Hi all,
I have currently got an arcade cabinet I built and have it running Hyperspin/Rocketlauncher. Historically it only ran MAME and Megadrive but I'm now expanding it to include lots of extra systems. Obviously, with this being Hyperspin, it's a lot of xml editing and messing around and I'm now wondering whether I'm better just starting fresh with Launchbox.
I've just had a look at a video about the new v8.6 of Launchbox and I've got some really basic questions...
1) Am I right in thinking that Launchbox is the 'free' version and BigBox is the 'paid for' version ?
2) Apart from paying for BigBox what is the difference between the two versions?
3) The videos of launchbox I've watched seem to show it being mouse controlled? I'm assuming that it can be configured to be controlled via an arcade cabinet joystick (my joystick essentially uses the keyboard arrow keys via the joystick and my buttons are set up as standard MAME keys i.e. left ctrl, spacebar, left shift etc) ?
4) Regarding point number 3 - is that maybe the difference between BigBox and 'free' Launchbox - that the former can be controlled from an arcade joystick???
5) From doing some reading it seems that BigBox/Launchbox is slow when it comes to a system with a lot of games - but the info I read was from 2016 - is that still the case or is it fine now or is it still suited to systems with less games if you don't want to experience laggy performance?
6) Is there a benefit of using Rocketlauncher with BigBox/Launchbox ?
7) If I went down the BigBox/Launchbox route am I better just starting from scratch or can I still use my existing RetroArch / MAME configs etc (I have set up RetroArch to emulate the Speccy with some custom keyboard mapping for each game etc -- would prefer not to lose all that)
8) Is it straight forward to import Themes / Videosnaps / Artwork from my Hyperspin folder or am I better just letting Bigbox/Launchbox download everything again for me?
9) Is there a "portable" version of Bigbox/Launchbox that will work on a normal hard drive and not need to be connected to the internet?
I'm sorry if some of these are stupid questions but if you can answer any (or all) of them it would be appreciated.
I would also be interested from anyone who has experience of Hyperspin/Rocketlauncher as well to see if they have any regrets in porting over to Bigbox/Launchbox and what (if anything) they miss from Hyperspin/Rocketlauncher.
Thank you for any help you can give me.
Cheers
John