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Shredder_guitar

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Everything posted by Shredder_guitar

  1. Perhaps this exists already and I don't know it, but would kinda like to see this be an effort at some point in time. ...with better photos that create more of a orbit effect.
  2. Thanks for sharing, I don't see any of the ones I made. Feel free to add them...probably not the n64 box cuz i would agree that it's barely passable, but the xbox one I think is pretty good. We can make a collab pack out of it. *update* ok, After I grabbed the remaster pack I see more of the boxes now, thank you. yeah that n64 one is shit in comparison...i try...but I'm self taught by just clicking on buttons, but the Xbox image i made I think is better. Can you do Atari Jaguar CD?
  3. Here's the front of a N64 box that I restored, Honestly, I think someone more talented than me could do a better job, but sharing here anyway in case it's useful to anyone.
  4. Hi All - I re-created the Original Xbox box and thought I would share, here are a few different versions depending on your taste, I tried to stay true to the original boxart. I use this as a 'Fanart' for the console. Might do more if i can't find good versions already. Art only Title Original Box
  5. Tried this version, unpaused and paused a few times, and then just let it play. seems to still work ok after 4 tracks. I would consider this functioning as expected at this point. Nice work and thank you for updating it. I'll give you a mention on my pause menu. I'll circle back if I run into anything odd.
  6. log 2026-01-11 20-25-39.txtlog 2026-01-11 21-13-22.txt Castlevania - Symphony of the Night (USA).m3u Here you go, note, full path has been partially redacted, else the rest of the file has been unaltered.
  7. Thanks for altering this, I'll give this a try. *update* Experience so far.... After a few attempts and restarting launchbox, I was able to get music to play. The first track does load randomly each time and the track does resume from it's original place once the pause menu is brought up again. Odd results, just as you mentioned previously is during the second track. On 3 occurrences, after the 2nd track has finished playing...silence/nothing...until I close the pause menu and reopen it, it does not play a 3rd random track by simply leaving the pause menu open. On my latest attempt the first track would load...play for about 20 seconds, then load the next track...play for another 20 seconds, then load the next track...repeat. This only happened once. I am testing with Castlevania SOTN soundtrack. (note: the track named 'silence' is not ACTUALLY silence.)
  8. Nice discovery that an .m3u file works, thanks for digging into this a bit. It would be the random track selection that I am wanting when the pause menu first displays. Even if it just played that 1 randomly selected track in a loop that would suffice. Sounds like m3u files might be 'the way', but in it's current state that wouldn't get all the way there. I think what I'm trying to do (in a grossly oversimplified nutshell) is eliminate any possible need for rlauncher without sacrificing data and still making use of it....a nearly impossible thing, I know. Number 2 and 3 on your list is a deal breaker for me. Because we have things like AI now, I did have a script created that will rename all of my current single mp3 files to the baserom name (not completely perfect on the name matching, but it's like 98% and that was good enough for me) and update the music path on each game to the full path of the renamed mp3, and also set the 'missingmusic' flag to false. This saves from having to do each one manually in launchbox. Something similar could be done with the m3u file creation and pathing at scale with m3u file creation based on whatever exists in the folder and updating of musicpaths in the system.xml file. That said, I don't see a point in proceeding if the track still won't be randomly selected at the end of it. It does allow for me to merge/store files in folders...so it's not nothing. I would still only want 1 track to be played and looped, but the track is randomly selected at startup...which I think solves for item number 3. I'll have some more thinks about stuff that might work, It seems that someone on emumovies has already done some extensive work on selecting a track for each game and making a package based on a system for each game...which is nice and integrates nicely with this. But I prefer to solve the same problem in a different way that allows for more options on the user side.
  9. Over the years I've aquired quite a bit of music files just finding them on various FTP sites, I would stash these away in the Rlauncher/Media/ Music folder and it would just pick whatever song from the folder... kinda wanting the same type of setup where I can just stash whatever music relative to the game. For example, Here is my Gameboy folder from Rlauncher, each folder has all the tracks for the named game (screenshot below). I haven't ported this stuff over to Launchbox yet due to the current limitation. I have Other system folders that have much more tracks and folders with the game name in them. Also, this pairs nicely with the new Pause menu I'm working on, I wanted something similar to RPause, but more efficient. To be a little fair, I'm not making any money at all. Period.
  10. I think this is a great tool. I wish to make a formal request in the mechanics of it though. I don't know the proper place to do that, so i will do it here. 1.I would like to store game audio as \Music\[Platform Name]\[game name]\[track] and then a random track be selected to play when launching the pause menu 2. I would like to be able to set a root music path If not default. This would be useful in storing music files on an external drive, rather than launchbox itself. NVM, I think I can set the root music folder in LB and that would solve for this.
  11. Thanks, I wanted to do something that showed if there were multiple disks, Version is close enough to that, also it comes in handy for Scumm or DOS game. The goal was really to emulate what RPause does...but more efficiently. I wish that big box had a multidisk selector screen similar to Rlauncher prior to launching a multidisk game. Maybe it does and I just don't know about it yet.
