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Everything posted by Shredder_guitar
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Konami Handheld - [16:9] Themes Video
Shredder_guitar reviewed Paulina's file in Tiger Electronics Handheld
- 6 comments
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- konami handheld
- themes video
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Sort of a goof, but I had an idea for a blockbuster platform theme for games that I don't know what to do with that don't have enough media to support it's own category.
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Opening a support URL for the Startup screen collection. *Update* Uploading directly to this forum post for testing. Please see the included systems below. The only issue I have personally ran into is with Atari Jaguar CD where the Box art will load on the opposite side of the screen... I believe this has to do with my personal settings in BigPEMU and is not because the startup screen is configured improperly, else, lemme know if anything else comes up. Samples: Installation: Unzip file into the "..\Launchbox\StartupThemes\" Within Launchbox or Bigbox, set the startup theme to Startups and Shutdowns. Should be good to go from there. Enjoy Systems included are: 3DO Interactive Multiplayer Amstrad GX4000 Arcade 2-Player Games Arcade Atari Classics Arcade Capcom Classics Arcade Capcom Play System II Arcade Capcom Play System III Arcade Capcom Play System Arcade Data East Classics Arcade Irem Classics Arcade Konami Classics Arcade Midway Classics Arcade Namco Classics Arcade Nintendo Classics Arcade Sega Classics Arcade SNK Classics Arcade SNK Neo Geo MVS Arcade Taito Classics Arcade Williams Classics Arcade Atari 2600 Atari 5200 Atari 7800 Atari Jaguar CD Atari Jaguar Atari Lynx Bally Astrocade Bandai WonderSwan Color Bandai WonderSwan Batman Collection Casio PV-1000 Castlevania Collection ColecoVision Commodore 64 Commodore Amiga Daphne Default Emerson Arcadia 2001 Entex Adventure Vision Fairchild Channel F GCE Vectrex Konami Handheld Lego Collection Magnavox Odyssey 2 Mario Collection Mattel Intellivision Mega Man Collection Metal Gear Collection Microsoft MSX Microsoft MSX2 Microsoft Xbox MS-DOS NEC PC Engine NEC PC-FX NEC TurboGrafx-16 NEC TurboGrafx-CD Nintendo 64 Nintendo DS Nintendo Entertainment System Nintendo Famicom Disk System Nintendo Famicom Nintendo Game & Watch Nintendo Game Boy Advance Nintendo Game Boy Color Nintendo Game Boy Nintendo GameCube Nintendo Pokemon Mini Nintendo Super Famicom Nintendo Virtual Boy Nintendo Wii Nintendo WiiWare OpenBOR PC Engine SuperGrafx Pinball PopCap Sammy Atomiswave ScummVM Sega 32X Sega CD 32X Sega CD Sega Dreamcast Sega Game Gear Sega Genesis Sega Master System Sega Model 2 Sega Model 3 Sega Naomi 2 Sega Naomi Sega Saturn Sega SC-3000 Sega SG-1000 Silent Hill Collection SNK Neo Geo CD SNK Neo Geo Pocket Color Sony Playstation 2 Sony Playstation Sony PSP Spyro Collection Super Nintendo Entertainment System Tiger Electronics VTech CreatiVision Watara Supervision Windows Startups and Shutdowns.zip
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Well...that worked, actually. I still don't understand, but I'll take it.
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Then it doesn't make any sense to me why having the -localdata parameter present doesn't work and not having it does work...the opposite should be true. My default command line options were %romfile% -localdata.....so what else could be wrong if having -localdata flag should be present? Do I have a bad profile within the bigpemu emulator that is not set up correctly?
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At one point the bios was not set and it still didn't run...odd that your's just works. I don't know if you did the LB installation of bigpemu.... I didn't I had a seperate install of bigpemu and added it to LB. Glad yours gave you less trouble than mind did.
