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SrfrBoyBobby

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Everything posted by SrfrBoyBobby

  1. I am away for the computer that I have photoshop on at this time but here is a link on How to unlock photoshop layers. You can unlock the layer to modify this or replace the image but there is better a non-destructive way. You can create a new layer just above the wood background, place and position the new artwork and hide the wood background layer for good measure. Hope this helps you and Game On!
  2. *Update* A new third situation popped up today and kinda makes my other issue a non-issue. It also leads me to believe it is some sort of permission issue with BigBox and my user account on windows. 3. If I run BigBox in shell mode I can play Model 2
  3. This is kinda a weird problem I’m having and I’m not sure if it’s just my setup. Any suggestions are welcome. I just setup Sega Model 2 on my cabinet. Everything works great in the emulator (v1.1a) and runs great in launchbox but the problems showed up when I start any Model 2 game from BigBox. When I launch any game in BigBox I get the following error “EMULATOR.EXE - Application Error The application was unable to start correctly (Oxc0000005). Click OK to close the application.” Everything runs great in LB so I exited desktop mode (launchbox) through BigBox exit menu to give it another try… but now I get the same error. This sent me down the rabbit hole but I figured out the following two situations 1. If I start in launchbox I can run model 2 games. If I hit Crtl+B and start BigBox through Launch Box I can run model 2 games. 2. If I start in BigBox I cannot run model 2 games. If I return to desktop mode (LB) I cannot run model 2 games. *If I select exit BigBox and manually start LaunchBox Model 2 works again I checked that both BigBox and launchbox are not being started as admin and seem to have all the same settings in properties > security and compatibility. I am running this cabinet as an administrator user a few specs and info to help and I appreciate any insight. Windows 10 pro (22h2) i9-10850k 32gb 3200 gskill ram (4x8) Asus Rog Strix 3090 Asus Rog Strix z490-e Lb/BB 13.5
  4. Cool, thanks for the suggestion. I’ll check that trick out.
  5. @faeran Thank you for providing this awesome theme. I noticed on 1.3 that clear logos are not scaling properly anymore within the game lists wheels. If you have a large resolution clear logo it will show outside of the selection rectangle on the wheel. This seems to be happening on all three game list views and seems to have just started happening in this version. I verified this against my really old version and 1.2. I attached terrible photos but I think it shows what I am talking about. *Edit: version number information
  6. New interesting problem tho… got a steam deck as a gift. Seeing how it might mess up my steam cabinet stuff. I already can see it does auto link to my arcade pc and shares steam controller settings (at least from what I saw in desktop mode)
  7. Neon - I ran direct lines from my usb ports on my pc for the sinden guns fyi. I printed the stocks myself. It’s actually a big reason I made the jump into 3d printing. My job was also on the edge of jumping into it as well but it was the final straw. $225 printer and $20 of material… and stress testing of my hairline.. and wah-laa
  8. Also thinking about designing a custom wheel for my spinner and print it out. Just a lot of other things to accomplish first.
  9. Red - that’s pretty cool. I have been using an Elgato Pedal. I set it up as key strokes and use it as additional pedal inputs for when the adults play. I’m worried the really young ones will not be able to play due to usb port and potential breakage. It’s built really well but not analogue inputs. Also works great for time crisis and time crisis 5
  10. I waited to buy mine until it was a single software launch for two players. This works well. The recoils weren’t too bad now. Maybe it was a problem before. I followed a few YouTube setup videos with very little problem. Where it took more tinkering was the swapping of recoil styles for different games. The community made sinden profiler which does this. It took a minute to figure out the cmd stuff in the additional app section in LB but now I know it so it’s easy. Also figuring out how to keep the sinden software in the background with boot up / first launch / re launch took a second too but I can help if you go down that road. Sorry to hear you you can enjoy the cabinet right now but your other projects sound pretty interesting too. I hope you can check out the wii / steam thing and the light guns. Game On!
  11. Thanks! 5 year build after work and on the weekends. Also about the time it took for the manual setup of the mame callouts and color… I was able to get through about 100 games a day once a figured out the color scheme and how to have continuity in the colors and callouts.
  12. My buttons are the groovy gamer version with micro leaf switches but I still had a similar problem. The placement of the zip ties on the harness (how close to the switch) tends to make a big difference on mine switches. I also added zip ties on mine in places to hold the switches in position. Also it won’t match symmetry but you can try rotating the button to change the wiring harness tension. I’m glad you found our Run-On / Multi-Thread post helpfull. It has been a great place for inspiration and a great community too! Best of luck and Game On!
  13. Hey Red! Things are good. Work is crazy but still adding on to the arcade. Got some Sinden light guns and 3d printed some custom holster adapters plates and a community designed stock attachment. I also figured out why my dolphin bar for Wii wouldn’t work so been busy adding that stuff. Btw - the dolphin bar will not work if steam is launched… wrote an ahk script to kill it but trying to figure out a clean relaunch behind the scenes. Want to be seamless to the user. I got steam to launch silent and stop stealing focus “most” of the time but still needs more testing. I’m been lurking hard for awhile due to schedule but I have seen a good amount of your posted marquees. Looking good! Hope the family is well. *included a picture of the new black light rug I bought. I love it!
