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Jason Carr

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Everything posted by Jason Carr

  1. Alright, hopefully this will be the final beta. I found and fixed a memory leak that was introduced in a later beta. Beta 14 is out with that and some translation spacing fixes. Hoping to put out the official tomorrow (finally).
  2. Okay, most likely your keyboard is somehow behaving as a game controller as well, or something of that nature. We've seen something similar once before. What brand and model of keyboard are you using? Do you have any game controllers attached?
  3. Thank you again guys; I have the packages updated for beta 13, which I just put out. I'm hoping to put the official release out tomorrow. @Cauptain Thanks for detailing that out for us. @C-Beats is going to do his best to fix that stuff up tomorrow morning before we release.
  4. Beta 13 is out now with a fix for the freezes I was seeing only on my dev machine. As it turns out, it had to do with the option for certain themes to force 16x9, so it was only happening on machines that did not use a 16x9 monitor. Assuming nothing else major comes up, I'm planning to release 11.7 tomorrow. Any extra testing you guys can do would be appreciated. Oh, also, @C-Beats put this fix in as well: Fixed: When changing a game's title via the Edit Game window, region-specific images weren't being correctly saved to their appropriate region folder
  5. Thanks; I'll have to look into this after the release.
  6. So I figured out what's going on with the lockups on my dev machine. Unfortunately in beta 8 (with the new theme-specific settings features), I introduced a bug which is locking up Big Box on occasion. I'm working on a fix, but of course we'll have to delay the release until I get it figured out.
  7. Not that I'm aware of. Just did a quick test and everything seems to be smooth and quick. Is it still slower than usual?
  8. Beta 12 is now locking up for me on my dev machine during the themes demo, so that figures, sigh. Seems to happen every time we try to sneak in a feature at the last moment. Just letting folks know that beta 12 may have some stability issues.
  9. @wallmachine Apparently the download is available; it's just confusing because it's not listed clearly what the proper download is. @kmoney clued me in. So I actually got the HwndExtensions error message fixed by putting HwndExtensions.dll along with Microsoft.Expression.Interactions.dll and System.Windows.Interactivity.dll (the right versions) into the plugin folder, but the error messages seem to go deeper. It's not looking like it's going to be something we can fix.
  10. @wallmachine I am unable to download WootLauncher for some reason. The download is here: ...I think. But I don't see an actual WootLauncher plugin download available there.
  11. I will take a look here soon to see if there's anything I can do to fix the issues with WootLauncher without requiring any updates to it. We may end up being out of luck though.
  12. Gotcha. Yeah, I can see that being the biggest area of confusion. We may want to provide an option for that. I don't think it'll make it into this release though, as I'm already adding this stuff last minute. So as long as everything is working as designed, we'll plan to release it on Monday.
  13. BigBoxSettingsOverride.xml should be generated if you change any theme-specific setting. Is that not working properly for you?
  14. I could be mistaken, but that looks to be a rather old version. What theme are you running and have you looked for an update to the theme?
  15. Thanks Retro. I did a bit more research. I think what's happening is that when you use the "Switch View" key mapping, it is by default now switching the view and setting the theme-specific setting to the new view. So from that point forward, it will be a theme-specific setting (and I can see how that could be confusing). You can reset that setting though by going to the theme-specific settings for that theme and selecting the option to reset all settings for that theme under the theme name section. I'm up for hearing ideas to make this more straightforward to use. As it is, I realize that we're probably going to get people on the forums who are confused.
  16. The complication of all of this is one reason why I was so hesitant to implement it. There are now three layers of settings for games list views, and two layers of settings for platforms list views. For games list views: Priority #1 is the platform specific theme and view settings (which will be ignored of course if they are not set) Priority #2 is the theme-specific view settings (which will be ignored if they are not set) Priority #3 is the global view settings. These are only used if the other two (above) are not set. For platforms list views: Priority #1 is the theme-specific view settings (which will be ignored if they are not set) Priority #2 is the global view settings. These are only used if there are no theme-specific view settings. I just did some testing and it does appear to be working properly to change the global games list view, but you have to keep in mind that any theme-specific or platform-specific views will override that setting.
  17. "Save Settings" for each theme is basically what we just implemented: theme-specific options. Big Box does indeed let you have a different theme for different platforms. That feature has been a thing for a long time now.
  18. Beta 12 is out now with the following: When migrating media after changing a platform's name, empty folders from the old locations are now removed The same media migration process's progress bar now spans the whole window The Add/Edit Platform window's Image Type context menu now shows up no matter where you click in the box (instead of just on the text) Translation updates Theme-specific options for platform and games list views have been added now as well (but of course any platform-specific views will take precedence) We still need as much testing as possible on the theme-specific options and the new Add/Edit Platform features specifically.
  19. Yes, that is what that item entailed. It just missed the 20-item cutoff though, so it'll probably end up again on the next poll.
  20. Thank you guys! I have both translations updated in 11.7-beta-12, which I just put out.
  21. I'm gonna look into what it would take to get that implemented, and then I'll make a decision as to whether I can get it into the release for Monday.
  22. Welp, I wish that had come up a bit earlier, to be honest. I can certainly implement that (at least for when platform-specific views have not been set), but I don't think we'll be delaying the release for it, so it'll probably have to happen after the 11.7 release.
  23. Views are saved per platform, so in order to save views per theme we'd have to save views per platform, per theme, which would get a little ridiculous. So as of right now we don't have plans to implement that. I guess we could do it, but only if you disregard different views for different platforms.
  24. Hey all, it's time to get all the translations up to date again for the next release. I plan to release the 11.7 official version this coming Monday. Thanks as always for all your work. @Opak @cyanjiang @Bardock @MajKSA @gamehacker @Kondorito @Nyny77 @alexposad @k_kutsugi @dukeemu @Just001Kim @Cauptain
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