  12. Sending this Pause menu as is, called "Shredder Pause". There are 21 systems in total, Fonts are included and will need to be manually installed. 01/13/2026 - The Supported systems has grown a little so I have converted the supported system bullet list into a notepad list. Supported Systems.txt Regarding Mattel Electronics, I have made a special placeholder for the controller panel images below because I thought they looked cool, the images can be stored in Arcade - Control Board Update 1/13/2026 Added support for Pause-Music Player. Pause music player now supports the use of m3u files and will shuffle tracks in a folder. Shoutout to @JoeViking245 for his willingness to work with me on getting this support added, It gives the pause menu a little more pizazz. If anyone has any troubles getting it installed, lemme know. Shredder Pause.zip
  13. Nice Set, I incorporated it into my pause menu that I'm working on specifically for the Intellivision under "Arcade - Control Panel" Artwork. I am doing unique pause menus for a few each system, not sure how many I'll do yet though. I squeezed this artwork in, not sure yet how i feel about size/placement yet, but I think it looks good. Here's a link to the announcement post if you want to follow along when i release it.
  14. A few theme specific and then a generic launch box pause menu. Still testing... may add more, but I don't think i want to cover every console...undecided at this time. Inspired by Kodi Aeon MQ Info theme. Displays Metadata Playmode Genre Region last played Game version or disc number play count game time played game notes publisher release year ESRB rating Favorite - yes/no community overall rating user rating Game Notes Scrolling metadata Intro wiki Data for current console system specs for current console Artwork Wheel logo Banner Game Clear Logo (top slide down animation) Cart Front (Side slide animation) Box front (Cycles between front and back box art) Game Title Screenshot Gameplay screenshot Console image Badges Game completion
    If you intended on making this a startup theme for bigbox, you've succeeded wildly. However, If you have intended to make this a theme for an individual game... I have some constructive criticisms 0:24-0:27 and looped a few times is just fine...perhaps even 1:12-1:14 played once at the very beginning...then 0:24-0:27. Else, this is more fitting for a video game trailer itself than a theme that I am only going to watch for, realistically, for a matter of seconds before selecting the game to play it. I recognize that you have a lot of talent.. I don't even know how you pull of some of the themes that you do...perhaps AI... but again as a constructive recommendation, this particular example is a bit much for how it will be used on the other side of the fence.
  15. A small contribution in comparison, but here is a bat file to allow for using zipped table files instead of loose ones. You'll need to update the paths at the beginning of the script for your setup and update your emulator settings to match the screenshot below. I imagine space saving would be important with that many tables. Also, this isn't a jab at anyone in particular, but the naming on pinball tables in general is f*cking horrifying. Launch_FP_Zip.bat
  16. I know this thread is a few years old, but just getting into setting up PBFX3.... I assume that my version is older because it still requires a code...the latest version is said that the feature is removed and they are no longer handing out activation codes. I believe that my version is a steam c**cked version. I guess at this point my question is....is the code sharable? I don't know where else to ask or have a conversation about this. Feel free to clean this up after an answer comes through. I won't be linking this anywhere and I just want the ability to launch tables directly.
  17. I didn't make the themes themselves, I just had them and made videos out of them, sharing for everyone to enjoy.... should be pretty much all of them. All the ones I have anyway. Touhou Project Theme Videos.zip
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  18. Box - 3D.zip I made the boxes for you, The quality on mine probably aren't as good...but passable. Feel free to add these to your set. I don't need ....nor want, the credit.
  19. Missing Touhou 14.3: Impossible Spell Card Samidare Seihou: Banshiryuu Seihou: Kioh Gyoku Seihou: Shuusou Gyoku
  20. Hi All - Trying to fill gaps in my Collection Playlists for additional consistency and I would appreciate if anyone is aware of any avenues or willing to share If they have. I am looking for collection theme videos in a particular style similar to the link below for the following collections.... Avengers Collection Kingdom Hearts Collection Outrun Collection Star Wars Collection Also, looking for unified style for genre playlists Baseball Basketball Bowling Boxing Casino Cooperative Football Gambling Quiz Wrestling (I found 1 already, but I don't like the art) Pinball Arcade (Specifically. not future pinball or Pinball FX)
  21. Sharing this here in case it's useful to anyone else. This is an AHK script that I wrote to make Terrordrome v 2.10.3 Fullscreen and borderless and also relocate the mouse cursor to the lower part of the screen, and also Esc on exit. To implement, Add an entry in 'Additional Apps' with these settings TerrordromeBorderless.ahk
  22. Thanks for the quick reply... Just a theory at this point as I am actively working through my systems... I believe that feature may not even be needed as I believe the required file is in the "launching" section... so anything listed as 'additional apps' may not even be needed... I have no idea how a lengthy list of rom files were added under additional apps (probably my own stupidity), but through deductive reasoning I believe that nothing in additional apps is even needed so I chose to delete all the entries, this pretty much negates needing the feature...though it could be handy in some cases. Perhaps consider it a low priority. Thanks again for responding.
  23. Nice plugin, would appreciate the ability to select a series of consecutive entries in the bulk remove section instead of all or nothing...perhaps there's a shortcut that I'm not aware of?
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