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Everything posted by SrfrBoyBobby
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I worked out a solution the works for me. I use Lossless Scaler (Steam) to prevent my playfield from changing resolution and shifting my marquee window out of view, but this does not work with all windows. To help with this I found and edited some scripts. I have to run TeknoParrot as Admin to get Mario Kart DX to work properly. Due to this, I have to set the Lossless Scaler setting to run as admin (in app, not windows settings) and I added a part to launch the script to launch as admin as well. This seems to work but it's a work around. It waits 40sec then send the default scale hotkeys in Lossless. Whatever window that is on top after 40sec. will be forced scaled full screen. You can adjust the Sleep time to work for you needs or for individual games if you make game specific ahk copies. I found the 40sec. sleep works for most of my games. Hope this solve your problems for now until a native fix is available. Also, you need to set the game in TeknoParrot to run windowed for this to work properly. Hope this Helps! let me know how it goes. b *Edit - Set Lossless to Launch at startup and minimize Scale Force.7z
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I don’t have a solution but maybe my troubleshooting can help find a solution. I am currently trying to fix this issue on my cabinet as well. From what I can tell the resolution of the Teknoparrot games is what is breaking my marquee location and shifting it offscreen or to my third monitor. A lot of Teknoparrot games change my resolution of my playfield screen to match the games native resolution and in turn that shifts all of my open windows around, split screens, etc. This also sometimes flips my playfield to my marquee position after I exit the game as it resets back to my preferred res (2560x1440). I have been able to work around this in the past with Lossless Scaler but little to no success with Teknoparrot. Tekno sometimes launches secondary windows besides the main *.exe. ( I.e. Chaos Code is game.exe but look at the task manger and it opens a secondary app and the window title is something like ???•???) I can only get lossless to work if the *.exe matches the window name… I think. I have also tried boardless gaming and internet scaler with no success.
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I’m not infront of my cabinet right now but I can point you in a direction. Ledblinky can be anywhere on your pc. You have to point the two programs to each other. I’m not sure if you are familiar with Ledblinky but this is a good series of videos to help setup ledblinky and I believe he shows how to choose your frontend within Ledblinky. You will probably have to go into your tools /setup in launchbox to point to Ledblinky as well. hope this helps. I will check back in on this thread after I get home tonight.
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Ledblinky won't load with Launchbox since 12.9 update
SrfrBoyBobby replied to drakonas84's topic in Troubleshooting
I am not having any issues with Ledblinky. For reference, what version did you update from? I would if you haven’t, verify the paths within launchbox and in ledblinky. Sounds like they are just not communicating. I’m not in front of my cabinet right now to guide you but that’s where I would start. -
Custom Control Panel Art Files for Platforms and Games
SrfrBoyBobby replied to SrfrBoyBobby's topic in Platform Media
Maybe a thread with topic more focused on video marquees. I can make some that maybe don’t have control layouts and included them as time permits. -
Custom Control Panel Art Files for Platforms and Games
SrfrBoyBobby replied to SrfrBoyBobby's topic in Platform Media
Those both look great. I really like the shorter one. I think I’m kinda going to make some specifically for my cabinet as I am still trying to figure out what I want for the video. I might not even put the controls on mine to give me flexibility with button layouts. I’m really like to fiddle with them and feels like I would be redoing them all the time. I appreciate you asking on my cpo art wants. You have given me a lot of new ideas for video marquees and the power of power point. -
Custom Control Panel Art Files for Platforms and Games
SrfrBoyBobby replied to SrfrBoyBobby's topic in Platform Media
These are looking great. I like when the training / in game stuff is included. Sometimes it feels a little long for my taste before returning to the beginning but it also makes sense too. All about your preferences. I tend to lean towards 45sec to 1min Before repeat but not always possible. Short and concise is my way. Here is the game, here are the controls and if you missed it here you go. Maybe on longer videos I might return to a “marquee” or controls panel in between. Like I said tho, this is all personal preference -
Custom Control Panel Art Files for Platforms and Games
SrfrBoyBobby replied to SrfrBoyBobby's topic in Platform Media
The blurry images probably can’t be fixed. There are a few tricks but they are pretty specific and usually provide subpar results. This is usually a image resolution issues (small image in this case). If you can find an image the size you need or larger reduced to what you need it will be clearer/sharp. It’s a lot of work but you could recreate the moves lists…. but it’s a lot of work. -
Custom Control Panel Art Files for Platforms and Games
SrfrBoyBobby replied to SrfrBoyBobby's topic in Platform Media
Looking good. I like the transitions. -
Custom Control Panel Art Files for Platforms and Games
SrfrBoyBobby replied to SrfrBoyBobby's topic in Platform Media
It’s funny how our careers can influence our cabinets. I work in lighting and build a lot of LED fixtures. That’s part of the reason I would respond the way I mentioned. Just though that was a cool tidbit. RedHoodRobin64 you can turn on the “black” color layer and it might give the greyed out look due to the layer being set to overlay. If that doesn’t work maybe change the layer setting to another style as mentioned I. The video. It’s quick and easily repeatable. Another option is set the “black” layer to normal and reduce the opacity. Many ways to approach this but these are the simplest without modifying layers to much. -
