Jump to content
LaunchBox Community Forums

Joe35car

Members
  • Posts

    408
  • Joined

  • Last visited

Everything posted by Joe35car

  1. Update: I unzipped the file and now they work. Weird because they were always zipped in the past.
  2. OK this was working in the past. Now it doesn't want to load. Does nothing. My cores are updated in RA. RA works on other system in LB. It also works using the official DeSmuME exe. Not sure what the issue is.
  3. OK I remember when using Omni Theme that it would show at the bottom of the snap video the achievements that you accomplished. It had little pics of the achievements and were grayed out until you did them. Now its not showing that feature. Help please.
  4. Reason is I'm going through the list of arcade games for retro achievements and most use the parent rom name. Hence I always wish there was a feature instead of by region.
  5. Mega Force. Thanks for the tip of ctrl N
  6. Was under Guttang. How about the other game I just mentioned? I cant find any other names associated with it.
  7. Star Force is another one that must be merging with another game which the clones have the same name.
  8. So I'm trying to import this game on its own because the MAME import roms didn't add it. When I try it shows the game when I'm ready to import. Shows game was added but it's not in my list. I even did a name search for all systems and only loco-motion is for a few console/pc or super locomotion. Why is it not showing in my list? There is no clone for this game. Wondering if it was merged with another game when importing with MAME importer?
  9. Joe35car