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Retroarch Wonderswan and wonderswan color core dilema
Shredder_guitar replied to Shredder_guitar's topic in Emulation
I'm a devops engineer...that's a canned response for ' i don't know how, and I don't want to dig into it'. Retroarch although highly appreciated for it's consolidation efforts, is a polished reverse engineering effort....just calling it what it is. I love retroarch in it's seemingly endless capabilities...but it seems that in almost every juggernaut gaming platform, there always seems to be 1-5 things that are a reoccurring thing that no one has the ingenuity to fix. If i had the skills and knowhow, I would certainly try. Linux users have always poopoo'd windows users since the dawn of systems and it largely speaks to why windows sucks so much now and has an odd amount of overreach...because microsoft is no longer controlled by windows users...it's controlled by linux users and a good marketing team that are tolerating windows and filling in a position..........but that's another discussion altogether. -
Ok, I've taken my best shot at setting up BigPemu up for Atari Jaguar CD and not having much luck. The best that I can get it to do is display the RSOD... I have atari Jaguar set up and working just fine...it's CD that I am having issues with. Here are my Settings in BigPEmu Here are my settings in Launchbox....If i 'uncheck' extract rom to temp folder, then It simply loads to the settings menu in bigpemu Screenshot of bios and emu, this is located seperate from launchbox on the same drive (location of the emu shouldn't matter....) Blue lighting bin/cue format Screenshot of zipped rom files... These files are located on a network drive I will note that If i place an extracted zip in a folder and place that folder in the BigPemu folder and open up BigPemu and play the cue file from there, that the game DOES work...So at this point I'm at a loss because I thought that extracting the zip into a temp folder and loading the game through launchbox was the same behavior as that. Any Help is appreciated. THEORY: I suspect that BigPemu doesn't know where to look for the temp extracted rom...how can I tell bigPemu where the extracted rom is and to load the cue file in the directory of that temp extracted rom? (I thought that's what the Default Command-Line Parameter "%romfile% -localdata" was supposed to do, if "Extract ROM Archives before running" is checked, but that appears not to be true...or there is a disconnect between where launchbox knows the rom is and where it's telling BigPemu to look for the extracted rom...if that's even happening at all.) *Update* Ok, interesting find almost immediately after making this post... apparently having "-localdata" in the default command-line parameters causes Atari Jaguar CD to be problematic with loading for some reason, the documentation defines This argument as... -localdata Reads/writes all user data (configuration, saved states, screenshots, etc.) in a local (next to executable) "UserData" directory instead of the OS-dependent path. I don't know EXACTLY what that means and why it seems to matter, but after removing the flag, Atari jaguar CD's were able to load.... I did have to set my resolution and proper display screen to use...again...which indicates that it's using separate profiles for atari Jaguar and atari jaguar CD, otherwise, this has been solved. I hope that this helps someone in the future figure out why atari jaguar CD's are not able to load.
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Retroarch Wonderswan and wonderswan color core dilema
Shredder_guitar replied to Shredder_guitar's topic in Emulation
I didn't really want to do it that way, but until there's a separate core for ws color, then i don't really see any other way unless someone has a better idea. Retroarch desperately needs a settings per core entity option; i.e. if a core contains the ability to play genesis, SMS, SG-1000 and game gear games, then I should have the ability to make shaders and settings for each of those things within a single core, ...it's a glaringly obvious issue in the RA community that it really is work worth doing. -
Retroarch Wonderswan and wonderswan color core dilema
Shredder_guitar replied to Shredder_guitar's topic in Emulation
Thanks for the reply, I haven't FULLY dug into the bezel project to find out what all it can/can't do, but there is a convenience factor that I like about it. I'm particular about my setup and like to know how/what things are doing. I ended up 'biting the bullet' and scripting out configs for each wonderswan color game because it seems that beetle wonderswan is THE ONLY core that emulates both... I don't like having to do it that way becaus ei feel like it may risk things being unmanagable down the road, but fortunately the config is pretty simple to recreate if everything completely shits the bed. happy to share it out. This is done in powershell. The slangblock also turns off that dumbass intro sequence... I don't mind it for consoles, but it doesn't make sense to have a fuzzy TV intro for handhelds. $romdirectory = '{your full rom path here}\*' $zipextension = ".7z" $Fullpath = $romdirectory + $zipextension $Retroarchfolderpath = "{your retroarchfolder path here}" $Slangblock = @' #reference ":/shaders/Mega Bezel_Packs/Duimon-Mega-Bezel/Presets/Advanced/Bandai_WonderSwan_Color/WonderSwan_Color-[ADV]-[LCD-GRID].slangp" HSM_INTRO_WHEN_TO_SHOW = "0.000000" '@ # Split into individual lines $filenames = (Get-ChildItem -Path $Fullpath ).BaseName foreach ($filename in $filenames) { $Slangblock|set-content -Path "$Retroarchfolderpath\config\Beetle WonderSwan\$filename.slangp" } The end result is pretty sweet, I have been testing out random games, but have not found any that are vertical orientation yet, they will need to be corrected to vertical orientation if found. -
Mass add to games database?
