be implemented in LB nesting maybe in an update unless its just something I am overlooking or doing wrong.
  15. Sooo if you condense 4 discs (or cue files) into one file how do you choose which file to play? Are .pbp files even readable by ePSXe or pSX emulators? It doesn't show that as a readable file on the "Emulator setting for all platforms" thread. Sounds like a PS1 iso to PSP file converter to me
  16. Well I already did have all my games in separate folders but when importing into LB I had it search for all my .cue files to make the game list so it showed all games and Discs versions. I did however find the combine selected games options in the right click menu which does combine the games under one which gives me the right click and pick which disc of the game I want to load like you have but I would sure like to have a left click and show just that game with its disc versions to choose from. I will be switching to big box after I get it all setup in LB and I am not sure how this will be handled there yet.
  17. Is there a way under lets say a consoles list of games like the PS1 to only show one listing of a game that has multiple discs then when selecting it then shows the game with the multiple discs. I tried using nesting but making sub categories or playilsts starts a new branch separate from the main game list so it does not shows games with multiple discs in the list with all the other games, I hope I explained in a way people can understand.
  18. Ahh ok I knew there was probably a way to do it. Never new about bulk edit wiz. Thanks.
  19. I added PSP emulation to my Launchbox using PPSSPP as my emulator but for some reason it defaulted all my games to use retroarch. After I set up my add console(Sony PSP) and add emulator(PPSSPP) I made sure that PPSSPP was the default emulator and that retroarch was not then I told Launchbox to add the new roms and it found all my PSP isos and added them but with retroarh as default emulator. I can go and edit each game and tell them that PPSSPP is the default emulator but I have like 150 isos. Is there an easy way to change the default emulator to all games of a single console. This would be a nice feature to have in the console edit screen.
  20. NO problem My pleasure. Glad I can help this great project. Even in such a small manner.
  21. Using 8.8 Beta 3 Everytime I try and use the add platform in the platform manager I get his error. Object reference not set to an instance of an object. App: LaunchBox Version: 8.8-beta-3 Type: System.NullReferenceException Site: Void (Unbroken.LaunchBox.Desktop.Forms.AddEditPlatformForm) Source: LaunchBox at (AddEditPlatformForm ) at Unbroken.LaunchBox.Desktop.Forms.AddEditPlatformForm.LoadValues() at Unbroken.LaunchBox.Desktop.Forms.AddEditPlatformForm..ctor(Platform platform) at (ManagePlatformsForm , Object , EventArgs ) at Unbroken.LaunchBox.Desktop.Forms.ManagePlatformsForm.addButton_Click(Object sender, EventArgs e) at System.Windows.Forms.Control.OnClick(EventArgs e) at System.Windows.Forms.Button.OnClick(EventArgs e) at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent) at (CustomButton , MouseEventArgs ) at Unbroken.LaunchBox.Desktop.FormsControls.CustomButton.OnMouseUp(MouseEventArgs mevent) at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks) at System.Windows.Forms.Control.WndProc(Message& m) at System.Windows.Forms.ButtonBase.WndProc(Message& m) at System.Windows.Forms.Button.WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) Recent Log: 10:38:44 PM Music.Prepare Start 10:38:44 PM Music.Kill Start 10:38:44 PM Music.Kill Finished 10:38:45 PM Music.NotifyTrackList Start 10:38:45 PM Music.NotifyTrackList Invoke WPF 10:39:20 PM Exception
  22. I only need the -f for fullscreen the -4 would give me an error and I am not really sure what it was for anyways
  23. Is there a way to store the snaps, banners, box art on a different drive? I am trying to save as much space on my main drive as possible and did not see anywhere that I could chose a directory for the game media assets.
  24. Has this ever gotten anywhere. I am also looking for PC game video snaps.
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