Custom Control Panel Art Files for Platforms and Games
SrfrBoyBobby replied to SrfrBoyBobby's topic in Platform Media
Sorry, I’m a bit MIA this weekend but if you double click to the right of the layer name (demo in the previous tips and tricks video) it will pull up the fx tools box and you can check on the drop shadow, outer glow, etc and there is individual options for each of those effects. Hope this points you in the right direction. I would probably add a bit heavier drop shadow and or outer glow to make the clear logo pop more. It’s looking good and the suggestion were spot on from Retro808. Im not as worried about the leds burning out as mentioned because I would just replace it. It would bug me to much but if you built one that didn’t have leds I can see that. Having all the buttons visible whether they are illuminated or not is a good middle ground in my opinion. I also put that wood grain to match your panel but it honestly could be anything if you wanted to change it. It could make things pop in a different way but really it’s what you want to make of it to make your cabinet special. -
Custom Control Panel Art Files for Platforms and Games
SrfrBoyBobby replied to SrfrBoyBobby's topic in Platform Media
I like it but I think I would put something like the flyer artwork or cabinet. With the arcade stuff the art will be kinda hit or miss so maybe ether or…. Also, I think I would put the controls right after the main start slide. Maybe reduce the time before transitioning to the next slide on the first slide. It does look great and I like the use of the clear logo. art flyer example: -
Custom Control Panel Art Files for Platforms and Games
SrfrBoyBobby replied to SrfrBoyBobby's topic in Platform Media
So glad to hear and hope you never have one again. -
Custom Control Panel Art Files for Platforms and Games
SrfrBoyBobby replied to SrfrBoyBobby's topic in Platform Media
I hadn’t thought about using obs for that. I was trying to figure out which route to go. I think the video marquee collection I linked had power point files in it like you were mentioning using. I might mess with that. I used to edit but I was using Avid nitrous system through my old job and unfortunately don’t have access anymore. A lot of people use Adobe premier the last I checked. Really tho I like the cheesy power point transitions and it might be enough to edit with. I feel it really captures the 90’s vibe. That’s kinda my golden era of running around in the arcades. -
Custom Control Panel Art Files for Platforms and Games
SrfrBoyBobby replied to SrfrBoyBobby's topic in Platform Media
No problem, I’m glad I could help. Can’t wait to see your concepts and I hope the video will help give you the footing to make any adjustments you need to the file. I had a lot of family health stuff come up about 5 years ago and we are still fighting through things but I see the light. I use my arcade to “tune out” and focus on different things. A community like launchbox has really help me and I like to contribute to maybe help others. -
Custom Control Panel Art Files for Platforms and Games
SrfrBoyBobby replied to SrfrBoyBobby's topic in Platform Media
youtube link if you don't want to download the tips and trick video -
Custom Control Panel Art Files for Platforms and Games
SrfrBoyBobby replied to SrfrBoyBobby's topic in Platform Media
Here is a single side button layout. I also included a tips and tricks video. I fumbled around a bit in the video but nothing was scripted so... it is what it is. I hope it helps and I think it should give you a good base to modify this file for your needs. CPO art single.psd 2022-03-01 10-38-18.mkv -
Custom Control Panel Art Files for Platforms and Games
SrfrBoyBobby replied to SrfrBoyBobby's topic in Platform Media
Not really following you on this ledblinky question. I have it all p1 button 1, etc. In Ledblinky. The text in this photoshop file I just put easy to identify place holders as I was unsure of others ui_control setups and button layouts. -
Help booting Gamecube BIOS directly from Launchbox
SrfrBoyBobby replied to Dogbird's topic in Troubleshooting
The only way I can find to do this is add your bios, uncheck skip main menu, while game cube booting hold “A” on controller and the main menu bios will pop up. You might be able to duplicate an game entry to use as an main menu entry in BB/LB and write an ahk or something like that to hold “A” for a bit when you launch the game just long enough to trigger the menu. Personally I would just hold “A” best of luck and Game on! -
Do you happen to have steam running? When using an Xbox controller and steam running I have found there is a controller setting “guide button chord configuration”. I cleared out all of this in steam and I think it resolved it for me. FYI I use my Xbox guide button as my BigBox pause.
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Thrustmaster wheel unresponsive in bigbox interface.
SrfrBoyBobby replied to matamian's topic in Troubleshooting
Awesome! Great to hear you found a solution. Best of luck and Game on! -
Custom Control Panel Art Files for Platforms and Games
SrfrBoyBobby replied to SrfrBoyBobby's topic in Platform Media
I should be able to help with most of those items. Work for me will be crazy for a few days but I should be able to knock it out this weekend. -
Custom Control Panel Art Files for Platforms and Games
SrfrBoyBobby replied to SrfrBoyBobby's topic in Platform Media
Are you looking for one side? I might be able to help reorganize the file into a template you need. -
Custom Control Panel Art Files for Platforms and Games
SrfrBoyBobby replied to SrfrBoyBobby's topic in Platform Media
I’m away from the arcade for awhile but I can point you in the right direction. I built the original art on in illustrator with measured out guides lines. You can reorganize the groups and layers to make each button more self contained then set your move tool to group instead of layer. This will keep all the elements together. Use guides and snap to functions to help keep consistency and more use the top bar to put in exact coordinates. -
Custom Control Panel Art Files for Platforms and Games
SrfrBoyBobby replied to SrfrBoyBobby's topic in Platform Media
Looks great. For looks I would recommend giving space between cartridge, box art and console.