    MAME 278 Sound

    Oh I didn't know it was broke. Thanks
  10. Joe35car

    MAME 278 Sound

    OK I know they did some changes in MAME regarding the sounds. I know how to change the sound per game and get it to work. My question is how would I apply this to all games instead one by one? It wants to use my pc sound but I want it to use my TV speakers.
  11. Cool. I remember you were talking about merging them all together but haven't been keeping up with LB lately. Thanks again.
  12. Seems like the updates don't work anymore. It stopped at .275.
  13. Yes but you added it as a plugin like the mame commands, mame gameinit. Those update. The history would update to when you select it. Stopped at 275. Cant upload a pic to show you because the server is down on the site.
  14. As the title states seems like this is no longer showing the newest updates. It's stuck on .275 and it should have update option. Newest is .277
  15. When it opens it has the tool bar on top. When I launch outside LB it's totally fullscreen without the tool bar on top. I have to hit f11 for it to work in LB. Also once in a blue moon it works properly. Then close and launch the game again and has the toolbar on top. When I open a game it blinks like it wants to go fullscreen then shows the toolbar
  16. I also only us the canary builds
  17. Yes I tried it with the --fullscreen=true and also already is set to true in the toml. I use the xenia manager and inside there is a emulation folder where my xenia is. I have my LB pointing to the xenia exe. IT works but not in fullscree. xenia-canary.config.toml
  18. OK I did a clean install on Xenia emulator and all my games launch in full-screen outside of Launchbox. But inside LB it's not showing in full-screen. I tried adding -fullscreen
  19. So I see changes were made on importing Teknoparot games. I use to be able to just add a new game when released. Now it wants to import all with xml? I have to delete all the games except the one I want. Why is it doing this?
  20. OK I think I have it working and keeping fingers crossed. Rebooted MAME several times and its remembering the ID's. If it wasn't for the 2 of you it wouldn't be much fun using the light guns. Thanks again. Wish you guys lived near me to go out and have a couple of beers.
  21. This shows his putting a ID number for the lightgun. Video is really old so but sure if mame changed since.
  22. Well after rebooting pc and starting MAME it doesn't work. IDs changed again. I'm at my wits end. MAME makes it so hard to do this. We have to be missing something. I think we need to assign the stick to a number. If player 1 is gun 3 for example we need to set it to 3.
  23. Awesome that worked. Now a few more questions. Sorry I'm a noob when it comes to writing cfgs. Do I need to change the guncode_1 or leave them as number 1 for both player 1 and 2? Also still a little confused on how to add the button support for these guns. There would be at least 3 buttons for each gun. Also these guns have a up down let right mini joystick. Do I need to add anything to remember the buttons on the guns? I'll test and get abck to you if the IDS remain the same in MAME. Thanks again to the both of you.
  24. I just wanted to say thank you to both of you for helping me out. I'm still getting that fatal error. I copied it from MAME cmd and also put the = sign in. Here's a copy of whats in my mapdevice cfg which is placed in the Mame ctrlr folder. Changed the MAME ini part to ctrlr and added mapdevice. Now player 1 light gun is gun2. Player 2 is gun3. I would prefer to keep this way and get the cfg working. I know this question has nothing to do with the cfg but should I have multimouse at 0 or 1? Also do I change the controller=GUNCODE 1 to GUNCODE 2 since that's what player 1 is. And player 2 would be GUNCODE 3? <?xml version="1.0"?> <mameconfig version="10"> <system name="default"> <input> <mapdevice device="VID_0483&PID_5750&MI_00&Col01#8&38255be8&0&0000#{378de44c-56ef-11d1-bc8c-00a0c91405dd}" controller="GUNCODE_1" /> <mapdevice device="VID_0483&PID_5751&MI_00&Col01#9&23770f6c&0&0000#{378de44c-56ef-11d1-bc8c-00a0c91405dd}" controller="GUNCODE_1" /> </input> </system> </mameconfig> I'm sure it's something simple to fix. Thanks again guys for the help. This is from my current mame -v PS F:\LaunchBox\Emulators\MAME> .\mame -v Attempting load of mame.ini Parsing mame.ini Attempting load of mame.ini Parsing mame.ini Loading translation file language\English\strings.mo Reading translation file: 1 strings, original table at word offset 7, translated table at word offset 9 Loaded 0 translated string from file Starting plugin data... Starting plugin hiscore... Starting plugin layout... Attempting load of mame.ini Parsing mame.ini Attempting load of mame.ini Parsing mame.ini Attempting load of source\empty.ini Attempting load of ___empty.ini Video: Monitor 65537 = "\\.