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Saieno

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Everything posted by Saieno

  1. I'd like to dig this up cause I've noticed this being a problem since 12.14: Here is the xaml information for some of the theme files that display clocks that I use: ./Views/PlatformWheel1FiltersView.xaml:171: <TextBlock Name="tbArrivalDateTime" Text="{Binding Source={x:Static sys:DateTime.Today}, StringFormat='{}{0:MMMM dd, yyyy}'}" FontFamily="{StaticResource FontBebasNeue}" VerticalAlignment="Center" HorizontalAlignment="Right" DockPanel.Dock="Right" FontSize="37" Foreground="Gold" /> ./Views/PlatformWheel2FiltersView.xaml:160: <TextBlock Name="tbArrivalDateTime" Text="{Binding Source={x:Static sys:DateTime.Today}, StringFormat='{}{0:MMMM dd, yyyy}'}" FontFamily="{StaticResource FontBebasNeue}" VerticalAlignment="Center" HorizontalAlignment="Right" DockPanel.Dock="Right" FontSize="37" Foreground="DeepSkyBlue" /> ./Views/TextGamesView.xaml:191: <TextBlock Name="tbArrivalDateTime" Text="{Binding Source={x:Static sys:DateTime.Today}, StringFormat='{}{0:MMMM dd, yyyy}'}" FontFamily="{StaticResource FontBebasNeue}" VerticalAlignment="Center" HorizontalAlignment="Right" DockPanel.Dock="Right" FontSize="37" Foreground="Gold" /> ./Views/Wheel1GamesView.xaml:283: <TextBlock Name="tbArrivalDateTime" Text="{Binding Source={x:Static sys:DateTime.Today}, StringFormat='{}{0:MMMM dd, yyyy}'}" FontFamily="{StaticResource FontBebasNeue}" VerticalAlignment="Center" HorizontalAlignment="Right" DockPanel.Dock="Right" FontSize="37" Foreground="DeepSkyBlue" /> You'll see that each uses the same exact code, however the Game views all update the clock correctly, while Platform Views do not change the clock at all. The clock stays at the same time as the view was first loaded, and from what I can tell it never really gets unloaded though I don't think that's part of the issue. I've tried different variations of the DateTime Struct (such as Now, etc), however the time still never updates on Platform views and only on the Game views. If you can provide a fix that doesn't require me to update, that would be fantastic. My setup is finally perfectly configured, the only issue is the clock on the platform views. Everytime I update, some other aspect breaks (12.15 for example broke VLC as a video renderer for me so I'd like to stick on 12.14) Thanks
  2. Yep that fixed it, thanks for the help Faeran!
  3. Hey C-Beats, So the issue is the entire on-screen keyboard layout has changed with the UI update on 12.14. When going to 'Search' within a specific platform the on-screen keyboard turns into what looks like a touch specific keyboard, and does not respond to any controller input. Moving it back to 12.12 gave the previous on-screen keyboard which was much more compact and usable via controller. The controller I'm using is an Xbox One controller, and setting the "Use All Game Controllers" to on or off has no change with the on-screen keyboard that is displayed or its functionality. Here's attached screenshots to show the difference.
  4. Looks like the new BigBox Interface broke the On-Screen Keyboard. Ended up just downgrading back to 12.12
  5. Hello all. I recently updated Launchbox to 12.14 and I've noticed a number of issues in BigBox mode. For example, pop-up lists like when changing a view does not scroll. And the on-screen keyboard when searching for a game isn't controllable via controller. Any suggestions or ideas on how to resolve either of these issues? Any help would be really appreciated, cause right now its a bit of a show stopper when using BigBox with a controller
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