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bojo5150

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Everything posted by bojo5150

  1. Team, any ideas on this? Another way to look at my problem is if I create an AHK that launches a windows-based game in a different directory and the AHK closes after the windows game launches. I use the AHK as my game listed in the "Application path" field. No other parameters are set in launchbox nor do I have an emulator selected on the "emulators" tab. Launchbox launches and runs the game perfectly however Big Box launches the AHK and the "Exits" and closes the windows game and returns to the "Play Game" menu. How can I solve for this??
  2. Does anyone know how to associate a controller profile to a specific game? It doesn’t look like it’s an option in the CEMU game profile settings. I have various controller profiles and wish to automatically load the correct one when launching the game. (Ie when launching Mario 3D World I want my P1_Mario_3D controller profile to automatically load. Right now I can’t use Launchbox because I need to go into CEMU’s options and load a controller profile each time.
  3. First, my apologies if I’ve missed something on this topic throughout the forums. I’ve searched and couldn’t find anything. essentially I’ve broken my collection down into 3 “Platform Catagories”, Arcade, Console/Handhelds, and Platforms. Arcade & Console/Platforms have many “Playlists” within them while Platforms simply houses all of the Platforms I have emulated. When I launch Big Box I want the first screen to always boot to the filter “Platform Categories”. As it stands no matter what I do it boots into “Playlists”. Is there a Configuration file somewhere that I can change what filter Big Box loads upon boot up? Thanks for all your help team!
  4. I've recently starting adding many of the windows based arcade games that use various gameloaders vs emulators and I'm struggling with 2 games that must launch from the gameloader vs. the game.exe file. (Sega Rally 3 & Ford Racing Full Blown) Both use a loader called Mohkers Loarderz which launches the game.exe from its associated .ini file. Everything launches and runs fine in Launchbox however Big Box will not launch the game. (It definitely launches the loader but then everything outside of bigbox closes abruptly) In Launchbox, All I have is the path to the loader listed in the "Application path" field and it runs fine. (..\SR3\MohkerzLoaderz.exe) What do I need to do to get this working in Big Box? As note, I've never been able to get Teknoparrot to work (crashes when I attempt to configure any games controls in the UI interface) so I've given up on it and use various loaders to load the same games instead. Please Help! Thanks in advance!
  5. Hey everyone, I'm really struggling to get Dolphin to run in Launchbox, everything runs great outside of the launchbox environment so I'm really not sure what to do. I'm using an older version of Dolphin/Triforce specifically: "Triforce-3.0-697-x64" so that I can play Mario Kart GP. In Launchbox I went to: Tools--> Import--> ROM files--> Next--> Add Folder--> Selected "Nintendo GameCube" under platforms--> Added a new emulator that I titled "Dolphin_Triforce" and configured the emulator. The game imported fine (couldn't find any media but that's fine) but when I dbl click to launch the game I get the attached error. I'm guessing I need a custom default command line in which I'm not sure what to put there. I've also uploaded screenshots of my emulator settings. Any advice would be much appreciated!! Thank you!
  6. Hey guys I'm in a similar boat but maybe in a little different scenario then sidknott. I've been using Launchbox premium for about a month and have imported MAME, M2, M3, Demul, and FBA with all of there respective romsets. I'm been going through each game 1 by 1, launching them to test if there working and if I would like to keep the game or not as well as completely customizing the Genre's, etc... to make playlists that fit my style along with graphics for them to be used in Bigbox. Needless to say I have a TON of time into this at the moment. Today I just learned that I cannot customize the FBA key mapping which is a total bummer and have decided that I have no choice but to switch over to RetroArch. My question is how do I easily switch all the ROMs currently associated with FBA in my configuration to open with RetroArch without destroying all the work I've put in and having to reimporting everything?
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