\DISPLAY1" (primary) Physical width 3840, height 2160 Initializing BGFX library DirectSound: Primary buffer: 48000 Hz, 16 bits, 2 channels Input: Adding keyboard #1: HID Keyboard Device (device id: \\?\HID#VID_093A&PID_2533&MI_01&Col02#7&38334002&0&0001#{884b96c3-56ef-11d1-bc8c-00a0c91405dd}) Input: Adding keyboard #2: HID Keyboard Device (device id: \\?\HID#VID_1C4F&PID_5C44&MI_00#7&1005db58&0&0000#{884b96c3-56ef-11d1-bc8c-00a0c91405dd}) Input: Adding keyboard #3: HID Keyboard Device (device id: \\?\HID#INTC816&Col01#3&10839a5c&0&0000#{884b96c3-56ef-11d1-bc8c-00a0c91405dd}) Input: Adding keyboard #4: HID Keyboard Device (device id: \\?\HID#ConvertedDevice&Col01#5&36801e08&0&0000#{884b96c3-56ef-11d1-bc8c-00a0c91405dd}) Input: Adding keyboard #5: HID Keyboard Device (device id: \\?\HID#VID_1C4F&PID_5C44&MI_01&Col04#7&13d1626a&0&0003#{884b96c3-56ef-11d1-bc8c-00a0c91405dd}) Input: Adding keyboard #6: HID Keyboard Device (device id: \\?\HID#VID_1C4F&PID_5C44&MI_01&Col05#7&13d1626a&0&0004#{884b96c3-56ef-11d1-bc8c-00a0c91405dd}) Input: Adding keyboard #7: HID Keyboard Device (device id: \\?\HID#VID_1C4F&PID_5C44&MI_01&Col06#7&13d1626a&0&0005#{884b96c3-56ef-11d1-bc8c-00a0c91405dd}) Input: Adding keyboard #8: HID Keyboard Device (device id: \\?\HID#VID_0483&PID_5750&MI_00&Col02#8&38255be8&0&0001#{884b96c3-56ef-11d1-bc8c-00a0c91405dd}) Input: Adding keyboard #9: HID Keyboard Device (device id: \\?\HID#VID_0483&PID_5751&MI_00&Col02#9&23770f6c&0&0001#{884b96c3-56ef-11d1-bc8c-00a0c91405dd}) Input: Adding keyboard #10: HID Keyboard Device (device id: \\?\HID#VID_D209&PID_0301#8&33dcf051&0&0000#{884b96c3-56ef-11d1-bc8c-00a0c91405dd}) Input: Adding keyboard #11: HID Keyboard Device (device id: \\?\HID#VID_D209&PID_2001#8&4b683d&0&0000#{884b96c3-56ef-11d1-bc8c-00a0c91405dd}) Input: Adding mouse #1: HID-compliant mouse (device id: \\?\HID#VID_093A&PID_2533&MI_00#7&250323c4&0&0000#{378de44c-56ef-11d1-bc8c-00a0c91405dd}) Input: Adding mouse #2: HID-compliant mouse (device id: \\?\HID#VID_0483&PID_5750&MI_00&Col01#8&38255be8&0&0000#{378de44c-56ef-11d1-bc8c-00a0c91405dd}) Input: Adding mouse #3: HID-compliant mouse (device id: \\?\HID#VID_0483&PID_5751&MI_00&Col01#9&23770f6c&0&0000#{378de44c-56ef-11d1-bc8c-00a0c91405dd}) Input: Adding mouse #4: HID-compliant mouse (device id: \\?\HID#VID_D209&PID_1582&MI_01#9&c2ed3e1&0&0000#{378de44c-56ef-11d1-bc8c-00a0c91405dd}) Input: Adding mouse #5: HID-compliant mouse (device id: \\?\HID#VID_D209&PID_1582&MI_02#9&2160e07&0&0000#{378de44c-56ef-11d1-bc8c-00a0c91405dd}) Input: Adding mouse #6: HID-compliant mouse (device id: \\?\HID#VID_D209&PID_0501&MI_01#9&263a1a66&0&0000#{378de44c-56ef-11d1-bc8c-00a0c91405dd}) Input: Adding lightgun #1: HID-compliant mouse (device id: \\?\HID#VID_093A&PID_2533&MI_00#7&250323c4&0&0000#{378de44c-56ef-11d1-bc8c-00a0c91405dd}) Input: Adding lightgun #2: HID-compliant mouse (device id: \\?\HID#VID_0483&PID_5750&MI_00&Col01#8&38255be8&0&0000#{378de44c-56ef-11d1-bc8c-00a0c91405dd}) Input: Adding lightgun #3: HID-compliant mouse (device id: \\?\HID#VID_0483&PID_5751&MI_00&Col01#9&23770f6c&0&0000#{378de44c-56ef-11d1-bc8c-00a0c91405dd}) Input: Adding lightgun #4: HID-compliant mouse (device id: \\?\HID#VID_D209&PID_1582&MI_01#9&c2ed3e1&0&0000#{378de44c-56ef-11d1-bc8c-00a0c91405dd}) Input: Adding lightgun #5: HID-compliant mouse (device id: \\?\HID#VID_D209&PID_1582&MI_02#9&2160e07&0&0000#{378de44c-56ef-11d1-bc8c-00a0c91405dd}) Input: Adding lightgun #6: HID-compliant mouse (device id: \\?\HID#VID_D209&PID_0501&MI_01#9&263a1a66&0&0000#{378de44c-56ef-11d1-bc8c-00a0c91405dd}) Input: Adding joystick #1: 3A-3H Retro Shooter 1 (device id: 3A-3H Retro Shooter 1 product_57500483-0000-0000-0000-504944564944 instance_d13114f0-de41-11ef-8001-444553540000) DirectInput: Device type=0x14 subtype=0x01 HID=yes Input: Adding joystick #2: Ultimarc Ultra-Stik Player 1 (device id: Ultimarc Ultra-Stik Player 1 product_0501d209-0000-0000-0000-504944564944 instance_b39ed840-cf5b-11ef-8003-444553540000) DirectInput: Device type=0x14 subtype=0x01 HID=yes Input: Adding joystick #3: 3A-3H Retro Shooter 2 (device id: 3A-3H Retro Shooter 2 product_57510483-0000-0000-0000-504944564944 instance_9fffae80-e0b9-11ef-8001-444553540000) DirectInput: Device type=0x14 subtype=0x01 HID=yes Optional memory region ':screen' not found Starting No Driver Loaded ':' (missing dependencies; rescheduling) Starting Video Screen ':screen' Starting No Driver Loaded ':' Checking for icons in directory icons No candidate icons found for machines Attempting to parse: default.cfg Attempting to parse: ___empty.cfg Starting No Driver Loaded No more renderers - shutting down BGFX library PS F:\LaunchBox\Emulators\MAME> mame.ini mapdevice.cfg
×
×
  • Create New...