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DanCue

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Everything posted by DanCue

  1. I’m curious if anyone is using Launchbox/BigBox through moonlight on a handheld. I have retroarch serving as the emulator for most of my games and it works well. I was able to setup the R1+L3 combination to bring up the menu where I can exit the game and then exit the emulator bringing me back to BigBox. That was all done through retroarch settings. I’m trying to do the same thing for RPCS3 but there are no such settings in the emulator so I was curious how you all are doing it. I’m currently using a handheld device with Xbox input controls. I use moonlight to access BigBox.
  2. DanCue

    Working Directory?

    Yes, I figured it out. The issue was with accessing a mapped drive through a shared service. Sunshine was set up as a service. The drive is not accessible through a shared service because that is a limitation of windows. The fix is here…https://stackoverflow.com/a/70120282/4808295 Hope that helps.
  3. Are you saying that if I select the US version last that will be the first option on the list of games that I should select as my "main" game when asked?
  4. Ok. I would prefer to use the US version as the "main" game but when I am asked to select which one they are both the same name so I can't tell which is which. Also, correct me if I am wrong but this is a process that the normal importer would have done automatically with any other platform, right?
  5. This tool worked amazingly. Huge time savings. Thank you! One question though. I have a few games with duplicates. Two different GameIDs. After looking at them I noticed that the difference is in region. BLES (EU) vs BLUS (US) in most cases. Does launchbox have a way to clean this up to make it a version of the game instead of two separate entities? Also, I would like to add that when I imported the metadata originally I selected to import for all instead of the recommended setting which only updates empty fields. What that caused is the region to be overwritten to blank. So I had to do it all over and use the recommended setting. My fault, but just an FYI for others in case they are having the same issue.
  6. Thank you so much! This worked. FINALLY!!! After a few days of trying to do this myself I have it working the way I wanted.
  7. Interesting. I'm going to try that now. So just to be sure, I'm going to delete that script I have in exit. Change exit on Yuzu back to Ctrl+Q and then do the controller mapping for close active window as button7+button8. Is that correct?
  8. Escape on the keyboard would normally exit yuzu, though. I had a question about close active window. Does BB pass that command on to the emulator? When a game is launched the emulator is the active window so wouldn't any mappings come from the emulator instead or does BB actually pass through the close active window command to close the emulator?
  9. not in the running script, but I have this for the exit script... $Esc:: { Process, Close, {{{StartupExe}}} }
  10. I tried that and it's not closing. In fact, for some reason it will kill my escape key button on the keyboard. Not sure what is going on but I have to reboot my computer to get the escape key to work again.
  11. I see where the close active window option is, where is the hotkey option? If I wanted to do select+start how would that look like in the settings?
  12. I'm hoping to get some help on this as I have been searching for a few days now with no solution. I currently have Yuzu installed and when I launch it from Big Box I can't exit it using a controller. I'd like to do like retroarch and press Select+Start to exit but I can't figure out how to do it. I have Esc as the keyboard key to exit in Yuzu. The keyboard works fine but I am streaming via moonlight on a handheld and I don't have the option of pulling up a keyboard. I need to be able to do it from the controller. Any ideas?
  13. DanCue

    Working Directory?

    Neither of those worked, unfortunately.
  14. I'm setting up Sunshine as a host for moonlight and I've added BigBox as an app. One of the parameters I need to set up is working directory. What would the working directory of BigBox be? To add some color to this... right now without the working directory set BigBox launches and I can navigate, but when I press play game it says the rom is not found. "The ROM file you've specified does not exist." I am aware that this means the launch directory for the file is not finding the game. It's set up correctly and pointing at the right file. If I use the host pc it will run it. I believe it is because it needs to have a working directory specified.
  15. I'm not sure what caused this issue but what it was doing was it was no longer recognizing I was using an "Xbox Controller". Instead it was saying I was using a windows xbox controller. I ended up just mapping this controller button per button in retroarch and then it worked.
  16. Hey everyone. I'm having an issue with controls while playing a game launched from Bigbox while I'm moonlighting. BigBox is launched without a problem and the controller works as I navigate through the platforms, games, and hit play. Then the loading screen comes up as expected and the notification from retroarch that the xbox controller was detected appears like normal but nothing works on the controller at that point. I have BigBox added as a game in GeForce Experience. Is there a setting in there I need to worry about? Is there a setting in moonlight? Any ideas?
  17. Hey all. First, thank you for the tips on -batch and settings within QT to get this up and running. I ended up converting my collection to CHD for all of the obvious benefits, but didn't realize that the stable release wouldn't play them. So I started my journey into the QT nightly build this morning. I just have one issue though. I can't seem to exit back to LB with an xbox controller. I'm moonlighting into my system with an Odin which has xinput controls and I'd like to use start+select to exit the emulator back into LB the same way I did with retroarch. Using esc on the keyboard works fine but that means I have to go back to my PC, login and hit escape. I'd like to just use start+select on my controller instead. Any ideas?
  18. DanCue

    2 PCs, 1 Drive

    What sort of "modifications" could cause me trouble?
  19. DanCue

    2 PCs, 1 Drive

    That brings up another question. If I launched from the network share could I also launch from the main PC? Let's say I'm playing on the main PC and my son is accessing the virtualization. Can we both use that same app?
  20. DanCue

    2 PCs, 1 Drive

    There is a new App (Castor) that will allow me to create a virtualization that we can access remotely with Android. In my case I will be using an Odin. This will allow me to play games on this virtualization and keep my PC available for use by someone else. It uses a patched Moonlight. Traditionally, using moonlight will occupy the entire PC while you are using it remotely. With Castor that is not the case because the one being utilized is the virtualization. Edit for clarity: The end goal would be to access my entire library of games without the limit of 1TB on a microSD card. It would also allow me to use the theme I currently have on my desktop which I love... instead of being limited by what Android LB offers. Hope that makes sense. I imagine this will come up more often as Castor is relatively new and it solves a big problem people have been complaining about moonlight. Thanks for your help. I tried the entire Launchbox folder on the network share but loading the LB app from there did not work. I'll try going to Tools > Manage Platforms.
  21. DanCue

    2 PCs, 1 Drive

    I ended up using a sync program but I currently have over 300GB of these media files. I'd rather only have one set. I don't think there will be much of a performance hit because the second PC is actually a virtualization in PC 1. For the sake of clarity I said it was 2 PCs originally, but it's really one PC and a virtualization in that PC. Would you be able to share how I can get launchbox on each sharing these media files?
  22. DanCue

    2 PCs, 1 Drive

    I have two PCs on my local network. I plan to install Launchbox on each but I don't want to have to save all of the files from each LB instance. I already have LB set up with all of the games on one PC and want to add the other and don't want to go through the whole setup/cleanup phase I had to go through. Is there anyway to have the LB from the second PC point to the network-mapped drive of my other PC and load all of the games/images/videos etc?
  23. Understood. I will try to connect through USB again. I’m also having issues with my card now so I’ll have to wait for a new one anyways but I will report back if I get it up and running. I imagine many others will be coming here as they start to receive their Odin devices.
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