Shredder_guitar replied to Shredder_guitar's topic in Website/Forum Support
cool source....I notice they're missing Raiden on Atari Lynx though.... I wish there was more 'sources of truth' like this for platform systems out there. -
I've reached a point where i don't know whether to zig or zag and I thought of stopping and asking for suggestions before I do anything. I just got done setting up my Wonderswan setup in Retroarch including bezels, backgrounds, shaders overlays saving shaders on horizontal and vertical games as needed and for the most part it's accurate. Now I move on to Wonderswan color and happen to notice that it uses the same core.... Which technically means that that base configurations are just not an option because wonderswan is using them. So my options (as far as I am aware) are... Find an alternate core for wonderswan color Script out unique configurations on a PER GAME basis for ALL GAMES in Wonderswan color (I am fully capable of this, but this option seems like a very cumbersome solution) Find a core splitter to split the mednafen_wswan_libretro.dll core so that I can have configurations for wonderswan and wonderswan color without conflict.... Or lastly, some other alternative solution I a haven't thought of yet. Any help or suggestion here is welcome. Here's some screenshots of my wonderswan setup if it's inspirational, I am basically using just the mega bezel shader for wonderswan with custom backgrounds, typically i use a combination of megabezel and overlays....
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- 56 comments
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- sega
- sega model 2
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wrong....yes...yes it is for everyone Thank you for sharing
- 3 replies
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- popcap
- box fronts
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Kings Quest V Scumm VM Box Build Critique
Shredder_guitar replied to Shredder_guitar's topic in Game Media
Alright, I Think that's about as good as i can do... I'm not a photoshop guru or anything, but having good source material helps -
Kings Quest V Scumm VM Box Build Critique
Shredder_guitar replied to Shredder_guitar's topic in Game Media
These are good shots, I'll see if i can use them as a ref, thank you! -
Kings Quest V Scumm VM Box Build Critique
Shredder_guitar replied to Shredder_guitar's topic in Game Media
ok, I'll see if i can get closer thanks for the critique -
Ok, I basically built this damn box from scratch....clearly the person who had this box was a smoker. What do you guys think? Is it shit or am I doing this masterpiece of a game, justice. Here's what i started with... And here's where I'm at now....
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Wasn't sure the proper forum to post this on, but is there a way to mass add artwork assets to the Games DB site? Reason: Many of the Atari Lynx carts have this style of cart... Which is fine...but I feel like this style of cart is more historically accurate, but the collection I have does have gaps that i've used the previous style to fill
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Switching from HS to LB - Rlauncher question
Shredder_guitar replied to Shredder_guitar's topic in Noobs
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Big Box Collection Playlist Videos
Shredder_guitar commented on Daytona24's file in Playlist Theme Videos
- 4 comments
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- playlist
- collection
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I started over and did the drag n drop method and it worked without a hitch. WTF...... I truly bet is was windows updates with 24h2 messing with it.... I fought with this for almost an entire day without it working. *shrug* whatever, glad it works now, Thank you @JoeViking245 and @launchretrogirl2562 for your help, I appreciate it
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A quick afterthought..... My windows machine is on Windows 11 pro 24H2....which broke a TON of stuff... including HS 1.5.... My machine has recently done an update and HS is working for me again... I wonder if the updates have also had something to do with scummvm and LB ....I have no proof of that being true...but may be a thing. also, definitively, Launchbox does not recognize the bat files as games to import. How do i navigate mass adding games?