  14. There are a good collection of games setup in these files but I went through and manually created my entire mame collection by hand. I based the callouts and colors off of the photos, cpo art and manuals. I also was able to create a color theme for the frontend controls continuity (exit, reset and pause) Edit: Forgot to mention another method is to check out rocketblinky I didn’t try it but it is suppose to be some sort of automatic setup for ledblinky
  15. Thanks for the script. Will try it and see how that goes. The tips are great, and I have gone through that check list with no change with Luigi. Quite a few of the TP games use very specific resolutions but most of them I can get going. I just have to learn to accept the ones that don't - lol
  16. Thanks I’ll check that out. Star Wars battle pod was giving me some issues where it kept popping out of maximized (F11). Next issue I have is Luigis Mansion runs full screen no matter what I do. The windowed option makes no difference and I have mucked around in the config files in LM with no results. Maybe this script will do it. Thanks!
  17. I worked out a solution the works for me. I use Lossless Scaler (Steam) to prevent my playfield from changing resolution and shifting my marquee window out of view, but this does not work with all windows. To help with this I found and edited some scripts. I have to run TeknoParrot as Admin to get Mario Kart DX to work properly. Due to this, I have to set the Lossless Scaler setting to run as admin (in app, not windows settings) and I added a part to launch the script to launch as admin as well. This seems to work but it's a work around. It waits 40sec then send the default scale hotkeys in Lossless. Whatever window that is on top after 40sec. will be forced scaled full screen. You can adjust the Sleep time to work for you needs or for individual games if you make game specific ahk copies. I found the 40sec. sleep works for most of my games. Hope this solve your problems for now until a native fix is available. Also, you need to set the game in TeknoParrot to run windowed for this to work properly. Hope this Helps! let me know how it goes. b *Edit - Set Lossless to Launch at startup and minimize Scale Force.7z
  18. I don’t have a solution but maybe my troubleshooting can help find a solution. I am currently trying to fix this issue on my cabinet as well. From what I can tell the resolution of the Teknoparrot games is what is breaking my marquee location and shifting it offscreen or to my third monitor. A lot of Teknoparrot games change my resolution of my playfield screen to match the games native resolution and in turn that shifts all of my open windows around, split screens, etc. This also sometimes flips my playfield to my marquee position after I exit the game as it resets back to my preferred res (2560x1440). I have been able to work around this in the past with Lossless Scaler but little to no success with Teknoparrot. Tekno sometimes launches secondary windows besides the main *.exe. ( I.e. Chaos Code is game.exe but look at the task manger and it opens a secondary app and the window title is something like ???•???) I can only get lossless to work if the *.exe matches the window name… I think. I have also tried boardless gaming and internet scaler with no success.
  19. I’m not infront of my cabinet right now but I can point you in a direction. Ledblinky can be anywhere on your pc. You have to point the two programs to each other. I’m not sure if you are familiar with Ledblinky but this is a good series of videos to help setup ledblinky and I believe he shows how to choose your frontend within Ledblinky. You will probably have to go into your tools /setup in launchbox to point to Ledblinky as well. hope this helps. I will check back in on this thread after I get home tonight.
  20. I am not having any issues with Ledblinky. For reference, what version did you update from? I would if you haven’t, verify the paths within launchbox and in ledblinky. Sounds like they are just not communicating. I’m not in front of my cabinet right now to guide you but that’s where I would start.
  21. Maybe a thread with topic more focused on video marquees. I can make some that maybe don’t have control layouts and included them as time permits.
  22. Those both look great. I really like the shorter one. I think I’m kinda going to make some specifically for my cabinet as I am still trying to figure out what I want for the video. I might not even put the controls on mine to give me flexibility with button layouts. I’m really like to fiddle with them and feels like I would be redoing them all the time. I appreciate you asking on my cpo art wants. You have given me a lot of new ideas for video marquees and the power of power point.
  23. These are looking great. I like when the training / in game stuff is included. Sometimes it feels a little long for my taste before returning to the beginning but it also makes sense too. All about your preferences. I tend to lean towards 45sec to 1min Before repeat but not always possible. Short and concise is my way. Here is the game, here are the controls and if you missed it here you go. Maybe on longer videos I might return to a “marquee” or controls panel in between. Like I said tho, this is all personal preference
  24. The blurry images probably can’t be fixed. There are a few tricks but they are pretty specific and usually provide subpar results. This is usually a image resolution issues (small image in this case). If you can find an image the size you need or larger reduced to what you need it will be clearer/sharp. It’s a lot of work but you could recreate the moves lists…. but it’s a lot of work.
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