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jwhipp

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  1. Lately for whatever reason, Big Box sometimes just crashes to desktop with no warning. Sometimes I'll get an error log though. Here's from the latest crash. Anyone know what the issue is? Not enough memory resources are available to process this command App: Big Box Version: 11.2 Type: System.ComponentModel.Win32Exception Site: UInt16 RegisterClassEx(WNDCLASSEX_D) Source: WindowsBase at MS.Win32.UnsafeNativeMethods.RegisterClassEx(WNDCLASSEX_D wc_d) at MS.Win32.HwndWrapper..ctor(Int32 classStyle, Int32 style, Int32 exStyle, Int32 x, Int32 y, Int32 width, Int32 height, String name, IntPtr parent, HwndWrapperHook[] hooks) at System.Windows.Threading.Dispatcher..ctor() at System.Windows.Threading.Dispatcher.get_CurrentDispatcher() at System.Windows.Media.Imaging.BitmapDecoder..ctor(Uri bitmapUri, BitmapCreateOptions createOptions, BitmapCacheOption cacheOption, Guid expectedClsId) at System.Windows.Media.Imaging.PngBitmapDecoder..ctor(Uri bitmapUri, BitmapCreateOptions createOptions, BitmapCacheOption cacheOption) at (Object ) at Unbroken.LaunchBox.Windows.Controls.CoverFlow.ThumbnailManager.Worker(Object unused) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.QueueUserWorkItemCallback.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem() at System.Threading.ThreadPoolWorkQueue.Dispatch() Recent Log: 4:03:05 PM Exception
  2. Oh wow! can you tell me how to setup xenia to work like that when your in windows portrait mode?!? Im in portrait mode and when i launch the game it sizes to my screen rez instead of appearing like a TV on it's side like you have when you launched the game. My temporary fix is to put my windows monitor mode back in landscape and then launch the game but that is not a good solution if im using bigbox obviously. Also, how do I move my game window down in retroarch to fit in the offset overlays you designed? My games are obviously centered on screen and your overlay has a larger marquee size vs your footer. Edit: figured it out for Retroarch, need to use custom aspect and adjust offset
  3. Thanks for this, Goblin. Can I ask—where did you get your vertical bezels from? I'm going to be playing mostly CAVE games on my setup as well. EDIT: Sorry, just noticed you included links in the description!
  4. @viking Are you planning on releasing platform videos for Sega Naomi and Sammy Atomiswave as well?
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